Player Matchup

Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
DevilStitchdu17
Sun Wukong
Gold V
Level 172
God Stats
13W - 10L
1,532 SR
Queue Stats
358W - 366L
1,328 MMR
Party 1
Jing Wei
Jing Wei
Silver I
Erli_20
Jing Wei
Silver I
Level 129
God Stats
4W - 4L
1,683 SR
Queue Stats
42W - 47L
1,329 MMR
Solo
Neith
Neith
Gold IV
Kloppmaniac
Neith
Gold IV
Level 141
God Stats
20W - 19L
1,695 SR
Queue Stats
121W - 129L
1,362 MMR
Solo
Ne Zha
Ne Zha
Silver IV
Ninkavbed
Ne Zha
Silver IV
Level 139
God Stats
0W - 2L
1,804 SR
Queue Stats
19W - 21L
1,339 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,643 SR
1,371 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,577 SR
1,402 MMR
Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver II
 
Thoth
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
BLIZARTH
Tsukuyomi
Gold IV
Level 156
God Stats
11W - 7L
1,596 SR
Queue Stats
173W - 172L
1,327 MMR
Solo
Skadi
Skadi
Gold III
Locationsexwithm
Skadi
Gold III
Level 112
God Stats
57W - 46L
1,571 SR
Queue Stats
308W - 333L
1,358 MMR
Solo
Ganesha
Ganesha
Silver I
Z3Y0
Ganesha
Silver I
Level 156
God Stats
1W - 0L
1,715 SR
Queue Stats
23W - 27L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 4 / 0
6,044
378
5,819
13,966
10,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
DevilStitchdu17
Sun Wukong
14
1 / 4 / 0
7,835
490
9,199
17,778
22,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Erli_20
Jing Wei
13
0 / 2 / 0
7,331
458
2,294
10,761
4,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 0
7,724
483
7,463
11,739
4,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
Ninkavbed
Ne Zha
14
2 / 4 / 1
7,335
458
5,267
17,356
7,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ThorAwilixBake KujiraThanatos

VS

Bans
Maman BrigitteAo KuangCharonAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
4 / 1 / 4
10,007
625
13,032
18,441
25,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
 
Thoth
15
3 / 4 / 4
8,736
546
9,465
7,386
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
BLIZARTH
Tsukuyomi
17
5 / 0 / 7
9,189
574
11,692
10,389
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
3 / 0 / 2
8,998
562
9,054
5,835
2,691
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ganesha
Z3Y0
Ganesha
12
0 / 0 / 7
7,978
499
5,601
14,403
15,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
5
Kills
15
15
Deaths
5
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
0
0
W
Bellona
 
Bellona
4
1
4
6
W
Thoth
 
Thoth
3
4
4
1.25
W
Tsukuyomi
BLIZARTH
Tsukuyomi
5
0
7
8.5
L
Sun Wukong
DevilStitchdu17
Sun Wukong
1
4
0
0.25
L
Jing Wei
Erli_20
Jing Wei
0
2
0
0
L
2
1
0
2
W
3
0
2
4
L
Ne Zha
Ninkavbed
Ne Zha
2
4
1
0.63
W
Ganesha
Z3Y0
Ganesha
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,042
Damage
48,844
71,600
Taken
56,454
49,545
Mitigated
50,140
21,593
Healing
17,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,819
2,573
1,640
4,666
13,966
10,390
0
2,766
10,958
22,803
7,491
W
Bellona
 
Bellona
13,032
3,833
0
5,571
18,441
25,608
127
1,951
16,490
0
77,357
W
Thoth
 
Thoth
9,465
367
0
426
7,386
2,338
354
139
7,247
67,453
0
W
Tsukuyomi
BLIZARTH
Tsukuyomi
11,692
3,082
0
5,118
10,389
4,455
441
746
9,643
0
81,309
L
Sun Wukong
DevilStitchdu17
Sun Wukong
9,199
2,214
0
3,151
17,778
22,199
0
1,112
15,260
3,437
60,785
L
Jing Wei
Erli_20
Jing Wei
2,294
1,339
0
2,189
10,761
4,619
0
1,153
9,604
0
56,280
L
7,463
1,234
0
2,782
11,739
4,679
0
5,234
5,987
0
62,309
W
9,054
3,157
0
3,236
5,835
2,691
1,054
1,315
4,520
0
83,915
L
Ne Zha
Ninkavbed
Ne Zha
5,267
828
0
7,165
17,356
7,658
0
3,724
13,217
0
59,685
W
Ganesha
Z3Y0
Ganesha
5,601
637
0
3,332
14,403
15,048
0
2,764
11,639
23,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,269
Gold Earned
44,908
464
Minions Killed
574
0
Camps Cleared
0
1,459,651
Distance Traveled
1,597,095
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,044
378
51
3
0
269,666
2
W
Bellona
10,007
625
131
8
0
255,295
1
W
Thoth
8,736
546
145
9
0
317,679
0
W
Tsukuyomi
9,189
574
122
8
0
378,629
0
L
Sun Wukong
7,835
490
108
7
0
272,267
3
L
Jing Wei
7,331
458
104
7
0
294,138
3
L
Neith
7,724
483
113
7
0
297,497
0
W
Skadi
8,998
562
163
10
0
324,529
4
L
Ne Zha
7,335
458
88
6
0
326,083
0
W
Ganesha
7,978
499
13
1
0
320,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role