Player Matchup

Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DENISER
Chang'e
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 133L
1,596 Elo+
Solo
Skadi
Skadi
Fortun3lla
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,602 Elo+
Solo
Anhur
Anhur
H4rdc0ra
Anhur
Level 138
God Stats
2W - 1L
1,516 SR
Queue Stats
121W - 121L
1,531 Elo+
Solo
Kumbhakarna
Kumbhakarna
Худоф
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,364 Elo+
Solo
Team Averages
Level 101
1,503 SR
1,518 Elo+

VS

Team Averages
Level 101
1,468 SR
1,409 Elo+
Chaac
Chaac
Bullwards
Chaac
Level 68
God Stats
3W - 6L
1,078 SR
Queue Stats
256W - 274L
1,453 Elo+
Solo
Horus
Horus
DonAasi
Horus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,447 Elo+
Party 1
Mulan
Mulan
MarkoMaiokai
Mulan
Level 140
God Stats
1W - 1L
1,715 SR
Queue Stats
209W - 283L
1,350 Elo+
Solo
Anhur
Anhur
Naapuri8
Anhur
Level 138
God Stats
2W - 3L
1,316 SR
Queue Stats
63W - 64L
1,378 Elo+
Party 1
Tiamat
Tiamat
小小小小小o呀
Tiamat
Level 17
God Stats
1W - 4L
1,733 SR
Queue Stats
327W - 321L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
3 / 0 / 4
6,341
1,057
11,686
7,030
3,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chang'e
DENISER
Chang'e
11
1 / 0 / 5
5,874
979
7,788
9,491
5,200
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Skadi
11
2 / 0 / 4
6,085
1,014
8,857
5,797
2,940
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
H4rdc0ra
Anhur
10
0 / 1 / 6
5,732
955
4,905
5,305
2,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kumbhakarna
Худоф
Kumbhakarna
11
1 / 0 / 5
6,521
1,087
2,976
9,085
7,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bullwards
Chaac
11
1 / 1 / 0
5,503
917
11,511
14,067
7,711
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Horus
DonAasi
Horus
10
0 / 1 / 0
5,138
856
2,198
8,982
5,955
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
0 / 2 / 0
4,772
795
1,223
3,320
1,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
Naapuri8
Anhur
11
0 / 1 / 0
5,430
905
6,533
6,699
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
0 / 2 / 0
5,348
891
8,341
6,182
4,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
7
Kills
1
1
Deaths
7
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
4
5
L
Chaac
Bullwards
Chaac
1
1
0
1
W
Chang'e
DENISER
Chang'e
1
0
5
3.5
L
Horus
DonAasi
Horus
0
1
0
0
W
Skadi
2
0
4
4
W
Anhur
H4rdc0ra
Anhur
0
1
6
3
L
0
2
0
0
L
Anhur
Naapuri8
Anhur
0
1
0
0
W
Kumbhakarna
Худоф
Kumbhakarna
1
0
5
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,212
Damage
29,806
36,708
Taken
39,250
21,449
Mitigated
22,363
20,927
Healing
21,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,686
3,665
660
731
7,030
3,281
190
1,912
5,118
0
18,585
L
Chaac
Bullwards
Chaac
11,511
418
297
5,280
14,067
7,711
0
3,278
10,789
0
19,934
W
Chang'e
DENISER
Chang'e
7,788
685
8,814
5,231
9,491
5,200
287
1,847
7,644
13,921
1,188
L
Horus
DonAasi
Horus
2,198
859
6,480
5,574
8,982
5,955
0
2,486
6,496
0
3,158
W
Skadi
8,857
2,719
741
367
5,797
2,940
575
1,723
4,074
0
16,216
W
Anhur
H4rdc0ra
Anhur
4,905
1,722
1,030
517
5,305
2,347
267
975
4,330
0
11,652
L
1,223
58
73
146
3,320
1,502
0
857
2,463
0
3,098
L
Anhur
Naapuri8
Anhur
6,533
3,217
873
1,014
6,699
3,106
0
2,171
4,528
0
14,620
W
Kumbhakarna
Худоф
Kumbhakarna
2,976
260
1,324
1,512
9,085
7,681
79
1,884
7,201
6,919
0
L
8,341
246
324
1,893
6,182
4,089
0
1,430
4,752
15,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,553
Gold Earned
26,191
77
Minions Killed
53
0
Camps Cleared
0
674,912
Distance Traveled
585,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,341
1,057
23
4
0
121,004
0
L
Chaac
5,503
917
11
2
0
151,742
0
W
Chang'e
5,874
979
11
2
0
149,483
0
L
Horus
5,138
856
1
0
0
132,771
0
W
Skadi
6,085
1,014
22
4
0
129,418
0
W
Anhur
5,732
955
14
2
0
117,626
0
L
Mulan
4,772
795
3
1
0
46,274
0
L
Anhur
5,430
905
14
2
0
121,660
0
W
Kumbhakarna
6,521
1,087
7
1
0
157,381
0
L
Tiamat
5,348
891
24
4
0
133,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role