Player Matchup

Apollo
Apollo
Bantacr7
Apollo
Level 83
God Stats
7W - 5L
1,506 SR
Queue Stats
291W - 291L
1,332 Elo+
Solo
Sol
Sol
Cactus_Larry
Sol
Level 65
God Stats
6W - 8L
1,502 SR
Queue Stats
298W - 264L
1,367 Elo+
Solo
Nox
Nox
Starbreeze
Nox
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 91L
1,495 Elo+
Solo
Charon
Charon
TenPegasus31201
Charon
Level 67
God Stats
2W - 2L
1,699 SR
Queue Stats
60W - 76L
1,438 Elo+
Solo
Loki
Loki
clinical-spite48
Loki
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 102L
1,394 Elo+
Solo
Team Averages
Level 66
1,542 SR
1,405 Elo+

VS

Team Averages
Level 61
1,434 SR
1,405 Elo+
Surtr
Surtr
 
Surtr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
KUSTERGUN
Artio
Level 57
God Stats
6W - 8L
1,383 SR
Queue Stats
124W - 146L
1,380 Elo+
Solo
He Bo
He Bo
The_Void33
He Bo
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 133L
1,395 Elo+
Solo
Hachiman
Hachiman
moncho111
Hachiman
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 127L
1,352 Elo+
Solo
Hun Batz
Hun Batz
vShxrro
Hun Batz
Level 29
God Stats
2W - 1L
1,285 SR
Queue Stats
114W - 115L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bantacr7
Apollo
10
2 / 4 / 0
5,864
419
5,920
9,776
3,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 0
6,197
443
4,143
13,661
10,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
6 / 2 / 0
7,082
506
11,123
8,045
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 4
6,436
460
4,537
14,038
10,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 2
6,444
460
3,558
9,249
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 0 / 1
8,593
614
9,805
10,293
7,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Artio
KUSTERGUN
Artio
11
2 / 2 / 8
6,589
471
8,752
11,492
9,277
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
11
0 / 4 / 3
6,939
496
6,580
9,656
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
moncho111
Hachiman
14
7 / 0 / 2
8,629
616
10,902
9,274
3,552
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
vShxrro
Hun Batz
13
1 / 3 / 4
6,929
495
3,874
12,752
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
9
Kills
12
12
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
1
2.5
L
Apollo
Bantacr7
Apollo
2
4
0
0.5
L
0
2
0
0
W
Artio
KUSTERGUN
Artio
2
2
8
3
L
6
2
0
3
L
0
3
4
0.67
W
He Bo
0
4
3
0.38
L
1
1
2
2
W
Hachiman
moncho111
Hachiman
7
0
2
8
W
Hun Batz
vShxrro
Hun Batz
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,281
Damage
39,913
54,769
Taken
53,467
31,843
Mitigated
28,351
18,065
Healing
19,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,805
3,394
0
3,751
10,293
7,023
398
3,493
6,051
1,221
56,549
L
Apollo
Bantacr7
Apollo
5,920
3,451
0
1,720
9,776
3,381
54
3,243
6,517
0
34,374
L
4,143
826
70
6,639
13,661
10,854
0
1,785
11,084
40,176
0
W
Artio
KUSTERGUN
Artio
8,752
124
1,115
2,340
11,492
9,277
0
4,621
6,777
22,689
2,286
L
11,123
429
0
1,332
8,045
3,871
0
3,413
4,534
39,591
1,041
L
4,537
507
0
3,793
14,038
10,339
0
5,445
8,593
17,071
0
W
He Bo
6,580
850
0
1,250
9,656
3,461
0
4,846
4,810
46,808
2,154
L
3,558
681
0
4,511
9,249
3,398
0
1,561
7,688
0
56,297
W
Hachiman
moncho111
Hachiman
10,902
7,165
0
5,142
9,274
3,552
570
3,015
6,259
0
61,735
W
Hun Batz
vShxrro
Hun Batz
3,874
803
0
5,497
12,752
5,038
0
2,591
10,114
0
52,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,023
Gold Earned
37,679
291
Minions Killed
365
0
Camps Cleared
0
1,300,793
Distance Traveled
1,427,380
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,593
614
84
6
0
266,356
0
L
Apollo
5,864
419
46
3
0
241,448
0
L
Sol
6,197
443
73
5
0
226,695
0
W
Artio
6,589
471
23
2
0
307,741
0
L
Nox
7,082
506
68
5
0
271,770
1
L
Charon
6,436
460
20
1
0
263,380
1
W
He Bo
6,939
496
75
5
0
266,688
0
L
Loki
6,444
460
84
6
0
297,500
0
W
Hachiman
8,629
616
102
7
0
269,002
0
W
Hun Batz
6,929
495
81
6
0
317,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role