Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Crafty_J113
Artio
Level 38
God Stats
2W - 1L
1,775 SR
Queue Stats
70W - 90L
1,390 Elo+
Party 1
Tyr
Tyr
MurderousKirby
Tyr
Level 89
God Stats
7W - 12L
1,381 SR
Queue Stats
125W - 112L
1,416 Elo+
Party 1
Team Averages
Level 96
1,552 SR
1,435 Elo+

VS

Team Averages
Level 37
1,239 SR
1,503 Elo+
Yemoja
Yemoja
Gounny
Yemoja
Level 6
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
MediaMax
Merlin
Level 65
God Stats
5W - 7L
1,418 SR
Queue Stats
154W - 128L
1,510 Elo+
Solo
Neith
Neith
Nøzz
Neith
Level 39
God Stats
0W - 1L
1,051 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
6 / 0 / 3
9,498
863
15,011
9,471
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
0 / 0 / 5
7,364
669
2,500
7,915
6,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 0 / 5
8,393
763
4,887
8,103
7,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gounny
Yemoja
11
0 / 2 / 0
6,415
583
4,858
8,704
7,530
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
MediaMax
Merlin
11
0 / 4 / 0
6,773
616
7,988
7,016
3,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Nøzz
Neith
11
0 / 3 / 0
6,590
599
4,052
8,608
3,644
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
9
Kills
0
0
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
3
7.5
W
0
0
5
2.5
L
Yemoja
Gounny
Yemoja
0
2
0
0
L
Merlin
MediaMax
Merlin
0
4
0
0
W
3
0
5
5.5
L
Neith
Nøzz
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,398
Damage
16,898
25,489
Taken
24,328
18,172
Mitigated
14,366
10,918
Healing
3,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,011
3,900
0
7,054
9,471
3,740
1,416
4,260
5,130
53,931
1,714
W
2,500
166
100
1,567
7,915
6,733
0
4,720
3,095
16,368
0
L
Yemoja
Gounny
Yemoja
4,858
1,501
1,037
292
8,704
7,530
0
6,898
1,440
12,525
0
L
Merlin
MediaMax
Merlin
7,988
468
0
730
7,016
3,192
0
4,713
2,114
25,720
240
W
4,887
671
293
1,904
8,103
7,699
131
3,690
4,300
0
28,027
L
Neith
Nøzz
Neith
4,052
2,273
0
1,686
8,608
3,644
0
4,961
3,408
0
22,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,255
Gold Earned
19,778
168
Minions Killed
108
0
Camps Cleared
0
659,495
Distance Traveled
550,793
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,498
863
104
9
0
216,969
0
W
Artio
7,364
669
26
2
0
234,132
0
L
Yemoja
6,415
583
15
1
0
185,810
2
L
Merlin
6,773
616
52
5
0
175,373
0
W
Tyr
8,393
763
38
3
0
208,394
0
L
Neith
6,590
599
41
4
0
189,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role