Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
CDCM98
Hou Yi
Level 180
God Stats
6W - 16L
1,387 SR
Queue Stats
627W - 591L
1,551 Elo+
Solo
Raijin
Raijin
MstMaligos
Raijin
Level 149
God Stats
1W - 0L
1,700 SR
Queue Stats
88W - 87L
1,462 Elo+
Party 3
Da Ji
Da Ji
TBaws
Da Ji
Level 157
God Stats
10W - 22L
1,384 SR
Queue Stats
415W - 353L
1,548 Elo+
Solo
Horus
Horus
theodask
Horus
Level 137
God Stats
80W - 53L
1,892 SR
Queue Stats
211W - 206L
1,557 Elo+
Solo
Team Averages
Level 169
1,573 SR
1,524 Elo+

VS

Team Averages
Level 141
1,504 SR
1,579 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Black_Dead115
Fenrir
Level 218
God Stats
1W - 2L
1,450 SR
Queue Stats
81W - 59L
1,685 Elo+
Party 1
Neith
Neith
Illaesis
Neith
Level 142
God Stats
8W - 4L
1,733 SR
Queue Stats
96W - 101L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
Ulr1k7
Baron Samedi
Level 87
God Stats
1W - 1L
1,524 SR
Queue Stats
18W - 10L
1,671 Elo+
Party 1
Ares
Ares
osmanmertty
Ares
Level 86
God Stats
2W - 5L
1,311 SR
Queue Stats
59W - 56L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 1 / 0
4,779
597
3,542
8,030
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
CDCM98
Hou Yi
9
1 / 2 / 0
5,066
633
2,576
5,509
2,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
MstMaligos
Raijin
8
0 / 2 / 0
4,386
548
2,702
3,965
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
TBaws
Da Ji
10
1 / 2 / 1
5,476
685
5,083
8,190
4,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
theodask
Horus
8
0 / 0 / 1
4,841
605
2,921
6,998
3,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
2 / 2 / 0
5,308
664
4,157
8,995
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 1
5,759
720
3,373
6,538
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Illaesis
Neith
6
1 / 0 / 0
3,993
499
3,481
3,130
900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Ulr1k7
Baron Samedi
10
1 / 0 / 2
4,997
625
4,385
4,903
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 1 / 1
3,761
470
2,171
5,542
3,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
7
7
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
1
0
1
L
Aphrodite
 
Aphrodite
2
2
0
1
L
3
0
1
3.5
W
Hou Yi
CDCM98
Hou Yi
1
2
0
0.5
L
Neith
Illaesis
Neith
1
0
0
1
W
Raijin
MstMaligos
Raijin
0
2
0
0
W
Da Ji
TBaws
Da Ji
1
2
1
0.75
L
Baron Samedi
Ulr1k7
Baron Samedi
1
0
2
2
L
0
1
1
0.5
W
Horus
theodask
Horus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,824
Damage
17,567
32,692
Taken
29,108
14,932
Mitigated
12,676
10,106
Healing
14,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,542
819
0
2,992
8,030
3,081
0
760
7,129
34,909
0
L
Aphrodite
 
Aphrodite
4,157
836
0
5,615
8,995
2,915
0
699
8,296
28,953
0
L
3,373
942
0
3,656
6,538
2,913
0
1,887
4,651
0
44,932
W
Hou Yi
CDCM98
Hou Yi
2,576
945
0
740
5,509
2,116
0
1,116
4,393
0
38,996
L
Neith
Illaesis
Neith
3,481
1,586
0
1,000
3,130
900
0
762
2,368
0
16,287
W
Raijin
MstMaligos
Raijin
2,702
224
0
726
3,965
1,093
0
1,823
1,866
29,694
496
W
Da Ji
TBaws
Da Ji
5,083
723
0
1,980
8,190
4,764
0
3,585
4,115
0
39,805
L
Baron Samedi
Ulr1k7
Baron Samedi
4,385
574
190
1,454
4,903
2,561
0
2,896
2,007
33,057
0
L
2,171
139
111
2,495
5,542
3,387
0
0
5,542
7,094
892
W
Horus
theodask
Horus
2,921
1,615
440
3,228
6,998
3,878
0
2,083
4,795
0
14,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,548
Gold Earned
23,818
256
Minions Killed
234
0
Camps Cleared
0
792,805
Distance Traveled
693,913
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,779
597
59
7
0
185,394
0
L
Aphrodite
5,308
664
59
7
0
146,671
0
L
Fenrir
5,759
720
75
9
0
186,595
0
W
Hou Yi
5,066
633
63
8
0
131,027
0
L
Neith
3,993
499
25
3
0
99,194
0
W
Raijin
4,386
548
48
6
0
153,084
2
W
Da Ji
5,476
685
67
8
0
154,156
1
L
Baron Samedi
4,997
625
66
8
0
166,152
0
L
Ares
3,761
470
9
1
0
95,301
0
W
Horus
4,841
605
19
2
0
169,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role