Player Matchup

Tsukuyomi
Tsukuyomi
BlazedMilitia35
Tsukuyomi
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 65L
1,379 Elo+
Solo
Ravana
Ravana
FelipeDavila10
Ravana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 141L
1,612 Elo+
Solo
Maui
Maui
THEWOKER6940
Maui
Level 126
God Stats
2W - 2L
1,245 SR
Queue Stats
573W - 581L
1,478 Elo+
Solo
Mercury
Mercury
Timmy2Hitz
Mercury
Level 121
God Stats
1W - 1L
1,863 SR
Queue Stats
181W - 181L
1,483 Elo+
Solo
Chaac
Chaac
clarkpd
Chaac
Level 105
God Stats
3W - 4L
1,510 SR
Queue Stats
384W - 405L
1,452 Elo+
Solo
Team Averages
Level 122
1,524 SR
1,481 Elo+

VS

Team Averages
Level 100
1,427 SR
1,592 Elo+
Ah Puch
Ah Puch
CptSeppy
Ah Puch
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,661 Elo+
Solo
Achilles
Achilles
MANGMO1LNU5
Achilles
Level 128
God Stats
4W - 2L
1,461 SR
Queue Stats
93W - 73L
1,483 Elo+
Party 1
King Arthur
King Arthur
McDoCriss
King Arthur
Level 108
God Stats
1W - 1L
1,172 SR
Queue Stats
134W - 119L
1,539 Elo+
Party 1
Xing Tian
Xing Tian
The_OG_Frosty_D
Xing Tian
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 167L
1,582 Elo+
Solo
Bellona
Bellona
diegure
Bellona
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 41L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlazedMilitia35
Tsukuyomi
14
3 / 7 / 0
7,560
756
8,109
10,989
5,747
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 4 / 7
7,080
708
7,308
9,982
10,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 3 / 5
7,032
703
4,573
7,909
6,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Timmy2Hitz
Mercury
14
3 / 3 / 1
7,494
749
5,925
9,301
5,399
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
clarkpd
Chaac
15
1 / 3 / 3
7,078
708
11,066
13,288
16,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CptSeppy
Ah Puch
14
2 / 2 / 13
7,717
772
10,185
7,854
3,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
MANGMO1LNU5
Achilles
15
5 / 1 / 13
8,345
835
8,863
11,346
14,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
McDoCriss
King Arthur
14
2 / 3 / 11
7,821
782
7,947
11,460
11,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
The_OG_Frosty_D
Xing Tian
14
4 / 3 / 12
8,638
864
9,282
16,201
15,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
diegure
Bellona
15
7 / 2 / 9
8,929
893
10,078
11,371
15,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
10
Kills
20
20
Deaths
11
16
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BlazedMilitia35
Tsukuyomi
3
7
0
0.43
W
Ah Puch
CptSeppy
Ah Puch
2
2
13
4.25
L
1
4
7
1.13
W
Achilles
MANGMO1LNU5
Achilles
5
1
13
11.5
W
King Arthur
McDoCriss
King Arthur
2
3
11
2.5
L
2
3
5
1.5
W
Xing Tian
The_OG_Frosty_D
Xing Tian
4
3
12
3.33
L
Mercury
Timmy2Hitz
Mercury
3
3
1
1.17
L
Chaac
clarkpd
Chaac
1
3
3
0.83
W
Bellona
diegure
Bellona
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,981
Damage
46,355
51,469
Taken
58,232
45,403
Mitigated
60,971
12,581
Healing
18,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BlazedMilitia35
Tsukuyomi
8,109
1,274
641
422
10,989
5,747
0
3,889
6,803
186
13,165
W
Ah Puch
CptSeppy
Ah Puch
10,185
929
650
2,153
7,854
3,591
437
474
7,291
21,281
0
L
7,308
475
1,394
2,063
9,982
10,937
0
4,002
5,637
2,704
5,539
W
Achilles
MANGMO1LNU5
Achilles
8,863
719
1,342
2,365
11,346
14,509
325
868
10,260
751
14,561
W
King Arthur
McDoCriss
King Arthur
7,947
429
1,490
972
11,460
11,687
56
2,053
9,239
0
18,894
L
4,573
619
436
558
7,909
6,771
0
3,131
4,695
5,314
0
W
Xing Tian
The_OG_Frosty_D
Xing Tian
9,282
645
2,322
4,528
16,201
15,880
623
1,914
14,021
13,297
0
L
Mercury
Timmy2Hitz
Mercury
5,925
1,067
1,264
2,371
9,301
5,399
0
3,600
5,474
0
17,105
L
Chaac
clarkpd
Chaac
11,066
558
1,034
2,398
13,288
16,549
0
5,356
7,561
0
25,259
W
Bellona
diegure
Bellona
10,078
3,295
446
2,275
11,371
15,304
450
1,716
9,357
0
18,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,244
Gold Earned
41,450
94
Minions Killed
93
0
Camps Cleared
0
885,243
Distance Traveled
1,015,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,560
756
17
2
0
160,849
0
W
Ah Puch
7,717
772
21
2
0
180,413
0
L
Ravana
7,080
708
6
1
0
165,447
0
W
Achilles
8,345
835
8
1
0
212,040
0
W
King Arthur
7,821
782
33
3
0
211,001
0
L
Maui
7,032
703
2
0
0
164,045
0
W
Xing Tian
8,638
864
8
1
0
204,289
0
L
Mercury
7,494
749
40
4
0
199,966
0
L
Chaac
7,078
708
29
3
0
194,936
0
W
Bellona
8,929
893
23
2
0
207,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role