Player Matchup

Kukulkan
Kukulkan
Foxlum56
Kukulkan
Level 114
God Stats
27W - 29L
1,666 SR
Queue Stats
527W - 484L
1,486 Elo+
Solo
Artemis
Artemis
Poisonoustream
Artemis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 236L
1,576 Elo+
Solo
Bakasura
Bakasura
T3RI
Bakasura
Level 156
God Stats
2W - 6L
1,297 SR
Queue Stats
286W - 261L
1,462 Elo+
Solo
Charon
Charon
TheMAGICALJFK
Charon
Level 194
God Stats
0W - 1L
1,730 SR
Queue Stats
59W - 57L
1,536 Elo+
Party 2
Bacchus
Bacchus
denyse860
Bacchus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,546 Elo+
Party 2
Team Averages
Level 147
1,539 SR
1,521 Elo+

VS

Team Averages
Level 78
1,599 SR
1,560 Elo+
Athena
Athena
Anim3N3rd8437
Athena
Level 26
God Stats
1W - 1L
1,311 SR
Queue Stats
4W - 6L
1,455 Elo+
Party 1
Hera
Hera
Arіana
Hera
Level 46
God Stats
4W - 2L
1,913 SR
Queue Stats
73W - 29L
1,822 Elo+
Solo
Serqet
Serqet
LORDxGRIFTERx
Serqet
Level 119
God Stats
6W - 3L
1,542 SR
Queue Stats
36W - 32L
1,533 Elo+
Party 1
Vamana
Vamana
Nezpah
Vamana
Level 95
God Stats
39W - 29L
1,602 SR
Queue Stats
258W - 218L
1,568 Elo+
Solo
Skadi
Skadi
TrueWolfie
Skadi
Level 105
God Stats
1W - 1L
1,626 SR
Queue Stats
8W - 12L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Foxlum56
Kukulkan
13
0 / 6 / 0
6,754
482
5,634
9,765
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 3
6,794
485
6,745
12,208
4,239
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
T3RI
Bakasura
14
3 / 3 / 0
8,324
595
8,983
15,358
13,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 4 / 2
7,121
509
6,150
12,534
9,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
denyse860
Bacchus
11
2 / 5 / 1
6,132
438
4,645
11,979
5,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,810
486
1,587
9,766
7,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
Arіana
Hera
16
13 / 0 / 2
10,671
762
20,529
6,271
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
5 / 1 / 5
8,678
620
5,706
11,374
5,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Vamana
Nezpah
Vamana
14
2 / 2 / 3
8,194
585
8,779
13,191
8,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
13
2 / 4 / 4
7,559
540
7,165
9,683
3,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
22
22
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Hera
Arіana
Hera
13
0
2
14
L
Kukulkan
Foxlum56
Kukulkan
0
6
0
0
W
5
1
5
7.5
W
Vamana
Nezpah
Vamana
2
2
3
1.75
L
1
4
3
0.63
L
Bakasura
T3RI
Bakasura
3
3
0
1
L
2
4
2
0.75
W
Skadi
2
4
4
1
L
Bacchus
denyse860
Bacchus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,157
Damage
43,766
61,844
Taken
50,285
36,618
Mitigated
27,614
15,237
Healing
10,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,587
588
0
1,854
9,766
7,715
0
5,409
4,357
18,803
0
W
Hera
Arіana
Hera
20,529
5,582
0
401
6,271
2,934
2,646
3,415
2,830
93,197
1,837
L
Kukulkan
Foxlum56
Kukulkan
5,634
275
0
1,009
9,765
4,288
136
4,735
4,764
60,391
0
W
5,706
1,431
0
1,976
11,374
5,845
0
2,651
8,608
0
82,596
W
Vamana
Nezpah
Vamana
8,779
3,910
0
4,795
13,191
8,078
0
884
8,336
0
62,891
L
6,745
2,616
0
3,812
12,208
4,239
0
2,421
9,473
0
56,433
L
Bakasura
T3RI
Bakasura
8,983
4,266
0
6,702
15,358
13,106
0
1,439
12,568
0
40,692
L
6,150
1,632
0
1,727
12,534
9,468
0
6,021
6,112
26,611
1,588
W
Skadi
7,165
2,357
0
1,220
9,683
3,042
114
3,025
6,658
0
53,779
L
Bacchus
denyse860
Bacchus
4,645
1,424
0
1,987
11,979
5,517
0
6,488
5,005
34,050
5,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,125
Gold Earned
41,912
380
Minions Killed
482
0
Camps Cleared
0
1,317,112
Distance Traveled
1,432,861
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,810
486
35
3
0
287,394
0
W
Hera
10,671
762
162
12
0
293,613
0
L
Kukulkan
6,754
482
95
7
0
253,949
0
W
Serqet
8,678
620
118
8
0
340,885
0
W
Vamana
8,194
585
94
7
0
253,510
2
L
Artemis
6,794
485
79
6
0
236,477
0
L
Bakasura
8,324
595
115
8
0
257,867
3
L
Charon
7,121
509
41
3
0
269,929
0
W
Skadi
7,559
540
73
5
0
257,459
4
L
Bacchus
6,132
438
50
4
0
298,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role