Player Matchup

Sobek
Sobek
Aaroncitoo15
Sobek
Level 81
God Stats
2W - 0L
1,693 SR
Queue Stats
58W - 57L
1,471 Elo+
Solo
Ullr
Ullr
Caca_Moelleux59
Ullr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,529 Elo+
Party 1
Raijin
Raijin
Puma_faineant
Raijin
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
165W - 122L
1,503 Elo+
Party 1
Cernunnos
Cernunnos
Ramzes119966
Cernunnos
Level 89
God Stats
6W - 1L
1,707 SR
Queue Stats
303W - 308L
1,494 Elo+
Solo
Mulan
Mulan
ricardoveritas
Mulan
Level 108
God Stats
7W - 9L
1,635 SR
Queue Stats
210W - 215L
1,470 Elo+
Solo
Team Averages
Level 77
1,607 SR
1,494 Elo+

VS

Team Averages
Level 93
1,506 SR
1,409 Elo+
Poseidon
Poseidon
BilalBey
Poseidon
Level 27
God Stats
1W - 2L
1,308 SR
Queue Stats
75W - 93L
1,470 Elo+
Solo
Merlin
Merlin
UnHoly-Crossfire
Merlin
Level 103
God Stats
0W - 2L
1,491 SR
Queue Stats
36W - 33L
1,508 Elo+
Solo
Set
Set
michaelco13131
Set
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Solo
Chernobog
Chernobog
s3b4st0s
Chernobog
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
315W - 409L
1,347 Elo+
Solo
Bellona
Bellona
玛丽莲曼森
Bellona
Level 239
God Stats
1W - 1L
1,730 SR
Queue Stats
100W - 113L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 18
8,986
817
4,225
15,428
17,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 2 / 13
9,031
821
5,548
9,823
4,911
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 3 / 14
10,513
956
10,566
12,611
6,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Ramzes119966
Cernunnos
18
6 / 2 / 11
9,950
905
11,301
10,446
5,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

17
8 / 2 / 14
9,988
908
13,856
15,744
16,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BilalBey
Poseidon
17
4 / 6 / 3
9,380
853
16,192
9,673
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 6 / 8
9,109
828
14,933
10,138
4,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 5
9,149
832
13,225
12,366
7,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
s3b4st0s
Chernobog
8
0 / 1 / 1
6,187
562
1,259
1,524
601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
3 / 8 / 6
7,916
720
8,362
18,617
23,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
37
26
Kills
14
14
Deaths
26
70
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
5
18
2
L
Poseidon
BilalBey
Poseidon
4
6
3
0.92
W
3
2
13
4.75
W
8
3
14
5
W
Cernunnos
Ramzes119966
Cernunnos
6
2
11
5.75
L
5
6
8
1.5
L
2
5
5
0.9
W
8
2
14
7.5
L
Chernobog
s3b4st0s
Chernobog
0
1
1
0.5
L
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,496
Damage
53,971
64,052
Taken
52,318
51,336
Mitigated
41,009
21,123
Healing
7,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,225
350
531
2,483
15,428
17,783
78
6,790
8,297
10,837
451
L
Poseidon
BilalBey
Poseidon
16,192
2,008
77
294
9,673
4,157
0
3,262
6,411
31,722
0
W
5,548
2,045
1,788
3,295
9,823
4,911
552
5,120
4,655
0
9,503
W
10,566
2,881
1,153
2,984
12,611
6,317
330
6,155
6,314
24,290
0
W
Cernunnos
Ramzes119966
Cernunnos
11,301
4,729
1,096
3,070
10,446
5,592
1,223
5,242
5,111
0
30,276
L
14,933
260
0
143
10,138
4,875
0
3,426
6,712
28,794
698
L
13,225
3,463
39
2,832
12,366
7,551
0
3,099
9,267
0
21,236
W
13,856
1,504
1,730
2,993
15,744
16,733
25
7,583
7,959
0
19,614
L
Chernobog
s3b4st0s
Chernobog
1,259
508
0
71
1,524
601
0
235
1,289
0
3,293
L
8,362
2,308
1,088
3,262
18,617
23,825
0
4,679
13,938
0
11,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,468
Gold Earned
41,741
126
Minions Killed
104
0
Camps Cleared
0
1,007,727
Distance Traveled
775,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,986
817
15
1
0
202,334
0
L
Poseidon
9,380
853
46
4
0
188,943
0
W
Ullr
9,031
821
15
1
0
206,007
0
W
Raijin
10,513
956
27
2
0
193,214
0
W
Cernunnos
9,950
905
56
5
0
187,009
0
L
Merlin
9,109
828
32
3
0
177,495
0
L
Set
9,149
832
18
2
0
212,750
0
W
Mulan
9,988
908
13
1
0
219,163
0
L
Chernobog
6,187
562
2
0
0
27,185
0
L
Bellona
7,916
720
6
1
0
169,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role