Player Matchup

Cabrakan
Cabrakan
Silver II
 
Cabrakan
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver III
Berlando
Ra
Silver III
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 38L
1,127 MMR
Solo
Freya
Freya
Silver IV
Black_Governor
Freya
Silver IV
Level 127
God Stats
3W - 9L
1,528 SR
Queue Stats
41W - 84L
805 MMR
Solo
Skadi
Skadi
Gold V
JJuanjo2003
Skadi
Gold V
Level 119
God Stats
1W - 1L
1,809 SR
Queue Stats
60W - 67L
1,325 MMR
Party 1
Shiva
Shiva
Silver III
Zama023
Shiva
Silver III
Level 87
God Stats
10W - 7L
1,528 SR
Queue Stats
53W - 68L
898 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,573 SR
1,131 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,541 SR
1,029 MMR
Nemesis
Nemesis
Silver I
elchulo15
Nemesis
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,140 MMR
Solo
Achilles
Achilles
Silver II
luludesbois3
Achilles
Silver II
Level 89
God Stats
19W - 17L
1,522 SR
Queue Stats
114W - 121L
1,082 MMR
Solo
Cthulhu
Cthulhu
Silver II
papito-stru
Cthulhu
Silver II
Level 128
God Stats
41W - 35L
1,670 SR
Queue Stats
215W - 244L
1,096 MMR
Solo
Kukulkan
Kukulkan
Silver IV
raaul_4_
Kukulkan
Silver IV
Level 64
God Stats
5W - 2L
1,512 SR
Queue Stats
84W - 101L
757 MMR
Solo
Neith
Neith
Silver II
黑暗眷属
Neith
Silver II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 128L
1,068 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
0 / 4 / 0
5,068
461
2,915
11,512
7,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
2 / 1 / 0
7,005
637
3,256
5,828
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 2
4,927
448
1,327
7,014
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 0
4,841
440
5,620
9,374
2,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Shiva
Zama023
Shiva
12
1 / 1 / 0
6,402
582
3,287
9,709
5,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AthenaLokiAwilixPoseidon

VS

Bans
ThanatosJanusBake KujiraAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
elchulo15
Nemesis
13
5 / 0 / 3
7,097
645
7,636
7,390
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
luludesbois3
Achilles
11
3 / 0 / 1
7,004
637
3,647
7,725
6,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
papito-stru
Cthulhu
12
0 / 1 / 2
6,603
600
5,489
6,301
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
raaul_4_
Kukulkan
11
0 / 2 / 5
6,463
588
4,918
5,138
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 0
6,455
587
6,171
4,358
1,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
10
11
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
4
0
0
L
2
1
0
2
L
0
2
2
0.5
L
0
3
0
0
L
Shiva
Zama023
Shiva
1
1
0
1
W
Nemesis
elchulo15
Nemesis
5
0
3
6.5
W
Achilles
luludesbois3
Achilles
3
0
1
3.5
W
Cthulhu
papito-stru
Cthulhu
0
1
2
1
W
Kukulkan
raaul_4_
Kukulkan
0
2
5
1.25
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,405
Damage
27,861
43,437
Taken
30,912
20,513
Mitigated
18,988
11,486
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,915
425
0
2,016
11,512
7,788
0
1,134
10,378
14,799
152
L
3,256
332
253
2,022
5,828
2,286
0
2,079
3,749
60,264
1,204
L
1,327
520
0
3,174
7,014
2,354
0
1,547
5,467
18,357
494
L
5,620
1,560
0
1,300
9,374
2,937
0
170
9,204
0
42,379
L
Shiva
Zama023
Shiva
3,287
551
220
2,501
9,709
5,148
0
5,017
4,692
0
50,877
W
Nemesis
elchulo15
Nemesis
7,636
4,085
0
3,858
7,390
2,941
0
1,052
6,262
0
59,897
W
Achilles
luludesbois3
Achilles
3,647
385
0
3,571
7,725
6,708
0
1,918
5,797
0
29,525
W
Cthulhu
papito-stru
Cthulhu
5,489
263
84
1,375
6,301
5,712
0
32
6,269
47,657
1,658
W
Kukulkan
raaul_4_
Kukulkan
4,918
669
0
750
5,138
1,910
0
3,199
1,739
41,300
753
W
6,171
1,655
0
939
4,358
1,717
1,016
749
3,609
0
55,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,243
Gold Earned
33,622
358
Minions Killed
384
0
Camps Cleared
0
1,140,902
Distance Traveled
1,174,081
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,068
461
21
2
0
223,657
0
L
Ra
7,005
637
127
12
0
253,432
2
L
Freya
4,927
448
42
4
0
217,867
0
L
Skadi
4,841
440
64
6
0
212,095
0
L
Shiva
6,402
582
104
9
0
233,851
2
W
Nemesis
7,097
645
95
9
0
289,834
2
W
Achilles
7,004
637
23
2
0
246,293
5
W
Cthulhu
6,603
600
86
8
0
215,586
1
W
Kukulkan
6,463
588
69
6
0
209,861
3
W
Neith
6,455
587
111
10
0
212,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role