Player Matchup

Ne Zha
Ne Zha
Dcox
Ne Zha
Level 167
God Stats
2W - 2L
1,500 SR
Queue Stats
235W - 213L
1,498 Elo+
Solo
Medusa
Medusa
MAGNUS 33
Medusa
Level 104
God Stats
7W - 10L
1,533 SR
Queue Stats
305W - 304L
1,537 Elo+
Party 1
Osiris
Osiris
Necrokitties
Osiris
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,437 Elo+
Solo
Olorun
Olorun
Numbers7ven
Olorun
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 202L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
Padre_Bl1tZ
Cthulhu
Level 105
God Stats
0W - 2L
1,114 SR
Queue Stats
135W - 134L
1,457 Elo+
Solo
Team Averages
Level 137
1,429 SR
1,495 Elo+

VS

Team Averages
Level 139
1,588 SR
1,416 Elo+
Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Mr King8898
Hou Yi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 91L
1,332 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
galeli5714
Ah Muzen Cab
Level 113
God Stats
22W - 15L
1,702 SR
Queue Stats
684W - 746L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
thisnewkid
Kuzenbo
Level 153
God Stats
4W - 0L
1,736 SR
Queue Stats
130W - 121L
1,531 Elo+
Solo
Medusa
Medusa
xxflip420
Medusa
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dcox
Ne Zha
16
4 / 2 / 6
8,956
746
10,338
7,834
4,785
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
MAGNUS 33
Medusa
16
2 / 5 / 8
8,697
725
13,948
14,302
7,182
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
16
4 / 3 / 6
8,914
743
8,050
10,685
13,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
16
2 / 4 / 6
8,546
712
9,286
12,836
6,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Padre_Bl1tZ
Cthulhu
13
0 / 6 / 6
7,866
656
10,384
15,004
15,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 2 / 12
7,693
641
1,934
14,260
11,099
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
17
7 / 3 / 12
10,103
842
12,504
10,160
5,036
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Muzen Cab
galeli5714
Ah Muzen Cab
14
2 / 2 / 12
8,593
716
9,178
6,578
3,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
thisnewkid
Kuzenbo
18
4 / 2 / 15
10,027
836
13,824
21,201
23,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
xxflip420
Medusa
16
7 / 3 / 9
9,831
819
14,368
10,365
4,714
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
12
Kills
20
20
Deaths
12
32
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
2
12
3
L
Ne Zha
Dcox
Ne Zha
4
2
6
3.5
L
Medusa
MAGNUS 33
Medusa
2
5
8
1.2
W
Hou Yi
7
3
12
4.33
L
Osiris
4
3
6
2.33
L
Olorun
2
4
6
1.25
L
Cthulhu
Padre_Bl1tZ
Cthulhu
0
6
6
0.5
W
Ah Muzen Cab
galeli5714
Ah Muzen Cab
2
2
12
4
W
Kuzenbo
thisnewkid
Kuzenbo
4
2
15
5.75
W
Medusa
xxflip420
Medusa
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,006
Damage
51,808
60,661
Taken
62,564
47,011
Mitigated
47,818
20,282
Healing
26,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,934
430
1,751
5,741
14,260
11,099
0
5,715
8,453
6,345
0
L
Ne Zha
Dcox
Ne Zha
10,338
2,660
627
1,254
7,834
4,785
0
2,081
5,416
338
19,729
L
Medusa
MAGNUS 33
Medusa
13,948
6,221
808
3,199
14,302
7,182
207
3,123
10,911
0
25,774
W
Hou Yi
12,504
3,240
633
2,090
10,160
5,036
226
2,560
7,420
0
26,904
L
Osiris
8,050
893
1,257
1,599
10,685
13,499
619
1,948
8,590
0
12,168
L
Olorun
9,286
5,028
4,231
5,605
12,836
6,281
924
4,523
7,763
25,652
1,556
L
Cthulhu
Padre_Bl1tZ
Cthulhu
10,384
934
581
1,121
15,004
15,264
180
1,838
12,952
19,236
0
W
Ah Muzen Cab
galeli5714
Ah Muzen Cab
9,178
2,989
297
868
6,578
3,047
524
2,964
3,573
0
22,522
W
Kuzenbo
thisnewkid
Kuzenbo
13,824
3,262
1,169
9,361
21,201
23,922
192
5,523
15,203
20,581
1,193
W
Medusa
xxflip420
Medusa
14,368
6,025
1,462
3,412
10,365
4,714
847
2,524
7,664
0
28,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,979
Gold Earned
46,247
136
Minions Killed
135
0
Camps Cleared
0
1,014,326
Distance Traveled
1,111,272
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,693
641
7
1
0
199,197
0
L
Ne Zha
8,956
746
18
2
0
210,988
0
L
Medusa
8,697
725
31
3
0
210,251
0
W
Hou Yi
10,103
842
31
3
0
214,714
0
L
Osiris
8,914
743
9
1
0
205,014
5
L
Olorun
8,546
712
52
4
0
205,554
0
L
Cthulhu
7,866
656
26
2
0
182,519
0
W
Ah Muzen Cab
8,593
716
36
3
0
203,669
0
W
Kuzenbo
10,027
836
27
2
0
258,089
5
W
Medusa
9,831
819
34
3
0
235,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role