Player Matchup

Tiamat
Tiamat
Elgahr
Tiamat
Level 105
God Stats
4W - 8L
1,301 SR
Queue Stats
174W - 168L
1,467 Elo+
Solo
Atlas
Atlas
MeThaaH
Atlas
Level 159
God Stats
20W - 14L
1,640 SR
Queue Stats
413W - 416L
1,492 Elo+
Solo
Hel
Hel
PR048
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 60L
1,401 Elo+
Solo
Surtr
Surtr
SliserReidez
Surtr
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 245L
1,480 Elo+
Solo
Nu Wa
Nu Wa
matu777
Nu Wa
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 98
1,488 SR
1,468 Elo+

VS

Team Averages
Level 130
1,476 SR
1,504 Elo+
Cabrakan
Cabrakan
IIIRichard
Cabrakan
Level 149
God Stats
2W - 1L
1,722 SR
Queue Stats
99W - 127L
1,450 Elo+
Solo
Aphrodite
Aphrodite
JonFratello
Aphrodite
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,666 Elo+
Solo
Loki
Loki
Mr_sakis
Loki
Level 156
God Stats
2W - 1L
1,501 SR
Queue Stats
174W - 174L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
RAZENNNGAN
Sun Wukong
Level 137
God Stats
1W - 2L
1,183 SR
Queue Stats
70W - 70L
1,512 Elo+
Solo
Chernobog
Chernobog
mythos_Txbias
Chernobog
Level 69
God Stats
1W - 0L
1,474 SR
Queue Stats
22W - 28L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Elgahr
Tiamat
14
1 / 7 / 6
9,053
647
15,127
13,468
9,467
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
MeThaaH
Atlas
17
5 / 6 / 5
10,759
769
19,975
18,472
28,655
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hel
PR048
Hel
15
1 / 7 / 8
9,600
686
4,124
15,364
7,931
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
2 / 6 / 3
10,027
716
9,640
23,319
22,062
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
matu777
Nu Wa
18
4 / 4 / 8
10,194
728
25,448
12,025
6,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IIIRichard
Cabrakan
17
2 / 3 / 25
11,402
814
8,343
22,791
33,201
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Aphrodite
JonFratello
Aphrodite
19
8 / 1 / 19
11,683
835
16,843
20,583
13,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Loki
17
7 / 5 / 18
11,333
810
15,253
15,583
6,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Sun Wukong
RAZENNNGAN
Sun Wukong
19
4 / 2 / 23
11,436
817
18,219
22,599
32,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
mythos_Txbias
Chernobog
19
9 / 2 / 11
11,932
852
15,212
14,134
6,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
126
13
Kills
30
30
Deaths
13
30
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Elgahr
Tiamat
1
7
6
0.57
W
Cabrakan
IIIRichard
Cabrakan
2
3
25
4.83
W
Aphrodite
JonFratello
Aphrodite
8
1
19
17.5
L
Atlas
MeThaaH
Atlas
5
6
5
1.25
W
Loki
7
5
18
3.2
L
Hel
PR048
Hel
1
7
8
0.71
W
Sun Wukong
RAZENNNGAN
Sun Wukong
4
2
23
7.75
L
2
6
3
0.58
L
Nu Wa
matu777
Nu Wa
4
4
8
2
W
Chernobog
mythos_Txbias
Chernobog
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,314
Damage
73,870
82,648
Taken
95,690
74,327
Mitigated
92,358
22,691
Healing
57,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Elgahr
Tiamat
15,127
1,138
1,073
1,419
13,468
9,467
0
3,807
9,086
23,737
0
W
Cabrakan
IIIRichard
Cabrakan
8,343
965
2,968
3,468
22,791
33,201
685
13,136
8,576
14,939
549
W
Aphrodite
JonFratello
Aphrodite
16,843
3,065
18,784
15,371
20,583
13,612
1,488
14,301
5,463
51,112
0
L
Atlas
MeThaaH
Atlas
19,975
5,817
917
2,380
18,472
28,655
37
5,919
12,188
30,118
609
W
Loki
15,253
2,305
880
2,278
15,583
6,562
914
10,849
4,249
0
35,004
L
Hel
PR048
Hel
4,124
771
3,372
3,076
15,364
7,931
305
5,078
10,006
8,966
0
W
Sun Wukong
RAZENNNGAN
Sun Wukong
18,219
1,759
2,614
5,210
22,599
32,629
1,262
11,453
10,328
0
41,435
L
9,640
3,279
940
6,754
23,319
22,062
0
7,537
15,427
3,765
16,068
L
Nu Wa
matu777
Nu Wa
25,448
7,441
625
2,135
12,025
6,212
1,339
2,566
9,104
45,596
0
W
Chernobog
mythos_Txbias
Chernobog
15,212
8,616
1,395
4,083
14,134
6,354
3,151
11,096
2,378
0
46,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,633
Gold Earned
57,786
144
Minions Killed
234
0
Camps Cleared
0
1,253,454
Distance Traveled
1,396,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,053
647
16
1
0
250,986
0
W
Cabrakan
11,402
814
18
1
0
291,093
0
W
Aphrodite
11,683
835
71
5
0
260,879
0
L
Atlas
10,759
769
32
2
0
248,356
0
W
Loki
11,333
810
28
2
0
276,800
0
L
Hel
9,600
686
10
1
0
277,953
0
W
Sun Wukong
11,436
817
49
4
0
306,483
0
L
Surtr
10,027
716
35
3
0
232,686
0
L
Nu Wa
10,194
728
51
4
0
243,473
0
W
Chernobog
11,932
852
68
5
0
261,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role