Player Matchup

Serqet
Serqet
ArmATV
Serqet
Level 98
God Stats
1W - 1L
1,280 SR
Queue Stats
17W - 29L
1,348 Elo+
Solo
Surtr
Surtr
Karolyn7
Surtr
Level 59
God Stats
6W - 1L
1,767 SR
Queue Stats
112W - 187L
1,377 Elo+
Party 1
Geb
Geb
aKa Leito
Geb
Level 140
God Stats
8W - 8L
1,521 SR
Queue Stats
162W - 170L
1,403 Elo+
Party 1
Hachiman
Hachiman
aKaAetios
Hachiman
Level 123
God Stats
2W - 0L
1,727 SR
Queue Stats
82W - 73L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
agreu666
Tsukuyomi
Level 87
God Stats
4W - 1L
1,715 SR
Queue Stats
62W - 49L
1,468 Elo+
Solo
Team Averages
Level 101
1,602 SR
1,409 Elo+

VS

Team Averages
Level 80
1,569 SR
1,463 Elo+
Cthulhu
Cthulhu
KlNG AMB
Cthulhu
Level 59
God Stats
6W - 6L
1,482 SR
Queue Stats
599W - 621L
1,417 Elo+
Solo
Ishtar
Ishtar
PamTiYnFlin
Ishtar
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 113L
1,415 Elo+
Solo
Fenrir
Fenrir
Pebblegobbler
Fenrir
Level 69
God Stats
1W - 2L
1,624 SR
Queue Stats
89W - 82L
1,469 Elo+
Solo
Hercules
Hercules
Quarxs
Hercules
Level 175
God Stats
27W - 15L
1,740 SR
Queue Stats
1,115W - 1,203L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
adrvchachi
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ArmATV
Serqet
15
1 / 1 / 9
9,725
648
5,238
10,419
14,746
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
Karolyn7
Surtr
15
0 / 3 / 9
8,895
593
8,921
15,437
20,370
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 1 / 7
10,244
683
17,641
17,655
23,121
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
aKaAetios
Hachiman
19
7 / 1 / 4
11,415
761
23,362
11,329
6,772
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
agreu666
Tsukuyomi
17
0 / 3 / 9
9,979
665
6,182
14,874
11,271
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KlNG AMB
Cthulhu
17
1 / 3 / 7
10,049
670
15,388
15,344
18,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
16
2 / 1 / 5
8,939
596
8,050
8,719
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 6
8,325
555
4,100
13,080
13,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
Quarxs
Hercules
16
1 / 1 / 8
9,994
666
10,337
15,284
16,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
adrvchachi
Ah Muzen Cab
18
3 / 2 / 5
10,020
668
18,798
14,421
9,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
11
Kills
9
9
Deaths
11
38
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Serqet
ArmATV
Serqet
1
1
9
5.5
W
Surtr
Karolyn7
Surtr
0
3
9
1.5
L
Cthulhu
KlNG AMB
Cthulhu
1
3
7
1.5
L
Ishtar
2
1
5
4.5
L
2
4
6
1.25
L
Hercules
Quarxs
Hercules
1
1
8
5
W
3
1
7
6.5
W
Hachiman
aKaAetios
Hachiman
7
1
4
9
L
Ah Muzen Cab
adrvchachi
Ah Muzen Cab
3
2
5
2.75
W
Tsukuyomi
agreu666
Tsukuyomi
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,344
Damage
56,673
69,714
Taken
66,848
76,280
Mitigated
61,538
25,861
Healing
28,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
ArmATV
Serqet
5,238
380
1,169
1,981
10,419
14,746
307
1,912
8,507
0
5,828
W
Surtr
Karolyn7
Surtr
8,921
851
130
2,461
15,437
20,370
576
3,405
12,032
6,197
9,279
L
Cthulhu
KlNG AMB
Cthulhu
15,388
470
1,520
2,113
15,344
18,214
0
4,933
9,830
28,702
544
L
Ishtar
8,050
4,536
1,051
1,419
8,719
5,116
0
2,733
5,906
0
14,542
L
4,100
294
2,112
3,541
13,080
13,007
0
2,657
9,609
0
5,879
L
Hercules
Quarxs
Hercules
10,337
1,227
2,710
8,316
15,284
16,064
0
5,183
9,251
0
22,973
W
17,641
243
3,094
6,453
17,655
23,121
231
3,918
13,737
32,651
0
W
Hachiman
aKaAetios
Hachiman
23,362
15,358
3,111
2,735
11,329
6,772
404
2,643
8,686
0
46,635
L
Ah Muzen Cab
adrvchachi
Ah Muzen Cab
18,798
5,145
2,839
3,195
14,421
9,137
53
5,120
8,915
0
52,555
W
Tsukuyomi
agreu666
Tsukuyomi
6,182
1,533
640
4,087
14,874
11,271
356
3,331
11,543
0
26,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,258
Gold Earned
47,327
183
Minions Killed
157
0
Camps Cleared
0
1,424,982
Distance Traveled
1,395,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,725
648
11
1
0
286,645
0
W
Surtr
8,895
593
22
1
0
282,787
0
L
Cthulhu
10,049
670
44
3
0
296,315
0
L
Ishtar
8,939
596
13
1
0
298,825
0
L
Fenrir
8,325
555
4
0
0
253,867
0
L
Hercules
9,994
666
29
2
0
291,775
0
W
Geb
10,244
683
43
3
0
290,199
0
W
Hachiman
11,415
761
73
5
0
269,385
0
L
Ah Muzen Cab
10,020
668
67
4
0
254,943
0
W
Tsukuyomi
9,979
665
34
2
0
295,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role