Player Matchup

Erlang Shen
Erlang Shen
ChueyyeuhC
Erlang Shen
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,754 Elo+
Solo
Charon
Charon
HiddenShad0w1
Charon
Level 169
God Stats
5W - 1L
1,551 SR
Queue Stats
96W - 107L
1,580 Elo+
Solo
Rama
Rama
ImTheBestUllr
Rama
Level 162
God Stats
19W - 19L
1,586 SR
Queue Stats
432W - 392L
1,555 Elo+
Party 2
Ra
Ra
TheNye
Ra
Level 147
God Stats
11W - 11L
1,592 SR
Queue Stats
254W - 229L
1,556 Elo+
Party 2
Fenrir
Fenrir
ThePolemic
Fenrir
Level 44
God Stats
5W - 8L
1,627 SR
Queue Stats
98W - 102L
1,386 Elo+
Solo
Team Averages
Level 129
1,571 SR
1,566 Elo+

VS

Team Averages
Level 140
1,485 SR
1,524 Elo+
Sun Wukong
Sun Wukong
CrashDavis22
Sun Wukong
Level 158
God Stats
4W - 8L
1,538 SR
Queue Stats
122W - 114L
1,532 Elo+
Solo
Thanatos
Thanatos
D-Devastate
Thanatos
Level 127
God Stats
3W - 2L
1,530 SR
Queue Stats
100W - 129L
1,434 Elo+
Party 1
Ra
Ra
DrPigBenis
Ra
Level 175
God Stats
13W - 6L
1,500 SR
Queue Stats
162W - 137L
1,641 Elo+
Solo
Geb
Geb
Goyard-Gohan
Geb
Level 100
God Stats
32W - 20L
1,454 SR
Queue Stats
94W - 106L
1,426 Elo+
Party 1
Ishtar
Ishtar
Ticat
Ishtar
Level 142
God Stats
3W - 7L
1,403 SR
Queue Stats
91W - 74L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChueyyeuhC
Erlang Shen
12
1 / 2 / 0
6,887
626
6,311
10,023
8,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 1 / 1
5,130
466
4,281
8,021
4,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 1
6,171
561
4,591
5,461
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
11
1 / 1 / 0
6,181
562
3,224
5,655
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ThePolemic
Fenrir
10
1 / 2 / 0
5,567
506
2,992
9,678
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrashDavis22
Sun Wukong
10
1 / 1 / 0
5,596
509
4,488
9,646
6,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thanatos
D-Devastate
Thanatos
10
2 / 1 / 1
5,487
499
3,551
8,359
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 2
7,051
641
5,806
6,879
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 0 / 0
5,636
512
2,475
5,945
4,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
Ticat
Ishtar
11
0 / 0 / 1
5,835
530
5,201
7,179
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
6
6
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ChueyyeuhC
Erlang Shen
1
2
0
0.5
L
Sun Wukong
CrashDavis22
Sun Wukong
1
1
0
1
L
Thanatos
D-Devastate
Thanatos
2
1
1
2.5
L
2
1
2
3
L
1
0
0
1
W
0
1
1
0.5
W
0
0
1
0.5
W
Ra
1
1
0
1
W
Fenrir
ThePolemic
Fenrir
1
2
0
0.5
L
Ishtar
Ticat
Ishtar
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,399
Damage
21,521
38,838
Taken
38,008
21,519
Mitigated
19,515
12,696
Healing
18,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ChueyyeuhC
Erlang Shen
6,311
3,557
0
4,056
10,023
8,335
0
823
8,627
0
50,564
L
Sun Wukong
CrashDavis22
Sun Wukong
4,488
945
0
3,629
9,646
6,417
0
1,392
8,150
0
42,316
L
Thanatos
D-Devastate
Thanatos
3,551
1,189
0
5,929
8,359
3,319
0
909
7,348
0
26,326
L
5,806
604
252
3,205
6,879
2,939
0
1,264
5,364
61,882
3,527
L
2,475
241
0
1,811
5,945
4,124
0
1,637
4,210
14,806
0
W
4,281
850
225
1,300
8,021
4,762
0
2,067
5,830
24,296
932
W
4,591
3,652
0
2,899
5,461
1,948
0
462
4,999
0
58,265
W
Ra
3,224
248
261
2,257
5,655
1,888
0
1,624
3,719
48,360
976
W
Fenrir
ThePolemic
Fenrir
2,992
439
0
1,698
9,678
4,586
0
2,429
6,815
0
38,405
L
Ishtar
Ticat
Ishtar
5,201
2,659
0
4,104
7,179
2,716
0
1,304
5,875
0
54,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,936
Gold Earned
29,605
383
Minions Killed
372
0
Camps Cleared
0
1,115,776
Distance Traveled
1,157,022
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,887
626
79
7
0
213,634
0
L
Sun Wukong
5,596
509
71
6
0
235,805
0
L
Thanatos
5,487
499
48
4
0
227,197
0
L
Ra
7,051
641
119
11
0
241,273
3
L
Geb
5,636
512
14
1
0
254,317
3
W
Charon
5,130
466
24
2
0
214,568
0
W
Rama
6,171
561
112
10
0
200,082
2
W
Ra
6,181
562
102
9
0
243,043
4
W
Fenrir
5,567
506
66
6
0
244,449
0
L
Ishtar
5,835
530
120
11
0
198,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role