Player Matchup

Charybdis
Charybdis
Gastyy
Charybdis
Level 127
God Stats
0W - 2L
1,032 SR
Queue Stats
37W - 40L
1,557 Elo+
Party 1
Kali
Kali
TorvenSin
Kali
Level 140
God Stats
0W - 1L
1,288 SR
Queue Stats
19W - 15L
1,626 Elo+
Party 1
Arachne
Arachne
onnsep
Arachne
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,552 Elo+
Party 1
Team Averages
Level 136
1,273 SR
1,578 Elo+

VS

Team Averages
Level 143
1,522 SR
1,546 Elo+
Lancelot
Lancelot
Adigg
Lancelot
Level 241
God Stats
15W - 0L
1,500 SR
Queue Stats
833W - 227L
1,714 Elo+
Solo
Zhong Kui
Zhong Kui
MaхĐuck
Zhong Kui
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 60L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Onlysecure
Ah Muzen Cab
Level 109
God Stats
4W - 1L
1,565 SR
Queue Stats
131W - 127L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gastyy
Charybdis
15
2 / 4 / 2
10,039
717
5,716
13,544
8,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kali
13
3 / 5 / 3
9,614
687
14,757
19,852
10,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arachne
onnsep
Arachne
14
1 / 5 / 3
9,103
650
5,868
17,146
17,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Adigg
Lancelot
18
8 / 2 / 5
11,979
856
25,245
18,006
11,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Zhong Kui
MaхĐuck
Zhong Kui
17
4 / 1 / 6
11,313
808
8,903
11,493
9,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
Onlysecure
Ah Muzen Cab
15
2 / 3 / 6
10,552
754
7,480
11,158
4,777
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
14
14
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Adigg
Lancelot
8
2
5
5.25
L
Charybdis
Gastyy
Charybdis
2
4
2
0.75
W
Zhong Kui
MaхĐuck
Zhong Kui
4
1
6
7
W
Ah Muzen Cab
Onlysecure
Ah Muzen Cab
2
3
6
1.67
L
Kali
3
5
3
0.9
L
Arachne
onnsep
Arachne
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,341
Damage
41,628
50,542
Taken
40,657
36,330
Mitigated
25,939
7,834
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Adigg
Lancelot
25,245
6,143
0
4,586
18,006
11,499
0
232
17,774
0
62,717
L
Charybdis
Gastyy
Charybdis
5,716
2,325
0
750
13,544
8,416
0
1,897
10,972
0
27,430
W
Zhong Kui
MaхĐuck
Zhong Kui
8,903
1,063
125
5,637
11,493
9,663
1,342
773
10,720
48,922
2,491
W
Ah Muzen Cab
Onlysecure
Ah Muzen Cab
7,480
3,088
0
1,659
11,158
4,777
1,048
652
10,506
0
58,503
L
Kali
14,757
6,963
0
4,402
19,852
10,484
0
4,389
14,938
2,987
41,553
L
Arachne
onnsep
Arachne
5,868
3,583
0
2,682
17,146
17,430
0
2,454
13,716
0
14,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,756
Gold Earned
33,844
129
Minions Killed
263
0
Camps Cleared
0
757,168
Distance Traveled
898,257
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,979
856
81
6
0
346,294
0
L
Charybdis
10,039
717
58
4
0
225,821
0
W
Zhong Kui
11,313
808
100
7
0
270,999
2
W
Ah Muzen Cab
10,552
754
82
6
0
280,964
0
L
Kali
9,614
687
40
3
0
279,999
0
L
Arachne
9,103
650
31
2
0
251,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role