Player Matchup

Scylla
Scylla
GucciBoo
Scylla
Level 221
God Stats
1W - 0L
1,733 SR
Queue Stats
226W - 66L
1,764 Elo+
Party 1
Cupid
Cupid
Hèlèna
Cupid
Level 164
God Stats
6W - 0L
2,039 SR
Queue Stats
624W - 226L
1,781 Elo+
Party 1
Pele
Pele
Rауquаzа
Pele
Level 106
God Stats
19W - 3L
2,134 SR
Queue Stats
716W - 122L
1,955 Elo+
Party 1
Athena
Athena
Zuyok
Athena
Level 159
God Stats
60W - 37L
1,600 SR
Queue Stats
60W - 42L
1,533 Elo+
Party 1
King Arthur
King Arthur
eduardeca
King Arthur
Level 245
God Stats
18W - 5L
1,755 SR
Queue Stats
854W - 198L
1,980 Elo+
Party 1
Team Averages
Level 179
1,852 SR
1,803 Elo+

VS

Team Averages
Level 71
1,550 SR
1,472 Elo+
Gilgamesh
Gilgamesh
Cypax
Gilgamesh
Level 144
God Stats
0W - 2L
1,578 SR
Queue Stats
29W - 22L
1,639 Elo+
Solo
Cerberus
Cerberus
DeSTrOyEreSeR
Cerberus
Level 7
God Stats
60W - 79L
1,234 SR
Queue Stats
60W - 81L
1,223 Elo+
Solo
Hou Yi
Hou Yi
KizaTheCreator
Hou Yi
Level 29
God Stats
3W - 1L
1,710 SR
Queue Stats
50W - 46L
1,512 Elo+
Solo
Hachiman
Hachiman
sLoTiQGaNp
Hachiman
Level 45
God Stats
16W - 16L
1,515 SR
Queue Stats
90W - 100L
1,505 Elo+
Solo
Arachne
Arachne
solosoler02
Arachne
Level 129
God Stats
0W - 1L
1,714 SR
Queue Stats
30W - 42L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GucciBoo
Scylla
17
5 / 8 / 12
11,362
874
23,075
13,814
5,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Hèlèna
Cupid
17
4 / 5 / 12
10,976
844
12,740
13,915
6,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
9 / 2 / 12
13,198
1,015
28,429
20,706
13,437
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Athena
Zuyok
Athena
17
3 / 3 / 13
11,755
904
7,075
22,111
26,278
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
eduardeca
King Arthur
18
3 / 4 / 9
11,776
906
8,764
18,566
19,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cypax
Gilgamesh
19
8 / 5 / 8
11,657
897
16,900
23,446
25,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
DeSTrOyEreSeR
Cerberus
16
2 / 3 / 5
10,469
805
4,729
11,859
13,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 7 / 9
9,583
737
7,632
19,170
6,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
sLoTiQGaNp
Hachiman
15
3 / 5 / 7
9,588
738
6,443
17,355
5,238
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Arachne
solosoler02
Arachne
16
3 / 4 / 8
9,683
745
4,349
14,931
6,991
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
56
24
Kills
19
22
Deaths
24
58
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cypax
Gilgamesh
8
5
8
2.4
L
Cerberus
DeSTrOyEreSeR
Cerberus
2
3
5
1.5
W
Scylla
GucciBoo
Scylla
5
8
12
1.38
W
Cupid
Hèlèna
Cupid
4
5
12
2
L
3
7
9
1.07
W
9
2
12
7.5
W
Athena
Zuyok
Athena
3
3
13
3.17
W
King Arthur
eduardeca
King Arthur
3
4
9
1.88
L
Hachiman
sLoTiQGaNp
Hachiman
3
5
7
1.3
L
Arachne
solosoler02
Arachne
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,083
Damage
40,053
89,112
Taken
86,761
70,920
Mitigated
57,045
20,231
Healing
5,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cypax
Gilgamesh
16,900
3,101
0
1,198
23,446
25,416
0
5,370
17,366
770
35,298
L
Cerberus
DeSTrOyEreSeR
Cerberus
4,729
436
0
2,385
11,859
13,263
0
3,115
8,183
13,014
0
W
Scylla
GucciBoo
Scylla
23,075
1,748
0
602
13,814
5,442
2,002
229
13,474
47,559
1,546
W
Cupid
Hèlèna
Cupid
12,740
3,874
2,503
4,436
13,915
6,533
355
1,485
12,106
0
28,531
L
7,632
3,114
0
732
19,170
6,137
0
7,284
11,545
0
16,282
W
28,429
6,930
0
5,659
20,706
13,437
1,811
1,075
18,309
0
75,550
W
Athena
Zuyok
Athena
7,075
2,473
0
5,594
22,111
26,278
1,341
1,771
17,131
19,554
0
W
King Arthur
eduardeca
King Arthur
8,764
1,141
0
1,437
18,566
19,230
689
939
17,391
0
48,310
L
Hachiman
sLoTiQGaNp
Hachiman
6,443
2,673
0
131
17,355
5,238
0
7,446
9,593
0
14,609
L
Arachne
solosoler02
Arachne
4,349
2,484
0
1,529
14,931
6,991
0
4,739
9,743
0
8,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,067
Gold Earned
50,980
292
Minions Killed
138
0
Camps Cleared
0
1,422,531
Distance Traveled
749,108
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,657
897
59
5
0
246,959
0
L
Cerberus
10,469
805
19
1
0
124,790
0
W
Scylla
11,362
874
65
5
0
276,923
1
W
Cupid
10,976
844
39
3
0
236,567
0
L
Hou Yi
9,583
737
18
1
0
99,393
0
W
Pele
13,198
1,015
87
7
0
320,585
0
W
Athena
11,755
904
28
2
0
324,725
0
W
King Arthur
11,776
906
73
6
0
263,731
0
L
Hachiman
9,588
738
20
2
0
122,491
0
L
Arachne
9,683
745
22
2
0
155,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role