Player Matchup

Thor
Thor
DiegoJames1998
Thor
Level 145
God Stats
1W - 2L
1,286 SR
Queue Stats
109W - 115L
1,436 Elo+
Solo
Bacchus
Bacchus
MasFeeling
Bacchus
Level 40
God Stats
388W - 413L
1,460 SR
Queue Stats
391W - 414L
1,408 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
flinstones25
Ah Muzen Cab
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,397 Elo+
Party 1
Mulan
Mulan
jashinshellhound
Mulan
Level 46
God Stats
4W - 3L
1,384 SR
Queue Stats
14W - 11L
1,397 Elo+
Party 1
Chang'e
Chang'e
lost_sachi999
Chang'e
Level 82
God Stats
452W - 408L
1,484 SR
Queue Stats
1,106W - 1,141L
1,379 Elo+
Solo
Team Averages
Level 75
1,423 SR
1,404 Elo+

VS

Team Averages
Level 72
1,588 SR
1,391 Elo+
Anubis
Anubis
 
Anubis
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ThickFairyy
Yemoja
Level 69
God Stats
21W - 24L
1,534 SR
Queue Stats
964W - 1,038L
1,401 Elo+
Solo
Chaac
Chaac
WickedClubBoy99
Chaac
Level 134
God Stats
1W - 2L
1,652 SR
Queue Stats
27W - 28L
1,475 Elo+
Solo
Thanatos
Thanatos
Xd_NavY_14
Thanatos
Level 63
God Stats
1W - 2L
1,756 SR
Queue Stats
15W - 19L
1,459 Elo+
Party 2
Izanami
Izanami
XxSaN7w7xX
Izanami
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,119 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 9
8,940
1,118
8,801
5,800
2,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
MasFeeling
Bacchus
14
3 / 1 / 11
8,674
1,084
5,911
4,103
4,033
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
flinstones25
Ah Muzen Cab
14
1 / 0 / 11
8,527
1,066
11,128
4,735
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 2 / 6
8,661
1,083
4,071
4,817
4,261
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
15
3 / 2 / 9
9,319
1,165
9,938
7,586
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

321

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 4 / 3
8,250
1,031
3,935
11,388
5,779
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
13
0 / 0 / 4
7,332
917
1,504
1,923
1,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 5 / 3
7,747
968
5,893
13,197
14,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Xd_NavY_14
Thanatos
13
1 / 2 / 2
8,034
1,004
6,869
8,980
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
XxSaN7w7xX
Izanami
13
1 / 3 / 3
8,077
1,010
4,612
10,224
5,048
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
14
Kills
5
5
Deaths
14
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
3
0.88
W
3
0
9
7.5
W
Bacchus
MasFeeling
Bacchus
3
1
11
8.5
L
Yemoja
0
0
4
2
L
1
5
3
0.5
L
Thanatos
Xd_NavY_14
Thanatos
1
2
2
1
L
Izanami
XxSaN7w7xX
Izanami
1
3
3
0.83
W
Ah Muzen Cab
flinstones25
Ah Muzen Cab
1
0
11
6.5
W
4
2
6
3.5
W
Chang'e
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,849
Damage
22,813
27,041
Taken
45,712
15,486
Mitigated
31,335
4,629
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,935
724
0
888
11,388
5,779
0
5,134
6,254
13,821
659
W
8,801
1,241
0
0
5,800
2,255
0
934
4,694
0
17,605
W
Bacchus
MasFeeling
Bacchus
5,911
407
455
389
4,103
4,033
0
1,132
2,971
14,285
0
L
Yemoja
1,504
121
698
48
1,923
1,602
0
543
1,380
6,701
0
L
5,893
601
189
2,543
13,197
14,859
0
3,139
10,058
0
19,512
L
Thanatos
Xd_NavY_14
Thanatos
6,869
951
0
3,371
8,980
4,047
0
2,879
6,101
0
22,963
L
Izanami
XxSaN7w7xX
Izanami
4,612
3,239
0
287
10,224
5,048
0
4,065
6,159
0
20,579
W
Ah Muzen Cab
flinstones25
Ah Muzen Cab
11,128
7,168
0
0
4,735
2,389
0
612
4,123
0
26,017
W
4,071
729
0
127
4,817
4,261
0
1,113
3,530
187
7,078
W
Chang'e
9,938
1,151
1,280
2,378
7,586
2,548
0
1,585
5,732
38,607
756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,121
Gold Earned
39,440
157
Minions Killed
145
8
Camps Cleared
4
744,939
Distance Traveled
547,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,250
1,031
19
2
1
106,171
0
W
Thor
8,940
1,118
25
3
3
147,545
0
W
Bacchus
8,674
1,084
6
1
0
171,677
0
L
Yemoja
7,332
917
10
1
0
67,085
0
L
Chaac
7,747
968
23
3
2
122,945
0
L
Thanatos
8,034
1,004
41
5
1
150,035
0
L
Izanami
8,077
1,010
52
7
0
101,152
0
W
Ah Muzen Cab
8,527
1,066
41
5
0
132,514
0
W
Mulan
8,661
1,083
13
2
0
146,044
0
W
Chang'e
9,319
1,165
72
9
5
147,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role