Player Matchup

Fenrir
Fenrir
Be50VIXIV
Fenrir
Level 25
God Stats
13W - 24L
1,363 SR
Queue Stats
128W - 158L
1,385 Elo+
Party 2
Ares
Ares
Broseidon9745
Ares
Level 13
God Stats
2W - 9L
1,500 SR
Queue Stats
83W - 106L
1,378 Elo+
Party 2
Discordia
Discordia
HeedlessOne
Discordia
Level 155
God Stats
7W - 4L
1,690 SR
Queue Stats
408W - 425L
1,543 Elo+
Party 1
Neith
Neith
Indy3762
Neith
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 144L
1,377 Elo+
Party 2
Nike
Nike
Toughcookie
Nike
Level 157
God Stats
1W - 2L
1,541 SR
Queue Stats
469W - 469L
1,558 Elo+
Party 1
Team Averages
Level 100
1,519 SR
1,448 Elo+

VS

Team Averages
Level 101
1,452 SR
1,463 Elo+
Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Fishtacollahma
Fenrir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,421 Elo+
Party 3
Jing Wei
Jing Wei
Kyochi16
Jing Wei
Level 7
God Stats
1W - 2L
1,261 SR
Queue Stats
3W - 5L
1,421 Elo+
Party 3
Amaterasu
Amaterasu
Ruukusann
Amaterasu
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 45L
1,509 Elo+
Solo
Nu Wa
Nu Wa
SherbertBear
Nu Wa
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
112W - 125L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Be50VIXIV
Fenrir
9
0 / 1 / 0
4,910
982
958
2,090
1,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 0
5,053
1,011
208
1,309
681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
HeedlessOne
Discordia
10
1 / 0 / 1
5,791
1,158
3,829
2,673
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Indy3762
Neith
10
0 / 2 / 1
5,560
1,112
3,407
4,007
1,684
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
1 / 0 / 1
5,904
1,181
4,954
6,415
4,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

385

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 0 / 2
5,813
1,163
3,095
1,131
393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 2
5,747
1,149
2,635
3,252
2,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Kyochi16
Jing Wei
10
1 / 1 / 2
5,548
1,110
929
2,548
1,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
Ruukusann
Amaterasu
10
0 / 0 / 3
5,381
1,076
3,976
5,296
4,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 3
5,527
1,105
3,920
3,206
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
3
3
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
2
2
L
Fenrir
Be50VIXIV
Fenrir
0
1
0
0
L
0
0
0
0
W
1
0
2
2
L
Discordia
HeedlessOne
Discordia
1
0
1
1.5
L
Neith
Indy3762
Neith
0
2
1
0.25
W
Jing Wei
Kyochi16
Jing Wei
1
1
2
2
W
Amaterasu
Ruukusann
Amaterasu
0
0
3
1.5
W
0
1
3
1.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,356
Damage
14,555
16,494
Taken
15,433
9,036
Mitigated
9,423
570
Healing
1,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,095
229
0
0
1,131
393
0
231
865
12,206
0
L
Fenrir
Be50VIXIV
Fenrir
958
56
0
86
2,090
1,257
0
1,165
887
0
2,548
L
208
70
0
144
1,309
681
0
535
697
780
0
W
2,635
873
0
430
3,252
2,226
0
673
2,543
0
4,746
L
Discordia
HeedlessOne
Discordia
3,829
110
0
0
2,673
937
0
1,058
1,531
18,744
0
L
Neith
Indy3762
Neith
3,407
1,556
0
340
4,007
1,684
0
1,455
2,508
0
13,249
W
Jing Wei
Kyochi16
Jing Wei
929
929
0
48
2,548
1,057
0
1,032
1,516
0
3,679
W
Amaterasu
Ruukusann
Amaterasu
3,976
1,559
0
744
5,296
4,565
0
824
4,434
0
6,697
W
3,920
1,399
0
735
3,206
1,182
0
1,277
1,929
15,861
699
L
4,954
401
0
0
6,415
4,477
0
2,699
3,463
0
16,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,218
Gold Earned
28,016
93
Minions Killed
76
3
Camps Cleared
3
342,767
Distance Traveled
455,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,813
1,163
26
5
0
93,469
0
L
Fenrir
4,910
982
3
1
0
25,195
0
L
Ares
5,053
1,011
0
0
0
36,559
0
W
Fenrir
5,747
1,149
4
1
0
96,706
0
L
Discordia
5,791
1,158
47
9
1
91,082
0
L
Neith
5,560
1,112
31
6
1
88,757
0
W
Jing Wei
5,548
1,110
10
2
0
71,633
0
W
Amaterasu
5,381
1,076
5
1
0
109,947
0
W
Nu Wa
5,527
1,105
31
6
3
83,683
0
L
Nike
5,904
1,181
12
2
1
101,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role