Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
CheeseEBacon
Arachne
Gold IV
Level 122
God Stats
12W - 9L
1,601 SR
Queue Stats
16W - 19L
1,578 MMR
Party 1
Scylla
Scylla
Gold IV
CoffeeConjurer
Scylla
Gold IV
Level 159
God Stats
10W - 25L
1,471 SR
Queue Stats
41W - 50L
1,501 MMR
Party 1
Ares
Ares
Gold II
TheDIrtyGooch
Ares
Gold II
Level 147
God Stats
4W - 2L
1,753 SR
Queue Stats
135W - 123L
1,468 MMR
Solo
Charybdis
Charybdis
Silver I
XcD_x_CrAzY
Charybdis
Silver I
Level 108
God Stats
18W - 24L
1,434 SR
Queue Stats
425W - 454L
1,061 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,552 SR
1,422 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 155
1,468 SR
1,499 MMR
Anubis
Anubis
Silver III
 
Anubis
Silver III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
Dainor
Sobek
Gold V
Level 203
God Stats
14W - 9L
1,711 SR
Queue Stats
143W - 158L
1,424 MMR
Party 2
Anhur
Anhur
Gold I
Dr_Heart_Break
Anhur
Gold I
Level 157
God Stats
11W - 19L
1,464 SR
Queue Stats
125W - 121L
1,709 MMR
Party 2
Achilles
Achilles
Gold V
F34R CREE
Achilles
Gold V
Level 148
God Stats
5W - 6L
1,218 SR
Queue Stats
223W - 225L
1,297 MMR
Solo
Thor
Thor
Gold IV
its Zorcho
Thor
Gold IV
Level 113
God Stats
11W - 13L
1,445 SR
Queue Stats
124W - 153L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
3 / 3 / 0
9,698
647
10,419
14,531
10,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
CheeseEBacon
Arachne
15
8 / 1 / 5
8,935
596
12,504
12,196
5,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
2 / 0 / 3
8,429
562
6,336
4,166
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 7
8,045
536
4,283
7,497
5,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
XcD_x_CrAzY
Charybdis
15
1 / 2 / 0
8,821
588
3,483
6,500
1,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
JanusCthulhuBake KujiraKukulkan

VS

Bans
Sun WukongAwilixKuzenboAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 4 / 1
6,907
460
5,188
8,258
4,582
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Dainor
Sobek
12
1 / 3 / 0
7,157
477
3,473
13,932
11,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 1 / 0
8,552
570
4,888
7,657
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
F34R CREE
Achilles
12
2 / 3 / 0
7,134
476
6,009
15,455
17,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 3 / 1
6,808
454
4,322
14,061
6,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
6
6
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
3
0
1
L
Anubis
 
Anubis
0
4
1
0.13
W
Arachne
CheeseEBacon
Arachne
8
1
5
10.5
W
2
0
3
3.5
L
Sobek
Dainor
Sobek
1
3
0
0.33
L
2
1
0
2
L
Achilles
F34R CREE
Achilles
2
3
0
0.67
W
0
0
7
3.5
W
Charybdis
XcD_x_CrAzY
Charybdis
1
2
0
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,025
Damage
23,880
44,890
Taken
59,363
24,600
Mitigated
43,069
11,593
Healing
19,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
10,419
2,229
0
2,450
14,531
10,094
0
635
12,918
12,129
72,240
L
Anubis
 
Anubis
5,188
117
0
2,453
8,258
4,582
0
3,164
4,836
52,070
2,278
W
Arachne
CheeseEBacon
Arachne
12,504
9,958
0
2,891
12,196
5,563
14
2,476
9,720
0
69,703
W
6,336
1,019
0
500
4,166
1,229
360
2,639
1,527
64,833
0
L
Sobek
Dainor
Sobek
3,473
73
0
5,245
13,932
11,841
0
5,255
8,415
25,532
786
L
4,888
2,016
0
3,017
7,657
2,981
148
372
7,285
0
80,696
L
Achilles
F34R CREE
Achilles
6,009
1,389
0
4,178
15,455
17,611
112
1,911
13,544
0
53,491
W
4,283
188
0
3,111
7,497
5,813
0
2,811
4,686
20,521
0
W
Charybdis
XcD_x_CrAzY
Charybdis
3,483
1,828
0
2,641
6,500
1,901
765
371
6,129
0
86,239
L
4,322
1,067
0
4,913
14,061
6,054
0
1,624
12,397
0
46,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,928
Gold Earned
36,558
519
Minions Killed
423
0
Camps Cleared
0
1,591,482
Distance Traveled
1,410,230
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,698
647
126
8
0
292,386
1
L
Anubis
6,907
460
94
6
0
233,522
2
W
Arachne
8,935
596
87
6
0
367,227
0
W
Scylla
8,429
562
126
8
0
312,715
2
L
Sobek
7,157
477
40
3
0
321,880
4
L
Anhur
8,552
570
145
10
0
287,310
0
L
Achilles
7,134
476
64
4
0
264,799
1
W
Ares
8,045
536
16
1
0
332,571
6
W
Charybdis
8,821
588
164
11
0
286,583
1
L
Thor
6,808
454
80
5
0
302,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role