Player Matchup

Thoth
Thoth
BAN1617k
Thoth
Level 127
God Stats
0W - 2L
1,705 SR
Queue Stats
149W - 175L
1,462 Elo+
Solo
Hachiman
Hachiman
BigOuncePSN8882
Hachiman
Level 104
God Stats
10W - 6L
1,738 SR
Queue Stats
26W - 33L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
InsultingPillow
Baron Samedi
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 92L
1,463 Elo+
Solo
Awilix
Awilix
RustlessCoast97
Awilix
Level 123
God Stats
1W - 6L
1,328 SR
Queue Stats
44W - 50L
1,446 Elo+
Solo
Achilles
Achilles
Vers-Purse
Achilles
Level 64
God Stats
0W - 1L
1,308 SR
Queue Stats
3W - 4L
1,244 Elo+
Solo
Team Averages
Level 94
1,516 SR
1,418 Elo+

VS

Team Averages
Level 92
1,543 SR
1,402 Elo+
Chernobog
Chernobog
Deathstroke-otta
Chernobog
Level 104
God Stats
8W - 11L
1,224 SR
Queue Stats
150W - 136L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
Kakapo918dancer
Kuzenbo
Level 111
God Stats
2W - 0L
1,680 SR
Queue Stats
390W - 374L
1,428 Elo+
Solo
Ne Zha
Ne Zha
LazKake
Ne Zha
Level 66
God Stats
2W - 0L
1,776 SR
Queue Stats
49W - 38L
1,546 Elo+
Solo
Nox
Nox
NNE_Futuristic
Nox
Level 147
God Stats
5W - 2L
1,537 SR
Queue Stats
244W - 241L
1,414 Elo+
Solo
Thor
Thor
PippinNMerry
Thor
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BAN1617k
Thoth
15
0 / 1 / 6
8,717
459
11,177
9,754
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
9
1 / 0 / 0
6,665
351
2,758
4,540
1,404
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
InsultingPillow
Baron Samedi
14
2 / 0 / 4
8,835
465
5,263
11,306
12,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 3 / 3
8,106
427
5,638
18,119
7,022
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Vers-Purse
Achilles
14
4 / 1 / 0
9,172
483
12,030
12,079
11,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
16
1 / 2 / 2
9,577
504
8,433
15,131
6,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 2 / 3
7,503
395
5,041
15,856
12,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
LazKake
Ne Zha
15
1 / 2 / 1
8,701
458
7,266
19,508
8,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 3 / 1
9,159
482
4,101
9,140
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 0
10,036
528
8,392
17,983
12,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
9
Kills
5
5
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
BAN1617k
Thoth
0
1
6
3
L
Hachiman
1
0
0
1
W
Chernobog
1
2
2
1
L
Baron Samedi
InsultingPillow
Baron Samedi
2
0
4
4
W
0
2
3
0.75
W
Ne Zha
LazKake
Ne Zha
1
2
1
0.75
W
0
3
1
0.17
W
3
1
0
3
L
2
3
3
1.17
L
Achilles
Vers-Purse
Achilles
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,866
Damage
33,233
55,798
Taken
77,618
36,597
Mitigated
44,011
19,924
Healing
27,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BAN1617k
Thoth
11,177
331
0
3,872
9,754
3,860
0
2,912
6,788
79,428
2,247
L
Hachiman
2,758
1,205
0
2,255
4,540
1,404
0
548
3,992
0
31,482
W
Chernobog
8,433
4,825
0
6,349
15,131
6,432
487
4,014
11,117
0
75,549
L
Baron Samedi
InsultingPillow
Baron Samedi
5,263
660
810
3,845
11,306
12,564
284
2,408
8,844
42,036
0
W
5,041
1,620
0
2,744
15,856
12,734
240
5,024
10,832
29,563
1,125
W
Ne Zha
LazKake
Ne Zha
7,266
1,691
0
10,436
19,508
8,722
919
2,666
16,842
0
76,089
W
4,101
824
0
1,730
9,140
4,108
2,308
4,087
5,053
62,663
1,839
W
8,392
1,315
0
5,868
17,983
12,015
0
680
17,303
0
81,197
L
5,638
1,840
161
5,598
18,119
7,022
163
1,792
15,898
0
55,216
L
Achilles
Vers-Purse
Achilles
12,030
2,692
0
3,383
12,079
11,747
0
1,301
10,161
569
62,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,495
Gold Earned
44,976
421
Minions Killed
511
0
Camps Cleared
0
1,537,591
Distance Traveled
1,765,514
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,717
459
127
7
0
363,425
0
L
Hachiman
6,665
351
62
3
0
151,974
0
W
Chernobog
9,577
504
110
6
0
304,529
0
L
Baron Samedi
8,835
465
61
3
0
354,564
2
W
Kuzenbo
7,503
395
37
2
0
393,250
7
W
Ne Zha
8,701
458
117
6
0
409,763
0
W
Nox
9,159
482
134
7
0
329,631
2
W
Thor
10,036
528
113
6
0
328,341
4
L
Awilix
8,106
427
70
4
0
366,885
5
L
Achilles
9,172
483
101
5
0
300,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role