Player Matchup

Nut
Nut
 
Nut
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BirbGoFloof
Da Ji
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 43L
1,488 Elo+
Party 1
Osiris
Osiris
GodsChild_Pro
Osiris
Level 162
God Stats
3W - 5L
1,756 SR
Queue Stats
228W - 237L
1,507 Elo+
Solo
Hades
Hades
Grim-Vendetta-
Hades
Level 134
God Stats
1W - 4L
1,330 SR
Queue Stats
22W - 19L
1,503 Elo+
Party 1
Raijin
Raijin
Nyteman
Raijin
Level 124
God Stats
13W - 11L
1,574 SR
Queue Stats
184W - 189L
1,576 Elo+
Solo
Team Averages
Level 145
1,532 SR
1,515 Elo+

VS

Team Averages
Level 118
1,560 SR
1,509 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AGustin6134
Cthulhu
Level 142
God Stats
19W - 21L
1,488 SR
Queue Stats
114W - 141L
1,433 Elo+
Solo
Artemis
Artemis
ProAgentStrange
Artemis
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 12L
1,500 Elo+
Solo
Loki
Loki
xczechmatex
Loki
Level 144
God Stats
7W - 6L
1,738 SR
Queue Stats
184W - 215L
1,556 Elo+
Solo
Poseidon
Poseidon
xxx998877
Poseidon
Level 128
God Stats
3W - 2L
1,573 SR
Queue Stats
199W - 172L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 0 / 0
4,520
904
1,355
3,363
1,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 1 / 0
4,406
881
1,491
3,664
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 0
4,351
870
3,348
5,727
5,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 0
4,477
895
124
1,415
575
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Raijin
Nyteman
Raijin
7
0 / 0 / 0
4,020
804
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 0 / 0
4,430
886
1,199
2,322
1,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cthulhu
AGustin6134
Cthulhu
9
0 / 0 / 0
4,668
934
1,599
1,641
788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 0
4,506
901
2,255
1,250
394
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 1
4,768
954
3,286
2,633
1,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
xxx998877
Poseidon
10
1 / 0 / 0
5,161
1,032
2,151
2,195
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
0
0
0
W
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Cthulhu
AGustin6134
Cthulhu
0
0
0
0
L
0
1
0
0
L
0
0
0
0
L
0
0
0
0
L
Raijin
Nyteman
Raijin
0
0
0
0
W
0
0
0
0
W
0
0
1
0.5
W
Poseidon
xxx998877
Poseidon
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,318
Damage
10,490
14,169
Taken
10,041
8,498
Mitigated
4,446
3,280
Healing
3,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
1,355
850
0
490
3,363
1,180
0
822
2,416
0
10,455
W
Sun Wukong
 
Sun Wukong
1,199
272
0
866
2,322
1,242
189
90
2,124
0
6,447
W
Cthulhu
AGustin6134
Cthulhu
1,599
94
625
382
1,641
788
0
34
1,579
5,373
0
L
1,491
106
0
0
3,664
1,592
0
570
2,954
0
9,340
L
3,348
940
0
2,183
5,727
5,151
0
1,758
3,691
0
7,966
L
124
124
195
412
1,415
575
0
83
1,332
6,071
0
L
Raijin
Nyteman
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
2,255
393
0
326
1,250
394
0
0
1,050
0
13,173
W
3,286
1,025
0
873
2,633
1,393
0
0
2,554
0
12,765
W
Poseidon
xxx998877
Poseidon
2,151
269
0
500
2,195
629
279
0
2,151
14,143
828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,774
Gold Earned
23,533
76
Minions Killed
104
0
Camps Cleared
0
432,381
Distance Traveled
557,046
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,520
904
23
5
0
98,581
0
W
Sun Wukong
4,430
886
10
2
0
108,232
0
W
Cthulhu
4,668
934
13
3
0
116,600
0
L
Da Ji
4,406
881
21
4
0
117,527
0
L
Osiris
4,351
870
11
2
0
125,234
0
L
Hades
4,477
895
21
4
0
91,039
3
L
Raijin
4,020
804
0
0
0
0
0
W
Artemis
4,506
901
20
4
0
90,105
0
W
Loki
4,768
954
23
5
0
120,072
2
W
Poseidon
5,161
1,032
38
8
0
122,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role