Player Matchup

Pele
Pele
LoneRakshasa
Pele
Level 106
God Stats
8W - 15L
1,412 SR
Queue Stats
770W - 789L
1,387 Elo+
Solo
Scylla
Scylla
MyCornPocket
Scylla
Level 25
God Stats
2W - 2L
1,302 SR
Queue Stats
28W - 38L
1,184 Elo+
Party 2
Cerberus
Cerberus
QuarfMaster69
Cerberus
Level 34
God Stats
3W - 1L
1,499 SR
Queue Stats
115W - 131L
1,299 Elo+
Party 2
Team Averages
Level 55
1,404 SR
1,290 Elo+

VS

Team Averages
Level 43
1,589 SR
1,193 Elo+
Bacchus
Bacchus
Casualgamer486
Bacchus
Level 16
God Stats
0W - 4L
1,565 SR
Queue Stats
0W - 6L
1,105 Elo+
Party 1
Neith
Neith
Jaybuscus0680
Neith
Level 46
God Stats
0W - 1L
1,703 SR
Queue Stats
2W - 5L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
punkposssum
Baron Samedi
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,105 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 5
11,477
717
14,025
8,174
5,208
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Scylla
16
4 / 4 / 2
11,319
707
9,639
11,740
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
QuarfMaster69
Cerberus
16
1 / 3 / 6
10,810
676
13,025
23,234
27,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
9,758
610
11,811
27,968
30,895
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

5
0 / 0 / 1
7,831
489
1,317
672
199
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
punkposssum
Baron Samedi
17
5 / 4 / 2
11,831
739
14,899
17,470
10,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
8
Kills
6
7
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
0
0
1
0.5
W
3
0
5
5.5
W
Scylla
4
4
2
1.25
W
Cerberus
QuarfMaster69
Cerberus
1
3
6
1.33
L
Baron Samedi
punkposssum
Baron Samedi
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,689
Damage
28,027
43,148
Taken
46,110
38,819
Mitigated
41,411
11,288
Healing
16,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,811
2,241
181
8,409
27,968
30,895
0
11,349
15,677
23,729
2,491
L
1,317
473
0
51
672
199
0
0
672
0
6,099
W
14,025
2,554
0
1,325
8,174
5,208
0
3,927
4,247
0
50,747
W
Scylla
9,639
2,643
346
195
11,740
5,723
745
9,292
2,448
33,235
1,203
W
Cerberus
QuarfMaster69
Cerberus
13,025
838
112
9,310
23,234
27,888
30
13,050
10,184
26,958
3,128
L
Baron Samedi
punkposssum
Baron Samedi
14,899
513
1,763
6,013
17,470
10,317
62
8,377
8,717
55,759
859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,606
Gold Earned
29,420
165
Minions Killed
126
0
Camps Cleared
0
843,425
Distance Traveled
516,682
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,758
610
26
2
0
272,364
0
L
Neith
7,831
489
12
1
0
51,443
0
W
Pele
11,477
717
53
3
0
346,944
4
W
Scylla
11,319
707
60
4
0
247,184
0
W
Cerberus
10,810
676
52
3
0
249,297
0
L
Baron Samedi
11,831
739
88
6
0
192,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role