Player Matchup

Ao Kuang
Ao Kuang
Gold III
 
Ao Kuang
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
JoeyWhit
Bacchus
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,558 MMR
Solo
He Bo
He Bo
Gold II
Living
He Bo
Gold II
Level 204
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 114L
1,547 MMR
Solo
Chiron
Chiron
Gold II
MOMIJl_
Chiron
Gold II
Level 155
God Stats
15W - 8L
1,589 SR
Queue Stats
159W - 157L
1,551 MMR
Solo
Chernobog
Chernobog
Platinum V
Spoooooker
Chernobog
Platinum V
Level 105
God Stats
9W - 6L
1,451 SR
Queue Stats
118W - 115L
1,596 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,508 SR
1,550 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,595 SR
1,551 MMR
Ishtar
Ishtar
Gold III
 
Ishtar
Gold III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Maui
Maui
Gold III
EIpek
Maui
Gold III
Level 144
God Stats
10W - 10L
1,692 SR
Queue Stats
137W - 137L
1,593 MMR
Party 1
Janus
Janus
Gold II
NoxikRost
Janus
Gold II
Level 173
God Stats
14W - 8L
1,712 SR
Queue Stats
123W - 120L
1,579 MMR
Solo
Ne Zha
Ne Zha
Gold IV
RRaYaNN88108
Ne Zha
Gold IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,534 MMR
Solo
Hun Batz
Hun Batz
Bronze III
XSeekNDstroyX
Hun Batz
Bronze III
Level 184
God Stats
1W - 2L
1,568 SR
Queue Stats
3W - 4L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 0 / 0
5,332
762
2,882
5,934
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bacchus
JoeyWhit
Bacchus
6
0 / 2 / 1
3,997
571
1,327
4,829
3,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
Living
He Bo
10
3 / 1 / 0
5,082
726
5,643
5,560
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
MOMIJl_
Chiron
9
1 / 0 / 0
4,914
702
2,540
4,084
1,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Spoooooker
Chernobog
7
0 / 1 / 0
4,219
603
2,402
4,143
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
UllrThanatosAthenaAgni

VS

Bans
ThorSusanoThothAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
3 / 1 / 1
4,451
636
4,234
3,858
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
EIpek
Maui
7
1 / 1 / 3
4,487
641
2,218
6,783
4,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
NoxikRost
Janus
8
0 / 1 / 0
4,431
633
2,419
3,371
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
3
0 / 1 / 1
3,193
456
1,364
1,935
651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hun Batz
XSeekNDstroyX
Hun Batz
8
0 / 1 / 0
4,308
615
2,071
6,745
2,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
5
Kills
4
4
Deaths
5
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
0
0
1
L
Ishtar
 
Ishtar
3
1
1
3.5
L
Maui
EIpek
Maui
1
1
3
2.5
W
Bacchus
JoeyWhit
Bacchus
0
2
1
0.25
W
He Bo
Living
He Bo
3
1
0
3
W
Chiron
MOMIJl_
Chiron
1
0
0
1
L
Janus
NoxikRost
Janus
0
1
0
0
L
Ne Zha
0
1
1
0.5
W
Chernobog
Spoooooker
Chernobog
0
1
0
0
L
Hun Batz
XSeekNDstroyX
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,794
Damage
12,306
24,550
Taken
22,692
9,558
Mitigated
10,152
11,939
Healing
6,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,882
697
0
4,398
5,934
1,704
0
0
5,679
29,623
2,443
L
Ishtar
 
Ishtar
4,234
2,054
0
1,309
3,858
1,330
0
1,856
2,002
0
24,129
L
Maui
EIpek
Maui
2,218
926
0
1,777
6,783
4,292
0
2,695
4,088
9,164
0
W
Bacchus
JoeyWhit
Bacchus
1,327
250
0
1,592
4,829
3,828
0
856
3,973
6,888
0
W
He Bo
Living
He Bo
5,643
370
0
2,518
5,560
1,613
0
1,202
4,216
38,207
0
W
Chiron
MOMIJl_
Chiron
2,540
643
109
2,193
4,084
1,199
0
1,413
2,391
0
32,609
L
Janus
NoxikRost
Janus
2,419
0
0
1,428
3,371
941
0
426
2,945
23,438
496
L
Ne Zha
1,364
316
0
156
1,935
651
0
877
1,058
0
6,118
W
Chernobog
Spoooooker
Chernobog
2,402
1,547
0
1,129
4,143
1,214
0
704
3,439
0
29,871
L
Hun Batz
XSeekNDstroyX
Hun Batz
2,071
257
0
2,010
6,745
2,938
0
3,919
2,826
0
25,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,544
Gold Earned
20,870
258
Minions Killed
166
0
Camps Cleared
0
778,236
Distance Traveled
682,627
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,332
762
64
9
0
145,137
1
L
Ishtar
4,451
636
44
6
0
126,726
0
L
Maui
4,487
641
6
1
0
148,934
1
W
Bacchus
3,997
571
11
2
0
160,043
3
W
He Bo
5,082
726
69
10
0
174,411
0
W
Chiron
4,914
702
57
8
0
143,003
0
L
Janus
4,431
633
54
8
0
156,580
0
L
Ne Zha
3,193
456
13
2
0
92,869
0
W
Chernobog
4,219
603
57
8
0
155,642
0
L
Hun Batz
4,308
615
49
7
0
157,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role