Player Matchup

Cerberus
Cerberus
Jas-D-ALPHA-1133
Cerberus
Level 55
God Stats
0W - 1L
1,729 SR
Queue Stats
29W - 44L
1,386 Elo+
Solo
Ymir
Ymir
Luka_Magic_0077
Ymir
Level 96
God Stats
30W - 18L
1,651 SR
Queue Stats
253W - 233L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
Pistol_PeteG05
Danzaburou
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 67L
1,445 Elo+
Party 1
Mulan
Mulan
hamsandwitch6969
Mulan
Level 65
God Stats
12W - 12L
1,267 SR
Queue Stats
235W - 225L
1,426 Elo+
Party 1
Maman Brigitte
Maman Brigitte
iUsoru
Maman Brigitte
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 39L
1,491 Elo+
Solo
Team Averages
Level 72
1,530 SR
1,437 Elo+

VS

Team Averages
Level 72
1,487 SR
1,404 Elo+
Loki
Loki
EmaScarlet
Loki
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,274 Elo+
Solo
Neith
Neith
Errasti24
Neith
Level 109
God Stats
1W - 2L
1,566 SR
Queue Stats
103W - 90L
1,472 Elo+
Party 2
Arachne
Arachne
Masai The Goaat
Arachne
Level 49
God Stats
9W - 3L
1,538 SR
Queue Stats
129W - 144L
1,433 Elo+
Solo
Zeus
Zeus
aratze91
Zeus
Level 99
God Stats
3W - 1L
1,305 SR
Queue Stats
75W - 68L
1,487 Elo+
Party 2
Sylvanus
Sylvanus
raffikii13
Sylvanus
Level 46
God Stats
31W - 27L
1,527 SR
Queue Stats
46W - 57L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
5,088
509
3,812
10,873
7,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 1
6,035
604
2,385
10,424
7,343
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Pistol_PeteG05
Danzaburou
9
1 / 3 / 1
5,156
516
3,073
7,052
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 1
5,452
545
3,008
8,137
3,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maman Brigitte
iUsoru
Maman Brigitte
8
3 / 5 / 1
5,046
505
3,578
8,432
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 5
5,945
595
3,797
6,134
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Neith
Errasti24
Neith
10
0 / 0 / 5
5,870
587
7,976
3,169
1,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
10 / 2 / 3
6,664
666
8,824
8,351
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
10
2 / 2 / 1
6,139
614
4,494
4,832
1,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
raffikii13
Sylvanus
9
1 / 2 / 5
5,174
517
4,081
6,122
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
15
15
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Neith
Errasti24
Neith
0
0
5
2.5
L
1
4
2
0.5
L
2
1
1
2.5
W
10
2
3
5.75
L
Danzaburou
Pistol_PeteG05
Danzaburou
1
3
1
0.5
W
Zeus
2
2
1
1.25
L
1
2
1
0.75
L
Maman Brigitte
iUsoru
Maman Brigitte
3
5
1
0.7
W
Sylvanus
raffikii13
Sylvanus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,856
Damage
29,172
44,918
Taken
28,608
23,882
Mitigated
11,313
13,070
Healing
5,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,797
1,617
0
862
6,134
1,857
838
2,822
3,312
0
28,577
W
Neith
Errasti24
Neith
7,976
2,001
0
1,439
3,169
1,179
337
802
2,367
0
50,516
L
3,812
1,161
8
3,970
10,873
7,756
0
389
10,484
18,004
0
L
2,385
396
1,329
2,618
10,424
7,343
0
1,708
8,716
26,259
0
W
8,824
7,813
0
1,704
8,351
3,380
0
4,165
4,186
0
27,646
L
Danzaburou
Pistol_PeteG05
Danzaburou
3,073
1,420
0
820
7,052
2,634
0
1,448
5,604
0
28,648
W
Zeus
4,494
856
0
500
4,832
1,351
0
32
4,800
32,106
667
L
3,008
445
0
2,077
8,137
3,403
0
3,531
4,034
0
31,477
L
Maman Brigitte
iUsoru
Maman Brigitte
3,578
953
0
2,248
8,432
2,746
0
627
7,767
19,729
0
W
Sylvanus
raffikii13
Sylvanus
4,081
1,355
235
1,144
6,122
3,546
168
1,954
4,168
13,492
4,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,777
Gold Earned
29,792
206
Minions Killed
243
0
Camps Cleared
0
924,456
Distance Traveled
926,964
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,945
595
40
4
0
201,777
0
W
Neith
5,870
587
80
8
0
181,329
0
L
Cerberus
5,088
509
39
4
0
196,777
0
L
Ymir
6,035
604
36
4
0
171,041
0
W
Arachne
6,664
666
34
3
0
223,313
1
L
Danzaburou
5,156
516
47
5
0
156,227
0
W
Zeus
6,139
614
52
5
0
151,939
0
L
Mulan
5,452
545
48
5
0
187,706
0
L
Maman Brigitte
5,046
505
36
4
0
212,705
0
W
Sylvanus
5,174
517
37
4
0
168,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role