Player Matchup

Danzaburou
Danzaburou
AIF1122
Danzaburou
Level 29
God Stats
0W - 1L
1,168 SR
Queue Stats
3W - 7L
1,345 Elo+
Party 1
Medusa
Medusa
POOPY_HEAD24
Medusa
Level 44
God Stats
0W - 3L
1,473 SR
Queue Stats
2W - 7L
1,253 Elo+
Party 1
Thoth
Thoth
ThatsMalarkE
Thoth
Level 149
God Stats
1W - 1L
1,537 SR
Queue Stats
118W - 107L
1,535 Elo+
Solo
Nike
Nike
marquitos1097
Nike
Level 87
God Stats
27W - 25L
1,432 SR
Queue Stats
170W - 182L
1,390 Elo+
Solo
Cerberus
Cerberus
meanpane
Cerberus
Level 156
God Stats
1W - 2L
1,465 SR
Queue Stats
63W - 57L
1,487 Elo+
Solo
Team Averages
Level 93
1,415 SR
1,402 Elo+

VS

Team Averages
Level 97
1,657 SR
1,489 Elo+
Athena
Athena
Chewy1Savage
Athena
Level 133
God Stats
6W - 2L
1,816 SR
Queue Stats
33W - 15L
1,663 Elo+
Solo
Hun Batz
Hun Batz
UnBrxK3n
Hun Batz
Level 118
God Stats
2W - 0L
1,727 SR
Queue Stats
15W - 18L
1,493 Elo+
Party 2
Hera
Hera
darck_ghost2002
Hera
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
16W - 13L
1,567 Elo+
Party 2
Amaterasu
Amaterasu
l_-h3at-_
Amaterasu
Level 43
God Stats
27W - 29L
1,437 SR
Queue Stats
73W - 92L
1,335 Elo+
Solo
Apollo
Apollo
wildbeast_panda
Apollo
Level 68
God Stats
4W - 1L
1,804 SR
Queue Stats
33W - 40L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AIF1122
Danzaburou
10
1 / 4 / 1
6,157
474
3,384
8,740
3,084
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
8
2 / 5 / 0
5,485
422
4,710
8,948
3,245
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

12
0 / 1 / 0
6,091
469
2,408
6,633
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

12
0 / 0 / 0
6,952
535
5,394
6,444
6,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
meanpane
Cerberus
11
0 / 2 / 2
6,503
500
3,006
10,508
7,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 0 / 5
7,340
565
3,858
6,154
6,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
UnBrxK3n
Hun Batz
14
3 / 0 / 1
7,224
556
3,289
10,855
4,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

13
2 / 0 / 0
7,662
589
7,524
5,236
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
l_-h3at-_
Amaterasu
13
0 / 0 / 0
6,884
530
2,823
9,506
8,720
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
5 / 3 / 2
7,787
599
5,985
9,683
4,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
12
12
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AIF1122
Danzaburou
1
4
1
0.38
W
Athena
2
0
5
4.5
L
Medusa
2
5
0
0.4
L
0
1
0
0
W
Hun Batz
UnBrxK3n
Hun Batz
3
0
1
3.5
W
2
0
0
2
W
Amaterasu
l_-h3at-_
Amaterasu
0
0
0
0
L
0
0
0
0
L
Cerberus
meanpane
Cerberus
0
2
2
0.5
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,902
Damage
23,479
41,273
Taken
41,434
21,783
Mitigated
26,225
7,285
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AIF1122
Danzaburou
3,384
1,570
0
1,280
8,740
3,084
0
2,781
5,959
0
42,061
W
Athena
3,858
1,208
0
1,824
6,154
6,662
0
1,270
4,884
20,219
0
L
Medusa
4,710
1,750
0
0
8,948
3,245
0
1,631
7,317
0
23,890
L
2,408
0
0
990
6,633
2,285
0
3,584
3,049
53,228
2,447
W
Hun Batz
UnBrxK3n
Hun Batz
3,289
868
0
497
10,855
4,769
453
370
10,485
0
67,814
W
7,524
2,315
0
924
5,236
1,970
0
2,677
2,559
65,801
574
W
Amaterasu
l_-h3at-_
Amaterasu
2,823
870
0
4,302
9,506
8,720
240
0
8,609
0
39,048
L
5,394
909
0
1,391
6,444
6,133
0
0
5,689
0
53,109
L
Cerberus
meanpane
Cerberus
3,006
546
34
3,590
10,508
7,036
0
3,386
7,122
29,733
1,778
W
5,985
3,704
0
1,860
9,683
4,104
1,964
775
8,908
0
49,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,188
Gold Earned
36,897
307
Minions Killed
363
0
Camps Cleared
0
1,256,418
Distance Traveled
1,355,812
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,157
474
66
5
0
266,100
0
W
Athena
7,340
565
24
2
0
290,222
4
L
Medusa
5,485
422
20
2
0
226,396
0
L
Thoth
6,091
469
92
7
0
282,253
1
W
Hun Batz
7,224
556
98
8
0
313,501
0
W
Hera
7,662
589
114
9
0
266,484
0
W
Amaterasu
6,884
530
58
4
0
238,556
0
L
Nike
6,952
535
64
5
0
223,656
0
L
Cerberus
6,503
500
65
5
0
258,013
4
W
Apollo
7,787
599
69
5
0
247,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role