Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Aetherns
Maman Brigitte
Level 155
God Stats
2W - 2L
1,593 SR
Queue Stats
80W - 94L
1,527 Elo+
Party 1
Lancelot
Lancelot
Blankll162
Lancelot
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,558 Elo+
Party 1
Medusa
Medusa
Chocolo_99
Medusa
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 75L
1,463 Elo+
Solo
Merlin
Merlin
Xaramyth
Merlin
Level 198
God Stats
0W - 2L
1,120 SR
Queue Stats
72W - 81L
1,555 Elo+
Party 1
Team Averages
Level 119
1,442 SR
1,521 Elo+

VS

Team Averages
Level 129
1,489 SR
1,568 Elo+
Hou Yi
Hou Yi
CecilVonHareliP
Hou Yi
Level 127
God Stats
2W - 0L
1,562 SR
Queue Stats
5W - 3L
1,572 Elo+
Solo
Janus
Janus
Derb5
Janus
Level 126
God Stats
10W - 4L
1,643 SR
Queue Stats
46W - 29L
1,622 Elo+
Solo
Nemesis
Nemesis
Helio101
Nemesis
Level 108
God Stats
1W - 0L
1,241 SR
Queue Stats
25W - 18L
1,654 Elo+
Solo
Hercules
Hercules
ToastyDeathRay
Hercules
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 30L
1,502 Elo+
Solo
Charon
Charon
Unspeakablevil
Charon
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 86L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
2 / 2 / 1
7,621
508
3,935
9,031
10,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Maman Brigitte
Aetherns
Maman Brigitte
13
2 / 3 / 2
7,402
493
8,838
16,069
6,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
Blankll162
Lancelot
14
1 / 1 / 1
8,429
562
8,871
13,240
8,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Chocolo_99
Medusa
10
2 / 4 / 3
6,673
445
7,147
12,659
4,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Xaramyth
Merlin
14
0 / 2 / 1
7,901
527
2,881
7,738
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,559
437
3,732
11,678
4,516
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Derb5
Janus
16
5 / 0 / 3
8,645
576
7,628
5,928
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Helio101
Nemesis
15
2 / 1 / 5
7,729
515
13,109
13,960
7,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
13
4 / 0 / 4
7,848
523
6,620
13,584
12,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

12
0 / 1 / 0
7,231
482
4,498
7,503
5,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
12
12
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
2
1
1.25
L
Maman Brigitte
Aetherns
Maman Brigitte
2
3
2
1
L
Lancelot
Blankll162
Lancelot
1
1
1
1.5
W
1
5
2
0.4
L
Medusa
Chocolo_99
Medusa
2
4
3
0.88
W
Janus
Derb5
Janus
5
0
3
6.5
W
Nemesis
Helio101
Nemesis
2
1
5
4.5
W
Hercules
4
0
4
6
W
0
1
0
0
L
Merlin
Xaramyth
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,672
Damage
35,587
58,737
Taken
52,653
33,318
Mitigated
31,564
15,970
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,935
959
971
1,259
9,031
10,759
153
844
8,145
25,749
1,693
L
Maman Brigitte
Aetherns
Maman Brigitte
8,838
630
0
6,890
16,069
6,118
0
1,906
14,118
57,574
0
L
Lancelot
Blankll162
Lancelot
8,871
1,612
0
3,944
13,240
8,980
0
4,393
7,925
0
64,495
W
3,732
2,058
0
2,164
11,678
4,516
0
4,143
7,451
0
44,315
L
Medusa
Chocolo_99
Medusa
7,147
2,684
0
1,709
12,659
4,696
200
1,646
11,013
0
37,130
W
Janus
Derb5
Janus
7,628
242
0
750
5,928
2,456
0
2,467
3,229
83,049
979
W
Nemesis
Helio101
Nemesis
13,109
7,325
0
1,573
13,960
7,011
0
3,983
9,466
0
77,078
W
Hercules
6,620
2,321
0
3,730
13,584
12,371
0
4,022
9,418
0
23,957
W
4,498
868
0
3,587
7,503
5,210
0
327
6,805
46,174
1,115
L
Merlin
Xaramyth
Merlin
2,881
0
0
1,197
7,738
2,765
0
2,127
5,611
60,007
752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,026
Gold Earned
38,012
409
Minions Killed
422
0
Camps Cleared
0
1,458,627
Distance Traveled
1,483,687
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,621
508
28
2
0
248,856
2
L
Maman Brigitte
7,402
493
82
5
0
375,015
0
L
Lancelot
8,429
562
125
8
0
302,098
0
W
Hou Yi
6,559
437
66
4
0
257,462
0
L
Medusa
6,673
445
58
4
0
267,546
0
W
Janus
8,645
576
142
9
0
339,064
1
W
Nemesis
7,729
515
106
7
0
357,912
0
W
Hercules
7,848
523
29
2
0
322,155
3
W
Charon
7,231
482
79
5
0
207,094
0
L
Merlin
7,901
527
116
8
0
265,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role