Player Matchup

Thoth
Thoth
 
Thoth
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CompetingBlaze
Medusa
Level 157
God Stats
22W - 19L
1,594 SR
Queue Stats
134W - 134L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
k rools feet
Zhong Kui
Level 46
God Stats
5W - 2L
1,411 SR
Queue Stats
26W - 28L
1,465 Elo+
Solo
Bastet
Bastet
orlandoboys
Bastet
Level 129
God Stats
3W - 10L
1,218 SR
Queue Stats
191W - 179L
1,497 Elo+
Solo
Camazotz
Camazotz
tucker997
Camazotz
Level 145
God Stats
6W - 6L
1,830 SR
Queue Stats
331W - 299L
1,495 Elo+
Solo
Team Averages
Level 103
1,511 SR
1,499 Elo+

VS

Team Averages
Level 116
1,522 SR
1,536 Elo+
Scylla
Scylla
AShinyGoldenGod
Scylla
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 36L
1,453 Elo+
Solo
Pele
Pele
BrocketLauncher
Pele
Level 143
God Stats
3W - 0L
1,910 SR
Queue Stats
58W - 46L
1,574 Elo+
Party 1
Medusa
Medusa
Lexec
Medusa
Level 142
God Stats
2W - 3L
1,238 SR
Queue Stats
32W - 21L
1,638 Elo+
Party 1
Bake Kujira
Bake Kujira
Neonizer
Bake Kujira
Level 107
God Stats
1W - 3L
1,265 SR
Queue Stats
76W - 70L
1,455 Elo+
Solo
Bellona
Bellona
Worth it Rob
Bellona
Level 125
God Stats
23W - 15L
1,697 SR
Queue Stats
86W - 89L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
4 / 4 / 2
7,776
518
9,811
9,473
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 3 / 3
7,025
468
3,679
14,350
4,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
k rools feet
Zhong Kui
13
3 / 4 / 2
7,162
477
10,241
15,981
14,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
15
2 / 0 / 4
7,866
524
7,516
13,806
5,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
tucker997
Camazotz
12
2 / 3 / 4
7,501
500
9,536
16,251
5,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 5
7,706
514
5,532
7,262
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 2
7,282
485
7,138
11,170
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Lexec
Medusa
14
4 / 2 / 2
8,645
576
11,167
9,470
3,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bake Kujira
Neonizer
Bake Kujira
11
1 / 3 / 3
7,647
510
8,132
18,276
14,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Worth it Rob
Bellona
14
6 / 2 / 2
8,879
592
14,709
15,833
19,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
11
Kills
13
14
Deaths
11
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
4
2
1.25
W
0
2
5
1.25
W
2
2
2
1.5
L
0
3
3
0.5
W
Medusa
Lexec
Medusa
4
2
2
2.5
W
Bake Kujira
Neonizer
Bake Kujira
1
3
3
0.83
W
Bellona
Worth it Rob
Bellona
6
2
2
3.5
L
Zhong Kui
k rools feet
Zhong Kui
3
4
2
1
L
Bastet
2
0
4
4
L
Camazotz
tucker997
Camazotz
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,783
Damage
46,678
69,861
Taken
62,011
33,310
Mitigated
43,578
21,174
Healing
15,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,811
161
0
1,140
9,473
2,910
828
1,954
7,393
50,459
856
W
5,532
387
0
1,236
7,262
2,127
495
4,851
2,369
49,283
1,396
W
7,138
1,341
0
4,692
11,170
4,190
515
2,054
9,070
0
44,049
L
3,679
1,448
0
5,268
14,350
4,548
0
2,844
11,324
0
54,426
W
Medusa
Lexec
Medusa
11,167
4,015
0
1,164
9,470
3,832
659
3,917
5,253
0
69,084
W
Bake Kujira
Neonizer
Bake Kujira
8,132
3,868
1,697
3,416
18,276
14,047
0
6,240
11,642
35,461
0
W
Bellona
Worth it Rob
Bellona
14,709
4,589
0
3,106
15,833
19,382
0
2,263
13,345
54
61,338
L
Zhong Kui
k rools feet
Zhong Kui
10,241
2,853
1,143
5,122
15,981
14,197
344
3,614
11,948
37,552
619
L
Bastet
7,516
2,031
0
5,362
13,806
5,983
0
3,134
10,422
0
65,727
L
Camazotz
tucker997
Camazotz
9,536
3,267
0
3,139
16,251
5,672
0
1,814
13,484
0
41,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,330
Gold Earned
40,159
367
Minions Killed
405
0
Camps Cleared
0
1,460,090
Distance Traveled
1,510,784
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,776
518
74
5
0
296,443
3
W
Scylla
7,706
514
96
6
0
310,267
0
W
Pele
7,282
485
62
4
0
315,471
0
L
Medusa
7,025
468
73
5
0
297,750
7
W
Medusa
8,645
576
92
6
0
273,797
4
W
Bake Kujira
7,647
510
52
3
0
312,013
1
W
Bellona
8,879
592
103
7
0
299,236
0
L
Zhong Kui
7,162
477
57
4
0
219,715
0
L
Bastet
7,866
524
94
6
0
334,786
2
L
Camazotz
7,501
500
69
5
0
311,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role