Player Matchup

Scylla
Scylla
 
Scylla
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Antairos
Nox
Level 148
God Stats
307W - 279L
1,662 SR
Queue Stats
388W - 377L
1,589 Elo+
Solo
Ullr
Ullr
NanachiMoonlight
Ullr
Level 243
God Stats
1W - 3L
1,528 SR
Queue Stats
144W - 140L
1,538 Elo+
Solo
Hou Yi
Hou Yi
StealthPigeon
Hou Yi
Level 43
God Stats
0W - 3L
1,256 SR
Queue Stats
93W - 73L
1,569 Elo+
Party 2
Horus
Horus
revanichist
Horus
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
21W - 19L
1,569 Elo+
Party 2
Team Averages
Level 95
1,489 SR
1,553 Elo+

VS

Team Averages
Level 128
1,562 SR
1,567 Elo+
Ravana
Ravana
DBZDoubleE
Ravana
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,560 Elo+
Party 1
Nut
Nut
Leepti
Nut
Level 46
God Stats
5W - 3L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Odin
Odin
Mustang
Odin
Level 241
God Stats
12W - 5L
1,741 SR
Queue Stats
397W - 189L
1,613 Elo+
Party 1
Poseidon
Poseidon
Myraxes
Poseidon
Level 137
God Stats
21W - 19L
1,464 SR
Queue Stats
349W - 327L
1,566 Elo+
Party 1
Bacchus
Bacchus
khippie
Bacchus
Level 87
God Stats
15W - 13L
1,606 SR
Queue Stats
69W - 62L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 1 / 2
6,899
1,150
4,989
3,201
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 1
6,746
1,124
2,710
1,369
535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 2
6,754
1,126
3,069
3,852
2,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 1
7,139
1,190
5,300
3,152
1,375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 1
6,593
1,099
2,217
8,615
7,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

330

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DBZDoubleE
Ravana
12
0 / 1 / 6
6,845
1,141
2,708
5,693
5,176
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nut
Leepti
Nut
12
3 / 1 / 3
7,668
1,278
3,076
2,361
926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Mustang
Odin
12
0 / 0 / 6
6,911
1,152
4,766
4,201
3,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Poseidon
Myraxes
Poseidon
12
3 / 0 / 3
7,491
1,249
4,360
2,526
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
khippie
Bacchus
12
0 / 0 / 4
6,744
1,124
3,313
6,397
7,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
2
Kills
6
6
Deaths
2
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
2
1
L
1
1
1
1.5
W
Ravana
DBZDoubleE
Ravana
0
1
6
3
W
Nut
Leepti
Nut
3
1
3
4.5
W
Odin
Mustang
Odin
0
0
6
3
W
Poseidon
Myraxes
Poseidon
3
0
3
4.5
L
0
1
2
1
L
1
0
1
1.5
W
Bacchus
khippie
Bacchus
0
0
4
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,285
Damage
18,223
20,189
Taken
21,178
12,543
Mitigated
17,241
2,619
Healing
3,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,989
123
0
250
3,201
1,219
0
808
2,348
19,776
485
L
2,710
253
0
0
1,369
535
0
681
608
6,050
0
W
Ravana
DBZDoubleE
Ravana
2,708
587
0
438
5,693
5,176
0
1,485
3,910
0
7,310
W
Nut
Leepti
Nut
3,076
2,078
0
430
2,361
926
0
968
1,295
0
12,452
W
Odin
Mustang
Odin
4,766
1,011
0
523
4,201
3,227
0
2,288
1,719
0
13,168
W
Poseidon
Myraxes
Poseidon
4,360
916
0
0
2,526
847
0
546
1,834
20,662
0
L
3,069
461
0
53
3,852
2,302
0
995
2,768
0
15,769
L
5,300
2,851
0
907
3,152
1,375
0
736
2,327
0
21,548
W
Bacchus
khippie
Bacchus
3,313
197
0
1,988
6,397
7,065
0
1,672
4,517
17,987
0
L
2,217
595
80
1,329
8,615
7,112
0
3,916
4,244
0
3,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,131
Gold Earned
35,659
140
Minions Killed
121
6
Camps Cleared
6
564,266
Distance Traveled
693,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,899
1,150
64
11
2
128,300
0
L
Nox
6,746
1,124
6
1
1
62,724
0
W
Ravana
6,845
1,141
8
1
1
121,492
0
W
Nut
7,668
1,278
28
5
4
125,786
0
W
Odin
6,911
1,152
19
3
0
161,992
0
W
Poseidon
7,491
1,249
48
8
1
140,572
0
L
Ullr
6,754
1,126
30
5
1
120,163
0
L
Hou Yi
7,139
1,190
35
6
2
132,067
0
W
Bacchus
6,744
1,124
18
3
0
144,010
0
L
Horus
6,593
1,099
5
1
0
121,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role