Player Matchup

Rama
Rama
Bilasa
Rama
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
135W - 96L
1,674 Elo+
Solo
Cliodhna
Cliodhna
JWhit98
Cliodhna
Level 121
God Stats
8W - 7L
1,635 SR
Queue Stats
52W - 41L
1,566 Elo+
Solo
Zeus
Zeus
NAJIRAMBA
Zeus
Level 205
God Stats
2W - 4L
1,730 SR
Queue Stats
389W - 395L
1,494 Elo+
Solo
Atlas
Atlas
Omez
Atlas
Level 108
God Stats
16W - 9L
1,707 SR
Queue Stats
115W - 99L
1,636 Elo+
Solo
Mulan
Mulan
Tipho666
Mulan
Level 123
God Stats
4W - 3L
1,528 SR
Queue Stats
167W - 154L
1,618 Elo+
Solo
Team Averages
Level 143
1,620 SR
1,598 Elo+

VS

Team Averages
Level 137
1,498 SR
1,598 Elo+
Discordia
Discordia
AD0NIS91
Discordia
Level 141
God Stats
7W - 5L
1,500 SR
Queue Stats
211W - 210L
1,502 Elo+
Solo
Arachne
Arachne
BromodoDragon
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 60L
1,471 Elo+
Solo
Hercules
Hercules
Jaycew34
Hercules
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,734 Elo+
Solo
Rama
Rama
Marnockii
Rama
Level 154
God Stats
21W - 18L
1,705 SR
Queue Stats
233W - 168L
1,703 Elo+
Solo
Bacchus
Bacchus
Shane210
Bacchus
Level 121
God Stats
0W - 4L
1,287 SR
Queue Stats
62W - 59L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bilasa
Rama
12
2 / 1 / 4
6,083
1,014
4,134
5,574
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
JWhit98
Cliodhna
12
0 / 0 / 3
5,614
936
3,086
3,159
1,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zeus
12
3 / 1 / 4
6,174
1,029
3,853
3,010
1,090
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Omez
Atlas
13
6 / 0 / 3
6,689
1,115
4,873
6,452
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
Tipho666
Mulan
10
1 / 2 / 6
5,518
920
5,477
6,526
3,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AD0NIS91
Discordia
11
0 / 1 / 2
5,430
905
3,444
3,875
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
11
2 / 3 / 0
5,668
945
1,536
5,766
2,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Jaycew34
Hercules
11
0 / 4 / 2
5,252
875
3,207
6,682
5,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
12
2 / 3 / 1
6,033
1,006
2,245
6,684
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Shane210
Bacchus
9
0 / 1 / 0
4,749
792
2,294
3,335
2,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
4
4
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
AD0NIS91
Discordia
0
1
2
1
W
Rama
Bilasa
Rama
2
1
4
4
L
Arachne
2
3
0
0.67
W
Cliodhna
JWhit98
Cliodhna
0
0
3
1.5
L
Hercules
Jaycew34
Hercules
0
4
2
0.25
L
Rama
2
3
1
0.83
W
Zeus
3
1
4
5
W
Atlas
Omez
Atlas
6
0
3
7.5
L
Bacchus
Shane210
Bacchus
0
1
0
0
W
Mulan
Tipho666
Mulan
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,423
Damage
12,726
24,721
Taken
26,342
12,487
Mitigated
14,563
5,382
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AD0NIS91
Discordia
3,444
117
0
500
3,875
1,325
0
724
2,874
15,204
0
W
Rama
Bilasa
Rama
4,134
2,737
0
1,393
5,574
2,035
229
879
4,384
0
19,739
L
Arachne
1,536
1,089
0
1,320
5,766
2,788
0
1,285
4,077
0
8,052
W
Cliodhna
JWhit98
Cliodhna
3,086
94
0
451
3,159
1,201
0
728
2,395
0
15,384
L
Hercules
Jaycew34
Hercules
3,207
494
0
1,109
6,682
5,115
0
2,245
3,980
0
8,678
L
Rama
2,245
1,496
0
830
6,684
2,697
0
2,407
3,827
0
19,528
W
Zeus
3,853
334
0
370
3,010
1,090
111
670
2,252
13,044
975
W
Atlas
Omez
Atlas
4,873
1,627
0
1,916
6,452
4,236
148
1,306
4,993
17,064
307
L
Bacchus
Shane210
Bacchus
2,294
234
0
532
3,335
2,638
0
383
2,634
4,715
0
W
Mulan
Tipho666
Mulan
5,477
1,128
0
1,252
6,526
3,925
0
1,821
4,631
0
10,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,078
Gold Earned
27,132
171
Minions Killed
118
0
Camps Cleared
0
690,741
Distance Traveled
621,378
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,430
905
37
6
0
133,665
0
W
Rama
6,083
1,014
49
8
0
143,891
0
L
Arachne
5,668
945
16
3
0
138,774
0
W
Cliodhna
5,614
936
34
6
0
154,337
1
L
Hercules
5,252
875
12
2
0
131,831
0
L
Rama
6,033
1,006
51
9
0
141,051
0
W
Zeus
6,174
1,029
40
7
0
118,432
1
W
Atlas
6,689
1,115
33
6
0
142,705
0
L
Bacchus
4,749
792
2
0
0
76,057
0
W
Mulan
5,518
920
15
3
0
131,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role