Player Matchup

Zeus
Zeus
Cashout DMV
Zeus
Level 86
God Stats
8W - 8L
1,840 SR
Queue Stats
176W - 156L
1,479 Elo+
Solo
Ravana
Ravana
JollyBoyJohn535
Ravana
Level 123
God Stats
4W - 4L
1,553 SR
Queue Stats
156W - 155L
1,413 Elo+
Party 1
Sylvanus
Sylvanus
KrinkelNeck
Sylvanus
Level 85
God Stats
43W - 41L
1,561 SR
Queue Stats
184W - 180L
1,393 Elo+
Party 1
Nut
Nut
M_D_Ace212
Nut
Level 156
God Stats
33W - 39L
1,503 SR
Queue Stats
284W - 295L
1,513 Elo+
Solo
Chaac
Chaac
SkippingShip387
Chaac
Level 112
God Stats
17W - 21L
1,464 SR
Queue Stats
324W - 321L
1,490 Elo+
Solo
Team Averages
Level 112
1,584 SR
1,457 Elo+

VS

Team Averages
Level 89
1,461 SR
1,252 Elo+
Chernobog
Chernobog
BM Unleashed
Chernobog
Level 34
God Stats
7W - 16L
1,204 SR
Queue Stats
12W - 26L
1,171 Elo+
Solo
Baron Samedi
Baron Samedi
I Rap Monster I
Baron Samedi
Level 45
God Stats
0W - 2L
1,329 SR
Queue Stats
1W - 5L
964 Elo+
Solo
Kali
Kali
Y0UNG FRASS
Kali
Level 128
God Stats
10W - 15L
1,714 SR
Queue Stats
99W - 93L
1,362 Elo+
Solo
Poseidon
Poseidon
jacobjaystubb01
Poseidon
Level 107
God Stats
4W - 4L
1,534 SR
Queue Stats
41W - 44L
1,463 Elo+
Solo
Cthulhu
Cthulhu
sheevil
Cthulhu
Level 129
God Stats
2W - 4L
1,523 SR
Queue Stats
27W - 51L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 1
8,629
575
10,920
7,977
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 0 / 4
8,471
565
6,229
10,454
5,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
KrinkelNeck
Sylvanus
14
1 / 0 / 5
7,847
523
4,475
8,120
5,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

18
5 / 1 / 2
10,348
690
15,314
11,821
5,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 1
9,245
616
8,240
11,403
7,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BM Unleashed
Chernobog
10
0 / 5 / 2
5,985
399
4,061
9,220
2,796
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
I Rap Monster I
Baron Samedi
12
1 / 5 / 2
7,028
469
4,120
11,876
5,353
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 4 / 0
7,207
480
5,953
16,886
7,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
12
1 / 5 / 0
6,915
461
6,413
10,918
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
sheevil
Cthulhu
10
1 / 1 / 0
6,640
443
4,190
11,639
8,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
20
Kills
6
6
Deaths
20
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BM Unleashed
Chernobog
0
5
2
0.2
W
6
2
1
3.25
L
Baron Samedi
I Rap Monster I
Baron Samedi
1
5
2
0.4
W
5
0
4
7
W
Sylvanus
KrinkelNeck
Sylvanus
1
0
5
3.5
W
5
1
2
6
W
3
3
1
1.17
L
3
4
0
0.75
L
Poseidon
1
5
0
0.2
L
Cthulhu
sheevil
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,178
Damage
24,737
49,775
Taken
60,539
28,223
Mitigated
28,247
18,768
Healing
15,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BM Unleashed
Chernobog
4,061
2,881
0
1,037
9,220
2,796
0
1,330
7,890
0
28,847
W
10,920
1,456
0
1,485
7,977
3,004
295
2,868
5,109
58,712
2,202
L
Baron Samedi
I Rap Monster I
Baron Samedi
4,120
377
0
3,178
11,876
5,353
718
0
11,876
40,130
0
W
6,229
1,833
0
4,058
10,454
5,703
0
2,390
8,064
0
55,243
W
Sylvanus
KrinkelNeck
Sylvanus
4,475
1,956
1,099
2,336
8,120
5,884
291
3,476
4,644
25,674
8,410
W
15,314
8,434
0
7,311
11,821
5,958
1,907
2,671
9,150
0
116,947
W
8,240
955
0
2,479
11,403
7,674
543
4,021
7,382
0
63,208
L
5,953
2,392
0
4,198
16,886
7,972
0
4,904
11,982
0
55,166
L
Poseidon
6,413
762
0
3,061
10,918
3,226
0
4,176
6,742
45,347
0
L
Cthulhu
sheevil
Cthulhu
4,190
34
533
3,676
11,639
8,900
0
4,448
7,191
22,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,540
Gold Earned
33,775
503
Minions Killed
312
0
Camps Cleared
0
1,350,956
Distance Traveled
1,360,474
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,985
399
46
3
0
242,436
0
W
Zeus
8,629
575
88
6
0
261,220
2
L
Baron Samedi
7,028
469
59
4
0
234,035
0
W
Ravana
8,471
565
86
6
0
340,325
0
W
Sylvanus
7,847
523
46
3
0
254,101
2
W
Nut
10,348
690
179
12
0
261,987
0
W
Chaac
9,245
616
104
7
0
233,323
0
L
Kali
7,207
480
86
6
0
313,865
3
L
Poseidon
6,915
461
83
6
0
288,678
2
L
Cthulhu
6,640
443
38
3
0
281,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role