Player Matchup

Athena
Athena
 
Athena
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CoCo-_-OP
Ix Chel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 216L
1,459 Elo+
Solo
Hun Batz
Hun Batz
KyleGarvie
Hun Batz
Level 103
God Stats
0W - 3L
1,297 SR
Queue Stats
169W - 143L
1,499 Elo+
Solo
Horus
Horus
SUN4OUS
Horus
Level 64
God Stats
35W - 26L
1,559 SR
Queue Stats
112W - 113L
1,492 Elo+
Solo
Cupid
Cupid
USA4thewin
Cupid
Level 146
God Stats
0W - 1L
1,760 SR
Queue Stats
72W - 72L
1,471 Elo+
Solo
Team Averages
Level 90
1,523 SR
1,484 Elo+

VS

Team Averages
Level 99
1,518 SR
1,429 Elo+
Agni
Agni
All_Eyez_On_MeFr
Agni
Level 131
God Stats
9W - 3L
1,644 SR
Queue Stats
62W - 81L
1,485 Elo+
Solo
Hun Batz
Hun Batz
MagicMel0
Hun Batz
Level 96
God Stats
13W - 7L
1,719 SR
Queue Stats
280W - 280L
1,445 Elo+
Solo
Neith
Neith
PRV99399
Neith
Level 90
God Stats
28W - 29L
1,351 SR
Queue Stats
295W - 272L
1,437 Elo+
Solo
Cu Chulainn
Cu Chulainn
bimbas23
Cu Chulainn
Level 110
God Stats
5W - 9L
1,375 SR
Queue Stats
437W - 445L
1,442 Elo+
Solo
Athena
Athena
skrillaxe
Athena
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 0 / 0
4,797
480
2,281
8,622
4,429
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ix Chel
CoCo-_-OP
Ix Chel
10
0 / 4 / 1
5,194
519
3,062
7,705
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
KyleGarvie
Hun Batz
10
2 / 3 / 0
5,190
519
4,020
8,453
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Horus
SUN4OUS
Horus
9
0 / 0 / 0
4,818
482
3,211
6,364
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
9
0 / 3 / 0
4,615
462
1,580
6,041
1,872
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,729
673
4,707
3,893
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
MagicMel0
Hun Batz
11
2 / 1 / 3
5,960
596
4,305
8,759
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
PRV99399
Neith
12
4 / 0 / 0
6,441
644
6,249
4,434
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
bimbas23
Cu Chulainn
10
0 / 1 / 0
6,167
617
4,258
7,665
6,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
skrillaxe
Athena
10
0 / 0 / 3
5,881
588
2,297
5,584
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
10
10
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
0
0
W
4
0
1
4.5
L
Ix Chel
CoCo-_-OP
Ix Chel
0
4
1
0.13
L
Hun Batz
KyleGarvie
Hun Batz
2
3
0
0.67
W
Hun Batz
MagicMel0
Hun Batz
2
1
3
3.5
W
Neith
PRV99399
Neith
4
0
0
4
L
Horus
SUN4OUS
Horus
0
0
0
0
L
Cupid
0
3
0
0
W
Cu Chulainn
bimbas23
Cu Chulainn
0
1
0
0
W
Athena
skrillaxe
Athena
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,154
Damage
21,816
37,185
Taken
30,335
15,914
Mitigated
16,050
11,057
Healing
9,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,281
602
0
2,462
8,622
4,429
0
1,197
7,425
24,183
457
W
4,707
723
0
710
3,893
1,244
420
730
3,001
44,555
0
L
Ix Chel
CoCo-_-OP
Ix Chel
3,062
0
450
1,973
7,705
2,605
0
3,575
4,130
26,870
1,074
L
Hun Batz
KyleGarvie
Hun Batz
4,020
1,559
0
2,483
8,453
2,642
0
1,592
6,861
0
25,407
W
Hun Batz
MagicMel0
Hun Batz
4,305
781
0
3,721
8,759
2,947
0
1,737
6,806
0
44,304
W
Neith
PRV99399
Neith
6,249
2,609
0
1,737
4,434
1,619
952
1,468
2,966
0
59,912
L
Horus
SUN4OUS
Horus
3,211
1,286
70
1,452
6,364
4,366
0
671
5,693
0
24,645
L
Cupid
1,580
377
443
1,724
6,041
1,872
0
647
5,394
0
36,863
W
Cu Chulainn
bimbas23
Cu Chulainn
4,258
690
0
1,000
7,665
6,177
0
0
7,665
1,333
41,235
W
Athena
skrillaxe
Athena
2,297
789
140
2,119
5,584
4,063
0
742
4,842
21,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,614
Gold Earned
31,178
257
Minions Killed
378
0
Camps Cleared
0
950,732
Distance Traveled
981,727
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,797
480
36
4
0
199,057
0
W
Agni
6,729
673
86
9
0
190,204
0
L
Ix Chel
5,194
519
57
6
0
183,852
0
L
Hun Batz
5,190
519
51
5
0
212,357
0
W
Hun Batz
5,960
596
72
7
0
216,597
0
W
Neith
6,441
644
103
10
0
183,826
0
L
Horus
4,818
482
42
4
0
182,636
1
L
Cupid
4,615
462
71
7
0
172,830
0
W
Cu Chulainn
6,167
617
81
8
0
198,170
0
W
Athena
5,881
588
36
4
0
192,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role