Player Matchup

Ganesha
Ganesha
Gmo Skeev
Ganesha
Level 125
God Stats
7W - 3L
1,831 SR
Queue Stats
771W - 783L
1,553 Elo+
Solo
Charybdis
Charybdis
IOnlyGotTee
Charybdis
Level 138
God Stats
2W - 4L
1,132 SR
Queue Stats
301W - 324L
1,443 Elo+
Party 1
Bellona
Bellona
LUNDSTAD
Bellona
Level 153
God Stats
3W - 4L
1,392 SR
Queue Stats
332W - 336L
1,498 Elo+
Party 1
Ix Chel
Ix Chel
NOsO2
Ix Chel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,587 Elo+
Solo
Izanami
Izanami
cirnal 5anders
Izanami
Level 142
God Stats
0W - 4L
1,279 SR
Queue Stats
218W - 219L
1,562 Elo+
Party 1
Team Averages
Level 117
1,427 SR
1,529 Elo+

VS

Team Averages
Level 133
1,620 SR
1,513 Elo+
Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Alpha_zero-Dx
Ah Puch
Level 167
God Stats
8W - 0L
1,887 SR
Queue Stats
283W - 293L
1,542 Elo+
Solo
Khepri
Khepri
Gamer4Prez
Khepri
Level 75
God Stats
2W - 1L
1,715 SR
Queue Stats
374W - 474L
1,451 Elo+
Solo
The Morrigan
The Morrigan
SageAndy
The Morrigan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,509 Elo+
Party 2
Ullr
Ullr
damoniee
Ullr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gmo Skeev
Ganesha
15
0 / 5 / 4
8,978
641
8,463
15,973
20,534
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
IOnlyGotTee
Charybdis
16
2 / 3 / 2
8,892
635
9,729
10,207
5,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
LUNDSTAD
Bellona
15
0 / 2 / 4
8,064
576
10,576
13,467
16,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
NOsO2
Ix Chel
16
2 / 5 / 3
8,989
642
7,760
11,293
6,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 3 / 2
9,580
684
11,173
9,268
4,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
3 / 2 / 10
10,246
732
10,705
10,570
7,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
17
7 / 2 / 8
10,487
749
16,379
12,877
6,664
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
Gamer4Prez
Khepri
16
4 / 1 / 11
10,725
766
4,534
13,960
17,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
SageAndy
The Morrigan
18
2 / 0 / 12
10,354
740
13,719
7,573
4,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
17
2 / 1 / 11
9,752
697
10,211
12,139
7,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
6
Kills
18
18
Deaths
6
15
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
10
4
W
Ah Puch
7
2
8
5.5
W
Khepri
Gamer4Prez
Khepri
4
1
11
9.5
L
Ganesha
Gmo Skeev
Ganesha
0
5
4
0.4
L
Charybdis
IOnlyGotTee
Charybdis
2
3
2
1
L
Bellona
LUNDSTAD
Bellona
0
2
4
1
L
Ix Chel
NOsO2
Ix Chel
2
5
3
0.7
W
The Morrigan
SageAndy
The Morrigan
2
0
12
8
L
2
3
2
1
W
Ullr
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,701
Damage
55,548
60,208
Taken
57,119
53,214
Mitigated
43,006
18,870
Healing
33,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,705
1,082
15,405
4,751
10,570
7,115
1,416
3,187
7,383
23,135
0
W
Ah Puch
16,379
393
1,581
3,138
12,877
6,664
1,642
2,698
10,179
31,564
153
W
Khepri
Gamer4Prez
Khepri
4,534
455
2,573
1,905
13,960
17,274
26
5,039
8,921
6,698
0
L
Ganesha
Gmo Skeev
Ganesha
8,463
160
539
2,652
15,973
20,534
0
11,093
4,675
18,273
1,346
L
Charybdis
IOnlyGotTee
Charybdis
9,729
3,616
1,020
1,383
10,207
5,163
0
8,469
1,586
0
30,244
L
Bellona
LUNDSTAD
Bellona
10,576
1,559
1,816
4,249
13,467
16,833
0
8,972
4,347
0
18,663
L
Ix Chel
NOsO2
Ix Chel
7,760
76
3,131
1,624
11,293
6,279
0
8,057
3,159
21,784
0
W
The Morrigan
SageAndy
The Morrigan
13,719
2,069
832
1,575
7,573
4,516
1,366
2,237
5,336
42,451
613
L
11,173
3,098
1,466
990
9,268
4,405
0
7,648
1,476
0
31,067
W
Ullr
10,211
3,772
1,368
857
12,139
7,437
1,405
2,728
9,411
0
20,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,503
Gold Earned
51,564
162
Minions Killed
171
0
Camps Cleared
0
1,164,143
Distance Traveled
1,223,578
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,246
732
64
5
0
211,316
0
W
Ah Puch
10,487
749
33
2
0
219,120
0
W
Khepri
10,725
766
16
1
0
255,375
0
L
Ganesha
8,978
641
1
0
0
191,630
2
L
Charybdis
8,892
635
61
4
0
200,568
0
L
Bellona
8,064
576
20
1
0
271,998
0
L
Ix Chel
8,989
642
35
3
0
249,186
0
W
The Morrigan
10,354
740
29
2
0
267,712
0
L
Izanami
9,580
684
45
3
0
250,761
0
W
Ullr
9,752
697
29
2
0
270,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role