Player Matchup

Hercules
Hercules
HughBaijin
Hercules
Level 121
God Stats
39W - 37L
1,422 SR
Queue Stats
412W - 400L
1,553 Elo+
Solo
Cerberus
Cerberus
KappenHook
Cerberus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 149L
1,472 Elo+
Solo
Amaterasu
Amaterasu
RunningRIOT116
Amaterasu
Level 130
God Stats
5W - 4L
1,538 SR
Queue Stats
343W - 337L
1,488 Elo+
Solo
Tiamat
Tiamat
psssssh
Tiamat
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,612 Elo+
Solo
Maman Brigitte
Maman Brigitte
reapn
Maman Brigitte
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,500 Elo+
Solo
Team Averages
Level 123
1,492 SR
1,525 Elo+

VS

Team Averages
Level 143
1,618 SR
1,491 Elo+
Anhur
Anhur
Croakyy
Anhur
Level 168
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 66L
1,430 Elo+
Solo
Discordia
Discordia
DandyDino
Discordia
Level 149
God Stats
4W - 4L
1,777 SR
Queue Stats
267W - 259L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
DirtyDerrick93
Cthulhu
Level 126
God Stats
142W - 104L
1,811 SR
Queue Stats
378W - 352L
1,490 Elo+
Party 1
Nemesis
Nemesis
JazieJaye
Nemesis
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,416 Elo+
Solo
Bake Kujira
Bake Kujira
Tiger Country
Bake Kujira
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 168L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HughBaijin
Hercules
17
8 / 5 / 2
10,687
629
14,096
16,141
10,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
KappenHook
Cerberus
13
1 / 3 / 1
7,782
458
2,974
14,413
12,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
RunningRIOT116
Amaterasu
14
1 / 4 / 0
7,934
467
8,006
19,794
10,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
psssssh
Tiamat
11
2 / 2 / 0
7,232
425
3,828
5,181
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maman Brigitte
reapn
Maman Brigitte
15
2 / 5 / 1
8,023
472
6,103
14,617
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Croakyy
Anhur
16
1 / 8 / 3
8,734
514
5,643
13,552
4,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
DandyDino
Discordia
18
5 / 0 / 3
10,356
609
7,516
6,574
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 5
10,601
624
11,661
16,283
13,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
JazieJaye
Nemesis
17
9 / 3 / 4
10,303
606
13,580
14,091
7,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bake Kujira
Tiger Country
Bake Kujira
14
1 / 2 / 3
9,088
535
7,641
13,347
13,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
14
Kills
19
19
Deaths
15
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
Croakyy
Anhur
1
8
3
0.31
W
Discordia
DandyDino
Discordia
5
0
3
6.5
W
3
2
5
2.75
L
Hercules
HughBaijin
Hercules
8
5
2
1.8
W
Nemesis
JazieJaye
Nemesis
9
3
4
3.67
L
Cerberus
KappenHook
Cerberus
1
3
1
0.5
L
Amaterasu
RunningRIOT116
Amaterasu
1
4
0
0.25
W
Bake Kujira
Tiger Country
Bake Kujira
1
2
3
1.25
L
Tiamat
psssssh
Tiamat
2
2
0
1
L
Maman Brigitte
reapn
Maman Brigitte
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,007
Damage
46,041
70,146
Taken
63,847
41,327
Mitigated
41,736
18,965
Healing
14,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Croakyy
Anhur
5,643
2,722
117
2,352
13,552
4,657
0
811
12,172
0
54,944
W
Discordia
DandyDino
Discordia
7,516
451
0
1,250
6,574
2,677
660
3,508
3,066
85,998
3,444
W
11,661
2,782
0
5,373
16,283
13,076
474
1,385
14,790
67,460
10,926
L
Hercules
HughBaijin
Hercules
14,096
4,692
0
2,572
16,141
10,552
0
3,707
12,434
0
90,693
W
Nemesis
JazieJaye
Nemesis
13,580
8,053
0
4,108
14,091
7,454
0
6,199
7,793
0
74,852
L
Cerberus
KappenHook
Cerberus
2,974
160
1,331
2,529
14,413
12,240
0
4,799
9,406
38,183
0
L
Amaterasu
RunningRIOT116
Amaterasu
8,006
3,687
0
5,642
19,794
10,083
0
12,750
6,916
0
55,133
W
Bake Kujira
Tiger Country
Bake Kujira
7,641
3,582
0
1,792
13,347
13,872
1,299
1,002
12,120
59,957
0
L
Tiamat
psssssh
Tiamat
3,828
249
0
1,128
5,181
2,834
0
1,595
3,241
34,267
0
L
Maman Brigitte
reapn
Maman Brigitte
6,103
230
0
5,763
14,617
5,618
0
1,687
12,764
66,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,658
Gold Earned
49,082
523
Minions Killed
564
0
Camps Cleared
0
1,419,822
Distance Traveled
1,759,874
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,734
514
97
6
0
294,362
0
W
Discordia
10,356
609
170
10
0
373,877
0
W
Cthulhu
10,601
624
128
8
0
359,280
0
L
Hercules
10,687
629
165
10
0
281,888
0
W
Nemesis
10,303
606
90
5
0
403,984
4
L
Cerberus
7,782
458
90
5
0
301,834
4
L
Amaterasu
7,934
467
96
6
0
309,372
0
W
Bake Kujira
9,088
535
79
5
0
328,371
2
L
Tiamat
7,232
425
62
4
0
204,939
0
L
Maman Brigitte
8,023
472
110
6
0
321,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role