Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Acorn Bob
Eset
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
212W - 209L
1,523 Elo+
Party 1
Chaac
Chaac
Bigmur1013
Chaac
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 80L
1,485 Elo+
Solo
Agni
Agni
Drag00nSlay33r
Agni
Level 148
God Stats
3W - 2L
1,715 SR
Queue Stats
160W - 147L
1,560 Elo+
Solo
Surtr
Surtr
cbtonlyfans
Surtr
Level 145
God Stats
10W - 6L
1,125 SR
Queue Stats
205W - 194L
1,496 Elo+
Party 1
Team Averages
Level 147
1,468 SR
1,513 Elo+

VS

Team Averages
Level 140
1,400 SR
1,493 Elo+
Cupid
Cupid
JHobbz
Cupid
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 81L
1,489 Elo+
Solo
Achilles
Achilles
JeanLenzi
Achilles
Level 125
God Stats
0W - 1L
1,318 SR
Queue Stats
103W - 123L
1,424 Elo+
Solo
Fafnir
Fafnir
La Flare87
Fafnir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
651W - 630L
1,506 Elo+
Solo
Tyr
Tyr
adahhallo
Tyr
Level 128
God Stats
2W - 2L
1,324 SR
Queue Stats
255W - 231L
1,528 Elo+
Solo
Chiron
Chiron
lorranfernandes_
Chiron
Level 144
God Stats
2W - 2L
1,360 SR
Queue Stats
169W - 191L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
6 / 2 / 1
9,123
912
8,606
7,775
8,079
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Eset
12
1 / 3 / 3
7,428
743
7,382
7,595
3,050
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
15
0 / 1 / 8
7,690
769
6,355
11,307
10,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 8
8,151
815
11,877
6,490
3,634
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 7
7,902
790
7,826
11,307
12,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JHobbz
Cupid
13
0 / 2 / 3
6,887
689
4,638
6,889
2,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
JeanLenzi
Achilles
13
1 / 4 / 4
7,075
708
7,446
17,184
9,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
La Flare87
Fafnir
1
0 / 0 / 0
2,612
261
0
0
0
15
5 / 2 / 4
7,631
763
12,491
12,540
11,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 3
7,989
799
9,406
8,339
3,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
9
Kills
8
9
Deaths
9
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
6
2
1
3.25
W
Eset
1
3
3
0.83
W
Chaac
0
1
8
4
W
1
1
8
5
L
Cupid
JHobbz
Cupid
0
2
3
0.75
L
Achilles
JeanLenzi
Achilles
1
4
4
0.75
L
Fafnir
La Flare87
Fafnir
0
0
0
0
L
5
2
4
3.5
W
1
2
7
2.25
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,046
Damage
33,981
44,474
Taken
44,952
38,451
Mitigated
27,894
16,525
Healing
18,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,606
298
1,019
843
7,775
8,079
0
748
7,027
16,726
0
W
Eset
7,382
691
815
488
7,595
3,050
768
944
6,651
11,301
0
W
Chaac
6,355
481
0
4,111
11,307
10,822
0
1,001
10,306
0
16,124
W
11,877
754
1,551
1,045
6,490
3,634
801
772
5,718
25,186
1,106
L
Cupid
JHobbz
Cupid
4,638
2,028
4,640
2,072
6,889
2,568
0
4,261
2,416
0
12,709
L
Achilles
JeanLenzi
Achilles
7,446
206
307
4,958
17,184
9,784
0
9,903
6,912
860
15,555
L
Fafnir
La Flare87
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
12,491
698
629
2,752
12,540
11,554
0
7,788
4,355
5,584
11,677
W
7,826
2,478
3,681
2,972
11,307
12,866
125
907
10,400
661
14,610
L
9,406
579
1,239
1,581
8,339
3,988
0
4,650
3,609
0
28,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,294
Gold Earned
32,194
110
Minions Killed
102
0
Camps Cleared
0
947,959
Distance Traveled
728,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,123
912
29
3
0
195,962
0
W
Eset
7,428
743
14
1
0
166,009
0
W
Chaac
7,690
769
11
1
0
194,794
0
W
Agni
8,151
815
35
4
0
203,134
0
L
Cupid
6,887
689
20
2
0
137,530
0
L
Achilles
7,075
708
18
2
0
197,274
0
L
Fafnir
2,612
261
0
0
0
0
0
L
Tyr
7,631
763
11
1
0
218,712
0
W
Surtr
7,902
790
21
2
0
188,060
0
L
Chiron
7,989
799
53
5
0
175,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role