Player Matchup

Charon
Charon
CrookSakeDevil
Charon
Level 108
God Stats
11W - 13L
1,253 SR
Queue Stats
78W - 78L
1,411 Elo+
Solo
Achilles
Achilles
Dommer1589
Achilles
Level 59
God Stats
4W - 11L
1,278 SR
Queue Stats
163W - 167L
1,379 Elo+
Solo
Cliodhna
Cliodhna
End96Of96Demo
Cliodhna
Level 39
God Stats
3W - 1L
1,581 SR
Queue Stats
27W - 46L
1,279 Elo+
Solo
Hades
Hades
Meliodas Fun264
Hades
Level 159
God Stats
377W - 324L
1,584 SR
Queue Stats
497W - 480L
1,506 Elo+
Solo
Sol
Sol
XxPoisonxZ
Sol
Level 51
God Stats
1W - 2L
1,181 SR
Queue Stats
9W - 14L
1,589 Elo+
Solo
Team Averages
Level 83
1,375 SR
1,433 Elo+

VS

Team Averages
Level 70
1,581 SR
1,365 Elo+
King Arthur
King Arthur
 
King Arthur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Aonix_Optic01
Anhur
Level 98
God Stats
5W - 8L
1,416 SR
Queue Stats
398W - 382L
1,432 Elo+
Solo
Nu Wa
Nu Wa
RoyceKing15
Nu Wa
Level 27
God Stats
9W - 4L
1,682 SR
Queue Stats
76W - 69L
1,364 Elo+
Party 1
Thanatos
Thanatos
The_Mighty_Poon
Thanatos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 79L
1,349 Elo+
Party 1
Geb
Geb
Yvng_Peppa
Geb
Level 35
God Stats
0W - 1L
1,807 SR
Queue Stats
2W - 11L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,342
620
2,058
4,606
2,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Dommer1589
Achilles
10
3 / 1 / 0
5,488
784
1,814
5,206
2,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cliodhna
End96Of96Demo
Cliodhna
6
0 / 0 / 1
3,753
536
815
4,500
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 0 / 2
4,493
642
2,850
3,175
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 0
4,339
620
2,953
3,565
748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
2
0 / 0 / 0
2,973
425
0
509
179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 0 / 1
4,103
586
2,262
4,606
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 0
3,759
537
2,554
4,560
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
8
0 / 1 / 0
4,011
573
1,147
6,453
2,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 0
4,148
593
1,446
5,051
3,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
2
3
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
L
1
0
1
1.5
W
0
2
1
0.25
W
Achilles
Dommer1589
Achilles
3
1
0
3
W
Cliodhna
End96Of96Demo
Cliodhna
0
0
1
0.5
W
0
0
2
1
L
0
2
0
0
L
Thanatos
0
1
0
0
W
1
0
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,490
Damage
7,409
21,052
Taken
21,179
8,397
Mitigated
8,625
10,084
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
0
0
0
0
509
179
0
0
509
0
1,361
L
2,262
1,124
0
2,057
4,606
1,572
0
2,505
2,101
0
19,516
W
2,058
404
0
1,137
4,606
2,590
0
886
3,720
8,920
0
W
Achilles
Dommer1589
Achilles
1,814
533
0
2,536
5,206
2,480
0
707
4,499
0
32,923
W
Cliodhna
End96Of96Demo
Cliodhna
815
0
0
2,556
4,500
1,313
0
354
4,146
0
17,683
W
2,850
79
2
1,964
3,175
1,266
34
1,458
1,717
22,142
1,324
L
2,554
984
0
685
4,560
1,203
0
1,764
2,756
20,439
0
L
Thanatos
1,147
155
0
4,074
6,453
2,577
0
461
5,951
0
25,920
W
2,953
1,942
0
1,889
3,565
748
0
595
2,970
31,256
1,506
L
1,446
108
0
1,593
5,051
3,094
0
3,094
1,957
7,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,415
Gold Earned
18,994
211
Minions Killed
119
0
Camps Cleared
0
742,666
Distance Traveled
605,404
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
2,973
425
4
1
0
28,037
0
L
Anhur
4,103
586
30
4
0
138,633
0
W
Charon
4,342
620
14
2
0
142,438
2
W
Achilles
5,488
784
64
9
0
123,212
1
W
Cliodhna
3,753
536
33
5
0
196,321
2
W
Hades
4,493
642
49
7
0
137,940
0
L
Nu Wa
3,759
537
30
4
0
139,800
0
L
Thanatos
4,011
573
47
7
0
153,600
0
W
Sol
4,339
620
51
7
0
142,755
0
L
Geb
4,148
593
8
1
0
145,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role