Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BilalBey
Ah Muzen Cab
Level 27
God Stats
1W - 2L
1,718 SR
Queue Stats
75W - 93L
1,459 Elo+
Solo
Lancelot
Lancelot
Caca_Moelleux59
Lancelot
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,543 Elo+
Party 2
Susano
Susano
Emeline
Susano
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 220L
1,527 Elo+
Solo
Medusa
Medusa
JSelway
Medusa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,480 Elo+
Solo
Hel
Hel
Puma_faineant
Hel
Level 66
God Stats
3W - 4L
1,563 SR
Queue Stats
165W - 122L
1,511 Elo+
Party 2
Team Averages
Level 63
1,556 SR
1,504 Elo+

VS

Team Averages
Level 120
1,502 SR
1,466 Elo+
Ah Muzen Cab
Ah Muzen Cab
DeAdZeRoZz
Ah Muzen Cab
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,323 Elo+
Solo
Neith
Neith
O_X_Y_G_E_N-89
Neith
Level 124
God Stats
2W - 1L
1,623 SR
Queue Stats
71W - 79L
1,422 Elo+
Party 1
Ymir
Ymir
SliserReidez
Ymir
Level 139
God Stats
9W - 7L
1,609 SR
Queue Stats
616W - 638L
1,470 Elo+
Solo
Yu Huang
Yu Huang
VALHALLA666B
Yu Huang
Level 147
God Stats
13W - 10L
1,276 SR
Queue Stats
333W - 331L
1,441 Elo+
Solo
Hel
Hel
Xx_3asim89_xX
Hel
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BilalBey
Ah Muzen Cab
19
9 / 4 / 8
11,724
837
34,689
23,884
11,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Lancelot
15
1 / 5 / 6
9,609
686
7,123
18,065
14,301
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Emeline
Susano
17
1 / 3 / 14
9,731
695
12,605
25,649
14,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Medusa
JSelway
Medusa
16
6 / 7 / 7
10,508
751
20,461
17,810
7,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

18
3 / 3 / 14
10,465
748
11,325
20,364
9,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeAdZeRoZz
Ah Muzen Cab
14
3 / 8 / 6
9,538
681
16,376
20,658
9,885
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 2 / 14
11,426
816
23,282
21,586
11,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 5 / 13
10,185
728
14,215
25,925
29,626
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
VALHALLA666B
Yu Huang
19
3 / 5 / 15
11,507
822
23,449
15,004
7,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
9 / 2 / 12
11,689
835
16,523
21,254
10,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
82
20
Kills
22
22
Deaths
22
49
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BilalBey
Ah Muzen Cab
9
4
8
3.25
L
Lancelot
1
5
6
0.8
W
Ah Muzen Cab
DeAdZeRoZz
Ah Muzen Cab
3
8
6
0.75
L
Susano
Emeline
Susano
1
3
14
2.67
L
Medusa
JSelway
Medusa
6
7
7
1.36
W
6
2
14
6.5
L
3
3
14
3.33
W
1
5
13
1.5
W
Yu Huang
VALHALLA666B
Yu Huang
3
5
15
2.1
W
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,203
Damage
93,845
105,772
Taken
104,427
57,109
Mitigated
69,605
49,676
Healing
52,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BilalBey
Ah Muzen Cab
34,689
10,816
967
4,735
23,884
11,136
1,670
12,958
10,926
0
56,896
L
Lancelot
7,123
945
1,536
3,157
18,065
14,301
0
8,344
9,721
0
10,863
W
Ah Muzen Cab
DeAdZeRoZz
Ah Muzen Cab
16,376
6,483
453
2,047
20,658
9,885
848
2,349
17,937
0
26,399
L
Susano
Emeline
Susano
12,605
634
211
7,589
25,649
14,440
0
11,176
14,473
0
17,046
L
Medusa
JSelway
Medusa
20,461
6,639
930
1,953
17,810
7,829
469
10,622
7,188
0
41,919
W
23,282
5,173
2,942
6,678
21,586
11,667
2,709
2,139
19,073
0
45,038
L
11,325
608
16,221
12,377
20,364
9,403
46
9,934
10,430
25,929
0
W
14,215
2,041
3,457
4,920
25,925
29,626
680
3,041
22,534
23,510
0
W
Yu Huang
VALHALLA666B
Yu Huang
23,449
1,630
1,851
2,258
15,004
7,430
1,533
1,530
13,236
44,380
2,054
W
16,523
903
14,527
13,003
21,254
10,997
593
2,266
18,597
25,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,037
Gold Earned
54,345
185
Minions Killed
210
0
Camps Cleared
0
1,246,380
Distance Traveled
1,276,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,724
837
73
5
0
240,446
0
L
Lancelot
9,609
686
17
1
0
255,243
0
W
Ah Muzen Cab
9,538
681
38
3
0
221,610
0
L
Susano
9,731
695
10
1
0
249,544
0
L
Medusa
10,508
751
59
4
0
238,507
0
W
Neith
11,426
816
55
4
0
273,873
0
L
Hel
10,465
748
26
2
0
262,640
0
W
Ymir
10,185
728
25
2
0
231,402
0
W
Yu Huang
11,507
822
59
4
0
266,220
0
W
Hel
11,689
835
33
2
0
283,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role