Player Matchup

Nu Wa
Nu Wa
CYBERPUNK
Nu Wa
Level 157
God Stats
16W - 7L
1,593 SR
Queue Stats
39W - 33L
1,615 Elo+
Solo
Fenrir
Fenrir
ImSoOriginal
Fenrir
Level 156
God Stats
8W - 5L
1,681 SR
Queue Stats
224W - 197L
1,521 Elo+
Solo
Ix Chel
Ix Chel
PandarkHD
Ix Chel
Level 82
God Stats
10W - 12L
1,610 SR
Queue Stats
176W - 185L
1,515 Elo+
Solo
Cupid
Cupid
SnoozeFezt
Cupid
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Supreme Gum
Neith
Level 55
God Stats
23W - 21L
1,561 SR
Queue Stats
155W - 133L
1,506 Elo+
Solo
Team Averages
Level 103
1,589 SR
1,531 Elo+

VS

Team Averages
Level 124
1,472 SR
1,516 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DxvShone
Yemoja
Level 102
God Stats
4W - 6L
1,538 SR
Queue Stats
128W - 120L
1,456 Elo+
Solo
Heimdallr
Heimdallr
MattDuck
Heimdallr
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 97L
1,544 Elo+
Party 1
Tiamat
Tiamat
RantaSama
Tiamat
Level 147
God Stats
1W - 1L
1,258 SR
Queue Stats
29W - 19L
1,502 Elo+
Party 1
Awilix
Awilix
ToxicSeraphim
Awilix
Level 81
God Stats
18W - 6L
1,565 SR
Queue Stats
24W - 10L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CYBERPUNK
Nu Wa
10
1 / 2 / 0
5,478
548
6,077
7,368
3,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
10
0 / 3 / 1
5,178
518
3,329
9,590
4,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
PandarkHD
Ix Chel
10
1 / 2 / 0
5,332
533
3,547
7,338
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
7
0 / 3 / 0
4,142
414
1,080
6,426
1,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 0
5,250
525
4,640
5,948
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
4 / 1 / 1
6,818
682
8,306
8,787
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Yemoja
DxvShone
Yemoja
9
1 / 0 / 1
4,920
492
1,174
5,816
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
MattDuck
Heimdallr
12
0 / 0 / 1
6,235
624
4,009
6,770
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
RantaSama
Tiamat
11
2 / 1 / 0
6,009
601
7,325
5,619
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 0 / 1
6,245
625
2,947
8,070
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
10
10
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
1
1
4.5
L
Nu Wa
CYBERPUNK
Nu Wa
1
2
0
0.5
W
Yemoja
DxvShone
Yemoja
1
0
1
1.5
L
Fenrir
0
3
1
0.17
W
Heimdallr
MattDuck
Heimdallr
0
0
1
0.5
L
Ix Chel
PandarkHD
Ix Chel
1
2
0
0.5
W
Tiamat
RantaSama
Tiamat
2
1
0
2
L
Cupid
0
3
0
0
L
0
0
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,673
Damage
23,761
36,670
Taken
35,062
14,200
Mitigated
16,690
8,179
Healing
11,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
8,306
546
50
3,690
8,787
2,899
0
3,521
4,818
53,104
1,729
L
Nu Wa
CYBERPUNK
Nu Wa
6,077
2,078
0
2,900
7,368
3,188
0
5,124
2,244
39,840
1,442
W
Yemoja
DxvShone
Yemoja
1,174
252
1,586
1,347
5,816
3,364
0
1,634
3,977
13,002
0
L
Fenrir
3,329
1,104
0
1,326
9,590
4,352
0
1,407
8,022
0
45,714
W
Heimdallr
MattDuck
Heimdallr
4,009
1,738
0
3,123
6,770
3,116
684
400
6,370
0
57,312
L
Ix Chel
PandarkHD
Ix Chel
3,547
186
85
1,545
7,338
2,749
0
5,033
1,445
34,452
1,065
W
Tiamat
RantaSama
Tiamat
7,325
683
0
1,634
5,619
3,760
0
2,368
3,251
30,821
226
L
Cupid
1,080
417
28
838
6,426
1,727
30
3,604
2,625
0
12,134
L
4,640
1,059
0
1,457
5,948
2,184
0
323
5,625
0
40,809
W
2,947
1,409
0
500
8,070
3,551
0
724
7,302
0
57,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,380
Gold Earned
30,227
292
Minions Killed
349
0
Camps Cleared
0
979,037
Distance Traveled
1,038,480
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,818
682
91
9
0
191,559
0
L
Nu Wa
5,478
548
57
6
0
155,871
0
W
Yemoja
4,920
492
21
2
0
190,052
2
L
Fenrir
5,178
518
72
7
0
211,932
0
W
Heimdallr
6,235
624
95
10
0
191,043
0
L
Ix Chel
5,332
533
64
6
0
180,955
0
W
Tiamat
6,009
601
63
6
0
210,764
0
L
Cupid
4,142
414
33
3
0
202,317
0
L
Neith
5,250
525
66
7
0
227,962
0
W
Awilix
6,245
625
79
8
0
255,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role