Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
STRIKINGTIGER14
Heimdallr
Level 146
God Stats
3W - 2L
1,175 SR
Queue Stats
141W - 128L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
Sir Krakenzz
Baron Samedi
Level 158
God Stats
2W - 0L
1,744 SR
Queue Stats
92W - 75L
1,553 Elo+
Party 1
Guan Yu
Guan Yu
YT-Klax
Guan Yu
Level 204
God Stats
2W - 0L
1,403 SR
Queue Stats
312W - 276L
1,619 Elo+
Party 2
Nu Wa
Nu Wa
xJas
Nu Wa
Level 85
God Stats
17W - 6L
1,592 SR
Queue Stats
94W - 90L
1,615 Elo+
Party 2
Team Averages
Level 155
1,483 SR
1,563 Elo+

VS

Team Averages
Level 146
1,501 SR
1,523 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CAPI115RY
Loki
Level 131
God Stats
0W - 2L
1,507 SR
Queue Stats
126W - 129L
1,542 Elo+
Solo
Neith
Neith
KOBECJZ
Neith
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
246W - 269L
1,559 Elo+
Party 3
Raijin
Raijin
東婻99
Raijin
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 224L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 1 / 2
6,207
621
4,583
9,568
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heimdallr
STRIKINGTIGER14
Heimdallr
11
3 / 0 / 2
5,775
578
4,440
5,935
2,639
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Sir Krakenzz
Baron Samedi
10
2 / 1 / 3
5,999
600
3,196
5,791
3,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
YT-Klax
Guan Yu
10
2 / 2 / 3
5,751
575
5,031
9,507
4,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
xJas
Nu Wa
10
0 / 1 / 2
5,815
582
5,867
6,113
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 1 / 1
5,245
525
4,816
7,377
4,263
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
 
Chang'e
7
0 / 3 / 0
4,054
405
2,181
6,889
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Loki
11
4 / 3 / 1
5,939
594
4,236
9,362
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
KOBECJZ
Neith
9
0 / 2 / 0
4,940
494
4,540
5,711
2,108
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
東婻99
Raijin
11
1 / 2 / 3
6,056
606
4,378
5,664
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
5
5
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
2
5
L
Cthulhu
 
Cthulhu
0
1
1
0.5
L
Chang'e
 
Chang'e
0
3
0
0
L
Loki
4
3
1
1.5
L
Neith
KOBECJZ
Neith
0
2
0
0
W
Heimdallr
STRIKINGTIGER14
Heimdallr
3
0
2
4
W
Baron Samedi
Sir Krakenzz
Baron Samedi
2
1
3
3.5
W
Guan Yu
YT-Klax
Guan Yu
2
2
3
1.75
W
Nu Wa
xJas
Nu Wa
0
1
2
1
L
Raijin
東婻99
Raijin
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,117
Damage
20,151
36,914
Taken
35,003
15,973
Mitigated
13,679
17,811
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,583
1,207
0
4,736
9,568
3,887
0
1,077
8,469
0
37,734
L
Cthulhu
 
Cthulhu
4,816
567
46
2,814
7,377
4,263
0
3,499
3,519
36,062
2,486
L
Chang'e
 
Chang'e
2,181
195
514
1,143
6,889
2,703
143
1,543
5,245
13,025
0
L
Loki
4,236
1,892
0
4,467
9,362
2,828
0
1,610
7,664
0
40,626
L
Neith
KOBECJZ
Neith
4,540
2,032
0
1,998
5,711
2,108
0
1,302
4,367
0
38,920
W
Heimdallr
STRIKINGTIGER14
Heimdallr
4,440
1,933
0
2,560
5,935
2,639
0
788
5,147
0
43,322
W
Baron Samedi
Sir Krakenzz
Baron Samedi
3,196
345
1,694
2,594
5,791
3,328
0
1,685
4,042
17,008
0
W
Guan Yu
YT-Klax
Guan Yu
5,031
549
315
3,154
9,507
4,003
0
3,124
6,061
0
41,973
W
Nu Wa
xJas
Nu Wa
5,867
2,155
0
2,758
6,113
2,116
0
4,208
1,905
34,869
502
L
Raijin
東婻99
Raijin
4,378
770
0
690
5,664
1,777
0
401
5,189
39,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,547
Gold Earned
26,234
299
Minions Killed
303
0
Camps Cleared
0
983,635
Distance Traveled
1,012,141
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,207
621
67
7
0
229,902
0
L
Cthulhu
5,245
525
55
6
0
202,320
0
L
Chang'e
4,054
405
12
1
0
223,382
2
L
Loki
5,939
594
73
7
0
213,234
0
L
Neith
4,940
494
80
8
0
199,361
1
W
Heimdallr
5,775
578
65
7
0
179,798
0
W
Baron Samedi
5,999
600
29
3
0
186,511
0
W
Guan Yu
5,751
575
66
7
0
225,156
0
W
Nu Wa
5,815
582
72
7
0
162,268
0
L
Raijin
6,056
606
83
8
0
173,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role