Player Matchup

Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ClauberNP
Chiron
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
205W - 225L
1,473 Elo+
Solo
Thor
Thor
Tetiraste
Thor
Level 155
God Stats
1W - 1L
1,202 SR
Queue Stats
28W - 33L
1,498 Elo+
Solo
Vulcan
Vulcan
Tri_Hazzy4-9
Vulcan
Level 90
God Stats
1W - 6L
1,454 SR
Queue Stats
198W - 172L
1,473 Elo+
Solo
Ares
Ares
ognootch
Ares
Level 69
God Stats
12W - 16L
1,358 SR
Queue Stats
130W - 142L
1,475 Elo+
Solo
Team Averages
Level 120
1,403 SR
1,484 Elo+

VS

Team Averages
Level 109
1,555 SR
1,492 Elo+
Loki
Loki
 
Loki
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
BillyDaB00F
Nut
Level 150
God Stats
4W - 4L
1,627 SR
Queue Stats
80W - 67L
1,496 Elo+
Solo
Nox
Nox
Darkcrip_
Nox
Level 81
God Stats
5W - 5L
1,506 SR
Queue Stats
30W - 39L
1,464 Elo+
Solo
Aphrodite
Aphrodite
ToesandKnees
Aphrodite
Level 84
God Stats
28W - 32L
1,561 SR
Queue Stats
31W - 41L
1,499 Elo+
Party 1
Hercules
Hercules
fritos69
Hercules
Level 53
God Stats
29W - 31L
1,582 SR
Queue Stats
71W - 63L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
0 / 0 / 1
3,610
722
971
4,604
1,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
ClauberNP
Chiron
6
0 / 1 / 1
3,470
694
1,681
2,296
602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
7
2 / 0 / 0
3,748
750
1,567
5,063
1,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vulcan
6
0 / 0 / 1
3,696
739
2,079
1,593
462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
6
1 / 0 / 0
3,911
782
1,442
3,029
1,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 0 / 0
3,524
705
1,274
4,314
1,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 1 / 0
3,425
685
1,951
2,789
787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,506
701
2,070
2,658
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
ToesandKnees
Aphrodite
5
0 / 0 / 1
3,258
652
192
2,029
1,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
fritos69
Hercules
3
1 / 1 / 0
2,985
597
962
1,750
581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
1
0.5
L
Loki
 
Loki
0
0
0
0
L
0
1
0
0
W
Chiron
ClauberNP
Chiron
0
1
1
0.5
L
0
1
0
0
W
Thor
2
0
0
2
L
Aphrodite
ToesandKnees
Aphrodite
0
0
1
0.5
W
Vulcan
0
0
1
0.5
L
Hercules
fritos69
Hercules
1
1
0
1
W
Ares
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,740
Damage
6,449
16,585
Taken
13,540
6,111
Mitigated
4,399
7,535
Healing
5,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
971
155
0
2,425
4,604
1,588
0
1,500
3,104
0
15,670
L
Loki
 
Loki
1,274
637
0
2,568
4,314
1,143
0
713
3,513
0
18,450
L
1,951
778
0
493
2,789
787
0
1,277
1,396
0
19,265
W
Chiron
ClauberNP
Chiron
1,681
507
286
302
2,296
602
0
0
2,296
0
18,235
L
2,070
487
0
623
2,658
882
0
0
2,658
13,300
1,736
W
Thor
1,567
263
0
2,641
5,063
1,591
0
294
4,769
0
21,601
L
Aphrodite
ToesandKnees
Aphrodite
192
66
384
1,324
2,029
1,006
0
606
1,423
7,324
0
W
Vulcan
2,079
1,004
0
750
1,593
462
0
0
1,593
18,474
594
L
Hercules
fritos69
Hercules
962
721
0
450
1,750
581
0
564
1,186
0
3,069
W
Ares
1,442
97
0
1,131
3,029
1,868
0
192
2,837
12,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,435
Gold Earned
16,698
154
Minions Killed
112
0
Camps Cleared
0
553,752
Distance Traveled
439,674
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,610
722
34
7
0
110,207
0
L
Loki
3,524
705
44
9
0
113,177
0
L
Nut
3,425
685
31
6
0
90,861
0
W
Chiron
3,470
694
31
6
0
106,425
0
L
Nox
3,506
701
25
5
0
91,167
0
W
Thor
3,748
750
41
8
0
120,117
0
L
Aphrodite
3,258
652
8
2
0
101,451
1
W
Vulcan
3,696
739
39
8
0
115,652
0
L
Hercules
2,985
597
4
1
0
43,018
0
W
Ares
3,911
782
9
2
0
101,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role