Player Matchup

Chaac
Chaac
ChueyyeuhC
Chaac
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,786 Elo+
Solo
Arachne
Arachne
Slim_Weeb
Arachne
Level 54
God Stats
5W - 5L
1,733 SR
Queue Stats
127W - 151L
1,480 Elo+
Party 2
Tiamat
Tiamat
Sykuzo
Tiamat
Level 157
God Stats
0W - 2L
1,360 SR
Queue Stats
64W - 47L
1,645 Elo+
Solo
Cernunnos
Cernunnos
itzHeliox
Cernunnos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,485 Elo+
Solo
Bastet
Bastet
shrek2005
Bastet
Level 79
God Stats
1W - 4L
1,222 SR
Queue Stats
103W - 118L
1,486 Elo+
Party 2
Team Averages
Level 107
1,463 SR
1,576 Elo+

VS

Team Averages
Level 148
1,590 SR
1,537 Elo+
Nike
Nike
Goallova
Nike
Level 147
God Stats
194W - 142L
1,618 SR
Queue Stats
224W - 184L
1,598 Elo+
Solo
Nu Wa
Nu Wa
JuliooKapp
Nu Wa
Level 107
God Stats
55W - 51L
1,532 SR
Queue Stats
66W - 63L
1,462 Elo+
Solo
Kuzenbo
Kuzenbo
MangySeaCow
Kuzenbo
Level 190
God Stats
5W - 4L
1,525 SR
Queue Stats
79W - 77L
1,540 Elo+
Party 1
Janus
Janus
SoDeerishus
Janus
Level 109
God Stats
26W - 16L
1,681 SR
Queue Stats
93W - 90L
1,552 Elo+
Party 1
Neith
Neith
Yejiri
Neith
Level 188
God Stats
8W - 6L
1,595 SR
Queue Stats
110W - 115L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 0 / 0
5,144
514
3,104
9,010
7,933
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Arachne
Slim_Weeb
Arachne
5
0 / 2 / 0
3,929
393
962
6,377
1,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiamat
Sykuzo
Tiamat
12
0 / 0 / 0
5,722
572
2,083
5,758
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cernunnos
itzHeliox
Cernunnos
10
0 / 3 / 0
5,257
526
1,743
6,634
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bastet
shrek2005
Bastet
8
0 / 1 / 0
4,482
448
2,118
6,702
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
0 / 0 / 0
6,587
659
5,040
6,093
6,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
9
1 / 0 / 2
5,081
508
2,218
3,415
1,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
MangySeaCow
Kuzenbo
10
2 / 0 / 3
6,013
601
2,780
3,522
2,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 1
5,535
554
4,427
4,393
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Yejiri
Neith
12
3 / 0 / 2
6,919
692
3,457
3,899
1,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
6
6
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
0
0
0
W
Nike
0
0
0
0
W
Nu Wa
1
0
2
2
W
Kuzenbo
MangySeaCow
Kuzenbo
2
0
3
3.5
L
Arachne
Slim_Weeb
Arachne
0
2
0
0
W
0
0
1
0.5
L
Tiamat
Sykuzo
Tiamat
0
0
0
0
W
Neith
Yejiri
Neith
3
0
2
4
L
Cernunnos
itzHeliox
Cernunnos
0
3
0
0
L
Bastet
shrek2005
Bastet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,010
Damage
17,922
34,481
Taken
21,322
17,312
Mitigated
13,165
11,623
Healing
6,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
3,104
781
0
3,903
9,010
7,933
0
841
8,089
0
37,996
W
Nike
5,040
719
0
1,715
6,093
6,275
0
0
6,093
0
58,668
W
Nu Wa
2,218
859
194
391
3,415
1,193
0
171
3,200
34,620
0
W
Kuzenbo
MangySeaCow
Kuzenbo
2,780
1,415
0
1,158
3,522
2,957
47
206
3,250
10,359
1,310
L
Arachne
Slim_Weeb
Arachne
962
623
0
2,884
6,377
1,819
0
1,908
4,451
0
18,738
W
4,427
80
0
980
4,393
1,375
0
1,292
2,797
45,151
1,834
L
Tiamat
Sykuzo
Tiamat
2,083
42
0
1,375
5,758
3,005
0
3,358
2,080
40,450
0
W
Neith
Yejiri
Neith
3,457
1,087
0
2,115
3,899
1,365
301
0
3,899
0
57,436
L
Cernunnos
itzHeliox
Cernunnos
1,743
767
0
1,497
6,634
2,421
0
1,207
5,427
0
38,753
L
Bastet
shrek2005
Bastet
2,118
504
0
1,964
6,702
2,134
0
1,627
5,033
0
25,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,534
Gold Earned
30,135
314
Minions Killed
373
0
Camps Cleared
0
947,977
Distance Traveled
978,757
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,144
514
68
7
0
210,682
0
W
Nike
6,587
659
97
10
0
166,429
2
W
Nu Wa
5,081
508
61
6
0
214,235
4
W
Kuzenbo
6,013
601
16
2
0
208,010
4
L
Arachne
3,929
393
28
3
0
193,817
0
W
Janus
5,535
554
88
9
0
214,126
1
L
Tiamat
5,722
572
100
10
0
191,081
0
W
Neith
6,919
692
111
11
0
175,957
2
L
Cernunnos
5,257
526
72
7
0
175,091
2
L
Bastet
4,482
448
46
5
0
177,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role