Player Matchup

Tsukuyomi
Tsukuyomi
Jamin Moore
Tsukuyomi
Level 148
God Stats
7W - 8L
1,341 SR
Queue Stats
345W - 458L
1,492 Elo+
Party 1
Chaac
Chaac
Samwich48935
Chaac
Level 85
God Stats
39W - 45L
1,510 SR
Queue Stats
510W - 612L
1,488 Elo+
Party 1
Fafnir
Fafnir
Thundershock658
Fafnir
Level 102
God Stats
2W - 5L
1,595 SR
Queue Stats
286W - 401L
1,493 Elo+
Party 1
Skadi
Skadi
mrpro3621
Skadi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,535 Elo+
Solo
Zeus
Zeus
pyroz786
Zeus
Level 62
God Stats
223W - 195L
1,569 SR
Queue Stats
487W - 585L
1,458 Elo+
Party 1
Team Averages
Level 105
1,503 SR
1,493 Elo+

VS

Team Averages
Level 111
1,577 SR
1,522 Elo+
Set
Set
K1riSuu
Set
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
KazumiKiss
Bacchus
Level 106
God Stats
28W - 28L
1,593 SR
Queue Stats
119W - 114L
1,536 Elo+
Party 2
Loki
Loki
M1n1mag1
Loki
Level 78
God Stats
14W - 15L
1,510 SR
Queue Stats
98W - 91L
1,541 Elo+
Party 2
Anhur
Anhur
Tilgen12
Anhur
Level 128
God Stats
30W - 23L
1,561 SR
Queue Stats
162W - 136L
1,554 Elo+
Solo
Eset
Eset
xXMACDOINXx
Eset
Level 89
God Stats
17W - 10L
1,720 SR
Queue Stats
153W - 138L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jamin Moore
Tsukuyomi
16
8 / 1 / 1
8,687
621
10,519
8,814
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
1 / 1 / 1
8,117
580
8,746
10,844
7,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 5
7,242
517
3,885
8,760
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
mrpro3621
Skadi
13
2 / 1 / 1
7,063
505
5,570
8,154
2,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Zeus
13
1 / 0 / 4
7,521
537
4,590
4,771
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
2 / 2 / 0
7,039
503
5,603
13,828
14,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
KazumiKiss
Bacchus
11
1 / 0 / 0
6,607
472
3,325
6,538
5,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
14
0 / 2 / 0
6,714
480
1,646
11,548
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Tilgen12
Anhur
12
1 / 3 / 1
7,091
507
5,735
9,424
3,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 5 / 0
7,484
535
4,583
9,629
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
4
4
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Jamin Moore
Tsukuyomi
8
1
1
8.5
L
Set
2
2
0
1
L
Bacchus
KazumiKiss
Bacchus
1
0
0
1
L
Loki
0
2
0
0
W
1
1
1
1.5
W
0
1
5
2.5
L
Anhur
Tilgen12
Anhur
1
3
1
0.5
W
Skadi
mrpro3621
Skadi
2
1
1
2.5
W
Zeus
1
0
4
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,310
Damage
20,892
41,343
Taken
50,967
22,560
Mitigated
30,789
12,692
Healing
16,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Jamin Moore
Tsukuyomi
10,519
2,806
0
4,759
8,814
3,166
0
1,674
6,990
0
72,073
L
Set
5,603
3,268
0
2,304
13,828
14,017
0
397
13,431
0
45,841
L
Bacchus
KazumiKiss
Bacchus
3,325
298
0
3,255
6,538
5,934
0
2,164
4,374
21,641
0
L
Loki
1,646
624
0
5,323
11,548
4,100
0
490
11,058
0
66,538
W
8,746
1,722
0
3,493
10,844
7,185
0
57
10,787
0
63,326
W
3,885
1,028
0
3,371
8,760
8,308
30
1,310
7,450
17,572
0
L
Anhur
Tilgen12
Anhur
5,735
2,893
0
4,306
9,424
3,453
0
1,886
7,538
0
61,327
W
Skadi
mrpro3621
Skadi
5,570
1,956
0
706
8,154
2,462
0
1,631
6,523
0
60,359
W
Zeus
4,590
245
0
363
4,771
1,439
0
2,720
1,833
56,543
0
L
4,583
256
0
1,384
9,629
3,285
0
3,538
6,091
60,238
1,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,630
Gold Earned
34,935
415
Minions Killed
463
0
Camps Cleared
0
1,415,575
Distance Traveled
1,391,753
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,687
621
100
7
0
335,389
2
L
Set
7,039
503
89
6
0
253,918
0
L
Bacchus
6,607
472
26
2
0
332,237
5
L
Loki
6,714
480
109
8
0
305,746
0
W
Chaac
8,117
580
103
7
0
279,311
3
W
Fafnir
7,242
517
13
1
0
281,340
3
L
Anhur
7,091
507
109
8
0
257,843
0
W
Skadi
7,063
505
102
7
0
256,866
0
W
Zeus
7,521
537
97
7
0
262,669
2
L
Eset
7,484
535
130
9
0
242,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role