Player Matchup

Cerberus
Cerberus
Diamond V
 
Cerberus
Diamond V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum II
AZPACRY
Sobek
Platinum II
Level 155
God Stats
3W - 0L
1,614 SR
Queue Stats
86W - 70L
1,950 MMR
Party 1
Anhur
Anhur
Platinum V
DallasKorben
Anhur
Platinum V
Level 63
God Stats
3W - 2L
1,692 SR
Queue Stats
67W - 62L
1,967 MMR
Party 1
Neith
Neith
Diamond V
OldFaceAndre
Neith
Diamond V
Level 149
God Stats
36W - 37L
1,571 SR
Queue Stats
609W - 588L
2,036 MMR
Solo
Ravana
Ravana
Diamond V
Plashen
Ravana
Diamond V
Level 140
God Stats
4W - 3L
1,726 SR
Queue Stats
193W - 171L
2,051 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,621 SR
1,901 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,533 SR
2,045 MMR
Thanatos
Thanatos
Platinum V
 
Thanatos
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Dogeman04
Cthulhu
Platinum II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 96L
1,961 MMR
Solo
Heimdallr
Heimdallr
Platinum II
JHarv_991
Heimdallr
Platinum II
Level 127
God Stats
5W - 4L
1,514 SR
Queue Stats
179W - 155L
1,949 MMR
Solo
Ix Chel
Ix Chel
Masters
Luxurous
Ix Chel
Masters
Level 134
God Stats
31W - 15L
1,835 SR
Queue Stats
185W - 150L
2,901 MMR
Solo
Ares
Ares
Platinum III
buffpatroll
Ares
Platinum III
Level 106
God Stats
0W - 1L
1,317 SR
Queue Stats
157W - 125L
1,913 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 2 / 6
5,434
679
5,671
7,502
4,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
AZPACRY
Sobek
7
0 / 1 / 2
4,435
554
1,413
5,338
3,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 1 / 0
4,383
548
1,807
4,619
1,447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 1 / 2
5,499
687
2,690
4,924
1,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
Plashen
Ravana
9
5 / 0 / 0
5,009
626
3,654
3,894
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ah Muzen CabSusanoKuzenboAwilix

VS

Bans
OdinThothMaman BrigitteSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 1 / 2
4,930
616
3,030
5,767
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Dogeman04
Cthulhu
8
2 / 4 / 0
4,832
604
3,347
8,164
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
JHarv_991
Heimdallr
8
2 / 0 / 0
4,729
591
3,364
2,372
794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
Luxurous
Ix Chel
9
0 / 1 / 1
5,089
636
2,655
3,454
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
4,679
585
4,195
5,964
4,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
7
Kills
5
5
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
6
2
L
Thanatos
 
Thanatos
1
1
2
2
W
Sobek
AZPACRY
Sobek
0
1
2
1
W
0
1
0
0
L
Cthulhu
Dogeman04
Cthulhu
2
4
0
0.5
L
Heimdallr
JHarv_991
Heimdallr
2
0
0
2
L
Ix Chel
Luxurous
Ix Chel
0
1
1
0.5
W
1
1
2
2
W
Ravana
Plashen
Ravana
5
0
0
5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,235
Damage
16,591
26,277
Taken
25,721
12,256
Mitigated
13,636
11,788
Healing
10,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,671
567
0
3,334
7,502
4,543
0
3,285
3,549
24,591
1,411
L
Thanatos
 
Thanatos
3,030
985
0
3,989
5,767
2,529
0
1,015
4,664
0
38,157
W
Sobek
AZPACRY
Sobek
1,413
357
0
2,517
5,338
3,172
0
1,033
4,265
8,970
0
W
1,807
1,086
0
1,781
4,619
1,447
0
1,098
3,521
0
30,644
L
Cthulhu
Dogeman04
Cthulhu
3,347
435
0
1,836
8,164
4,583
0
3,284
4,382
18,444
0
L
Heimdallr
JHarv_991
Heimdallr
3,364
1,992
0
1,200
2,372
794
0
397
1,975
0
26,432
L
Ix Chel
Luxurous
Ix Chel
2,655
210
337
1,114
3,454
1,362
0
375
3,035
38,208
0
W
2,690
264
0
2,139
4,924
1,681
0
2,019
2,643
0
44,952
W
Ravana
Plashen
Ravana
3,654
1,090
0
2,017
3,894
1,413
0
796
2,994
0
28,279
L
4,195
488
0
1,787
5,964
4,368
0
1,072
4,852
11,549
3,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,760
Gold Earned
24,259
287
Minions Killed
253
0
Camps Cleared
0
879,793
Distance Traveled
878,600
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,434
679
80
10
0
154,383
1
L
Thanatos
4,930
616
66
8
0
224,266
0
W
Sobek
4,435
554
11
1
0
186,850
2
W
Anhur
4,383
548
63
8
0
187,582
1
L
Cthulhu
4,832
604
41
5
0
172,203
1
L
Heimdallr
4,729
591
45
6
0
126,824
0
L
Ix Chel
5,089
636
83
10
0
179,657
2
W
Neith
5,499
687
76
10
0
156,288
0
W
Ravana
5,009
626
57
7
0
194,690
0
L
Ares
4,679
585
18
2
0
175,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role