Player Matchup

Anubis
Anubis
Nekorhay
Anubis
Level 124
God Stats
1W - 1L
1,285 SR
Queue Stats
20W - 19L
1,613 Elo+
Solo
Agni
Agni
WHATxSMELLSx
Agni
Level 63
God Stats
6W - 7L
1,490 SR
Queue Stats
287W - 292L
1,419 Elo+
Solo
Chaac
Chaac
artenus
Chaac
Level 96
God Stats
1W - 0L
1,703 SR
Queue Stats
29W - 21L
1,523 Elo+
Solo
Ah Puch
Ah Puch
dbrower28
Ah Puch
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,432 Elo+
Solo
Rama
Rama
dsgamer11
Rama
Level 41
God Stats
3W - 0L
1,740 SR
Queue Stats
217W - 214L
1,482 Elo+
Solo
Team Averages
Level 86
1,544 SR
1,494 Elo+

VS

Team Averages
Level 82
1,523 SR
1,486 Elo+
Sol
Sol
Fletch Gordan
Sol
Level 104
God Stats
11W - 7L
1,338 SR
Queue Stats
610W - 676L
1,479 Elo+
Solo
Mercury
Mercury
SinToWin66
Mercury
Level 63
God Stats
1W - 4L
1,452 SR
Queue Stats
133W - 175L
1,426 Elo+
Solo
Sobek
Sobek
bladetheswift
Sobek
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 85L
1,395 Elo+
Solo
Janus
Janus
jerojapan
Janus
Level 70
God Stats
3W - 4L
1,823 SR
Queue Stats
238W - 243L
1,432 Elo+
Solo
Ah Puch
Ah Puch
kalmaltor
Ah Puch
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nekorhay
Anubis
18
1 / 4 / 7
10,454
697
4,548
9,609
4,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
4 / 5 / 5
10,603
707
7,891
11,800
4,935
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
artenus
Chaac
19
3 / 2 / 9
10,954
730
10,316
13,611
13,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
dbrower28
Ah Puch
19
6 / 3 / 7
12,303
820
15,969
13,037
6,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
18
4 / 3 / 5
11,187
746
6,435
10,717
4,588
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 7
9,292
619
8,877
10,545
4,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
SinToWin66
Mercury
18
6 / 4 / 6
10,845
723
9,874
12,784
5,907
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 0
7,170
478
836
6,035
5,466
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
jerojapan
Janus
18
2 / 5 / 7
9,692
646
12,380
10,690
5,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
kalmaltor
Ah Puch
19
7 / 4 / 6
10,447
696
16,349
10,383
5,220
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
43
18
Kills
17
17
Deaths
18
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
W
Anubis
Nekorhay
Anubis
1
4
7
1.13
L
Mercury
SinToWin66
Mercury
6
4
6
2.25
W
4
5
5
1.3
W
Chaac
artenus
Chaac
3
2
9
3.75
L
0
2
0
0
W
Ah Puch
dbrower28
Ah Puch
6
3
7
3.17
W
Rama
4
3
5
2.17
L
Janus
jerojapan
Janus
2
5
7
1.1
L
Ah Puch
kalmaltor
Ah Puch
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,159
Damage
48,316
58,774
Taken
50,437
34,299
Mitigated
26,060
18,832
Healing
16,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,877
1,334
985
4,309
10,545
4,342
0
6,970
3,575
22,362
1,625
W
Anubis
Nekorhay
Anubis
4,548
142
0
870
9,609
4,688
796
6,572
3,037
18,111
109
L
Mercury
SinToWin66
Mercury
9,874
2,880
0
3,735
12,784
5,907
0
7,296
5,488
0
21,626
W
7,891
385
1,528
1,795
11,800
4,935
849
6,953
4,847
19,438
15
W
Chaac
artenus
Chaac
10,316
441
178
3,826
13,611
13,589
252
7,983
5,628
0
21,651
L
836
0
554
1,735
6,035
5,466
0
3,462
2,573
3,412
121
W
Ah Puch
dbrower28
Ah Puch
15,969
677
35
4,501
13,037
6,499
334
8,381
4,656
39,171
962
W
Rama
6,435
3,487
2,118
3,981
10,717
4,588
1,660
7,443
3,274
0
21,775
L
Janus
jerojapan
Janus
12,380
43
959
1,493
10,690
5,125
0
5,263
5,427
26,136
0
L
Ah Puch
kalmaltor
Ah Puch
16,349
1,432
667
1,955
10,383
5,220
0
4,911
5,472
33,130
684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,501
Gold Earned
47,446
207
Minions Killed
147
0
Camps Cleared
0
1,308,555
Distance Traveled
1,181,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,292
619
39
3
0
246,491
0
W
Anubis
10,454
697
47
3
0
236,163
0
L
Mercury
10,845
723
24
2
0
302,654
0
W
Agni
10,603
707
32
2
0
274,489
0
W
Chaac
10,954
730
20
1
0
290,185
0
L
Sobek
7,170
478
13
1
0
145,534
0
W
Ah Puch
12,303
820
66
4
0
246,486
0
W
Rama
11,187
746
42
3
0
261,232
0
L
Janus
9,692
646
31
2
0
257,586
0
L
Ah Puch
10,447
696
40
3
0
229,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role