Player Matchup

Erlang Shen
Erlang Shen
Adaptingcontupe
Erlang Shen
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Izanami
Izanami
Aeronic650
Izanami
Level 87
God Stats
1W - 2L
1,353 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Ra
Ra
Aetherns
Ra
Level 155
God Stats
0W - 2L
1,175 SR
Queue Stats
80W - 94L
1,547 Elo+
Party 2
Da Ji
Da Ji
Blankll162
Da Ji
Level 60
God Stats
4W - 3L
1,553 SR
Queue Stats
56W - 53L
1,580 Elo+
Party 2
Janus
Janus
KadajKato
Janus
Level 126
God Stats
20W - 27L
1,464 SR
Queue Stats
103W - 129L
1,444 Elo+
Solo
Team Averages
Level 95
1,409 SR
1,514 Elo+

VS

Team Averages
Level 125
1,493 SR
1,502 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Adleraugel-anton
Cthulhu
Level 129
God Stats
14W - 10L
1,292 SR
Queue Stats
112W - 136L
1,491 Elo+
Party 1
Rama
Rama
Guill3Smite
Rama
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 37L
1,587 Elo+
Solo
Loki
Loki
MrxNihilus
Loki
Level 157
God Stats
2W - 1L
1,674 SR
Queue Stats
128W - 172L
1,475 Elo+
Party 1
Thor
Thor
MrxRevan
Thor
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 181L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Adaptingcontupe
Erlang Shen
8
0 / 0 / 0
5,004
455
4,566
9,576
6,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Aeronic650
Izanami
10
0 / 3 / 0
5,590
508
3,210
5,643
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
6,325
575
3,174
8,020
5,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
11
1 / 2 / 2
5,734
521
3,400
8,677
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
KadajKato
Janus
12
3 / 1 / 0
6,697
609
7,814
5,410
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 1 / 2
5,433
494
2,368
5,596
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 1
5,366
488
6,154
8,549
5,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 1
5,978
543
3,241
6,689
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 1 / 1
6,356
578
4,774
10,671
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thor
11
2 / 2 / 3
6,266
570
4,505
7,674
3,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
9
9
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
2
1
L
Erlang Shen
Adaptingcontupe
Erlang Shen
0
0
0
0
W
1
0
1
1.5
L
Izanami
Aeronic650
Izanami
0
3
0
0
L
0
3
1
0.17
L
Da Ji
1
2
2
1
W
1
1
1
1.5
L
Janus
KadajKato
Janus
3
1
0
3
W
5
1
1
5.5
W
Thor
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,164
Damage
21,042
37,326
Taken
39,179
19,846
Mitigated
16,720
11,182
Healing
17,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,368
551
1,266
3,472
5,596
1,868
0
1,406
4,002
36,329
987
L
Erlang Shen
Adaptingcontupe
Erlang Shen
4,566
2,806
0
2,698
9,576
6,561
0
4,494
5,035
0
12,193
W
6,154
956
0
2,258
8,549
5,174
0
1,322
7,093
22,976
3,241
L
Izanami
Aeronic650
Izanami
3,210
2,243
0
804
5,643
1,849
520
1,613
4,030
0
47,147
L
3,174
300
24
4,265
8,020
5,825
0
0
7,511
40,648
1,168
L
Da Ji
3,400
631
0
1,803
8,677
3,726
22
1,144
7,407
0
40,908
W
3,241
2,588
0
3,290
6,689
2,265
0
0
6,689
0
47,623
L
Janus
KadajKato
Janus
7,814
369
0
1,588
5,410
1,885
0
1,158
4,213
48,665
0
W
4,774
1,295
0
4,235
10,671
3,689
0
4,394
5,789
0
41,118
W
Thor
4,505
698
0
2,708
7,674
3,724
0
2,356
4,891
0
42,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,350
Gold Earned
29,399
365
Minions Killed
312
0
Camps Cleared
0
1,141,946
Distance Traveled
1,088,336
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,433
494
64
6
0
208,971
4
L
Erlang Shen
5,004
455
5
0
0
264,183
0
W
Cthulhu
5,366
488
27
2
0
230,898
1
L
Izanami
5,590
508
91
8
0
210,438
0
L
Ra
6,325
575
90
8
0
196,627
4
L
Da Ji
5,734
521
71
6
0
228,918
0
W
Rama
5,978
543
77
7
0
205,934
0
L
Janus
6,697
609
108
10
0
241,780
4
W
Loki
6,356
578
65
6
0
257,647
0
W
Thor
6,266
570
79
7
0
184,886
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role