Player Matchup

Bacchus
Bacchus
Black9420
Bacchus
Level 146
God Stats
13W - 3L
1,768 SR
Queue Stats
236W - 214L
1,524 Elo+
Solo
Ravana
Ravana
DimVonDream
Ravana
Level 156
God Stats
11W - 7L
1,442 SR
Queue Stats
184W - 159L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
IggyBlaze
Gilgamesh
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 28L
1,699 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RoyalMarine101
Morgan Le Fay
Level 143
God Stats
19W - 21L
1,855 SR
Queue Stats
385W - 361L
1,506 Elo+
Solo
Apollo
Apollo
irrvrnt
Apollo
Level 198
God Stats
5W - 2L
1,479 SR
Queue Stats
103W - 91L
1,540 Elo+
Solo
Team Averages
Level 159
1,609 SR
1,551 Elo+

VS

Team Averages
Level 100
1,613 SR
1,601 Elo+
Jing Wei
Jing Wei
Husky2377
Jing Wei
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,598 Elo+
Solo
Neith
Neith
NMEoverERRthang
Neith
Level 142
God Stats
3W - 2L
1,883 SR
Queue Stats
74W - 57L
1,613 Elo+
Party 1
Awilix
Awilix
NotMomentoMori
Awilix
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,607 Elo+
Party 1
Merlin
Merlin
Toxicbill-
Merlin
Level 143
God Stats
15W - 18L
1,681 SR
Queue Stats
501W - 479L
1,586 Elo+
Solo
Sobek
Sobek
ofisChazer
Sobek
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 15L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Black9420
Bacchus
15
1 / 1 / 7
9,676
538
7,836
12,957
16,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
18
1 / 1 / 0
9,389
522
3,636
4,207
2,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
IggyBlaze
Gilgamesh
17
1 / 3 / 1
10,544
586
9,425
19,404
15,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
RoyalMarine101
Morgan Le Fay
16
3 / 1 / 2
9,559
531
10,505
10,589
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
irrvrnt
Apollo
19
8 / 1 / 1
11,666
648
12,498
12,043
5,733
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Husky2377
Jing Wei
15
0 / 5 / 0
8,606
478
4,097
12,825
4,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 1 / 2
8,044
447
5,135
11,653
10,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 4 / 1
8,054
447
5,909
14,437
5,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Toxicbill-
Merlin
10
0 / 1 / 1
6,490
361
2,574
4,159
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
16
1 / 3 / 3
9,564
531
13,961
19,165
24,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
14
Kills
6
7
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Black9420
Bacchus
1
1
7
4.5
W
Ravana
1
1
0
1
L
Jing Wei
Husky2377
Jing Wei
0
5
0
0
W
Gilgamesh
IggyBlaze
Gilgamesh
1
3
1
0.5
L
1
1
2
2
L
4
4
1
1.13
W
Morgan Le Fay
RoyalMarine101
Morgan Le Fay
3
1
2
4
L
Merlin
Toxicbill-
Merlin
0
1
1
0.5
W
Apollo
irrvrnt
Apollo
8
1
1
8.5
L
Sobek
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,900
Damage
31,676
59,200
Taken
62,239
44,810
Mitigated
45,596
15,986
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Black9420
Bacchus
7,836
651
0
2,876
12,957
16,560
130
2,563
10,299
33,605
1,742
W
Ravana
3,636
690
170
750
4,207
2,201
1,388
0
4,207
0
108,756
L
Jing Wei
Husky2377
Jing Wei
4,097
2,395
0
1,862
12,825
4,129
282
1,201
11,624
0
67,247
W
Gilgamesh
IggyBlaze
Gilgamesh
9,425
2,886
0
4,133
19,404
15,176
0
9,222
8,880
0
88,409
L
5,135
217
0
3,341
11,653
10,083
0
6,215
5,438
265
41,037
L
5,909
2,991
0
1,304
14,437
5,972
0
4,464
9,973
0
59,829
W
Morgan Le Fay
RoyalMarine101
Morgan Le Fay
10,505
1,453
0
962
10,589
5,140
902
2,573
7,786
83,888
2,111
L
Merlin
Toxicbill-
Merlin
2,574
0
28
202
4,159
1,353
0
2,218
1,941
37,146
0
W
Apollo
irrvrnt
Apollo
12,498
7,320
0
7,095
12,043
5,733
298
0
12,043
0
116,565
L
Sobek
13,961
1,630
0
8,236
19,165
24,059
0
3,779
14,254
69,628
3,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,834
Gold Earned
40,758
674
Minions Killed
458
0
Camps Cleared
0
1,752,079
Distance Traveled
1,586,316
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,676
538
58
3
0
382,965
0
W
Ravana
9,389
522
158
9
0
377,737
0
L
Jing Wei
8,606
478
113
6
0
315,513
0
W
Gilgamesh
10,544
586
147
8
0
307,297
2
L
Neith
8,044
447
80
4
0
368,424
1
L
Awilix
8,054
447
81
5
0
387,691
1
W
Morgan Le Fay
9,559
531
135
8
0
344,853
0
L
Merlin
6,490
361
67
4
0
177,266
0
W
Apollo
11,666
648
176
10
0
339,227
5
L
Sobek
9,564
531
117
7
0
337,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role