Player Matchup

Kuzenbo
Kuzenbo
Gold III
potatolaunch
Kuzenbo
Gold III
Level 142
God Stats
28W - 16L
1,729 SR
Queue Stats
80W - 71L
1,411 MMR
Party 1
Agni
Agni
Gold II
xShiftingxTruthx
Agni
Gold II
Level 136
God Stats
3W - 1L
1,561 SR
Queue Stats
64W - 55L
1,592 MMR
Party 1
Chaac
Chaac
Silver I
zanester10
Chaac
Silver I
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 48L
1,383 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,597 SR
1,462 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,326 SR
1,251 MMR
Atlas
Atlas
Bronze III
GracieBearCats
Atlas
Bronze III
Level 121
God Stats
0W - 2L
1,104 SR
Queue Stats
2W - 8L
1,303 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
MamaBearKing3
Nu Wa
Bronze III
Level 66
God Stats
0W - 2L
1,335 SR
Queue Stats
2W - 8L
1,265 MMR
Party 2
Chiron
Chiron
Silver I
WorkingMom-101
Chiron
Silver I
Level 159
God Stats
40W - 55L
1,538 SR
Queue Stats
136W - 170L
1,185 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
potatolaunch
Kuzenbo
16
5 / 1 / 5
9,767
751
10,028
13,766
18,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 0 / 8
9,179
706
6,498
7,024
3,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
16
4 / 0 / 6
10,096
777
11,662
15,174
15,366
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThothMorgan Le FayNe ZhaAchillesShiva

VS

Bans
VulcanHorusOdinCharonHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,772
598
5,732
14,018
13,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 3 / 1
8,345
642
7,961
8,171
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 1
8,283
637
10,514
10,848
5,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
0
1
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
3
1
0.17
L
0
3
1
0.17
W
Kuzenbo
potatolaunch
Kuzenbo
5
1
5
7.5
W
1
0
8
5
W
Chaac
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,188
Damage
24,207
35,964
Taken
33,037
37,072
Mitigated
21,575
6,926
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,732
1,968
0
1,559
14,018
13,111
261
6,441
6,791
17,751
1,328
L
7,961
3,633
0
0
8,171
3,298
847
3,114
4,409
37,006
810
L
10,514
2,866
1,005
1,862
10,848
5,166
709
5,273
5,222
0
39,259
W
Kuzenbo
potatolaunch
Kuzenbo
10,028
3,498
0
2,177
13,766
18,585
449
4,568
8,747
32,379
633
W
6,498
306
0
250
7,024
3,121
1,228
2,945
3,764
46,037
347
W
Chaac
11,662
864
0
4,499
15,174
15,366
829
4,438
10,457
0
45,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,042
Gold Earned
24,400
180
Minions Killed
157
0
Camps Cleared
0
765,770
Distance Traveled
681,444
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,772
598
22
2
0
232,628
0
L
Nu Wa
8,345
642
61
5
0
220,431
0
L
Chiron
8,283
637
74
6
0
228,385
0
W
Kuzenbo
9,767
751
35
3
0
269,575
0
W
Agni
9,179
706
84
6
0
224,806
0
W
Chaac
10,096
777
61
5
0
271,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role