Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BrickVic2Bad8668
Atlas
Level 60
God Stats
12W - 18L
1,355 SR
Queue Stats
33W - 42L
1,432 Elo+
Party 2
Martichoras
Martichoras
HateStove2K
Martichoras
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,564 Elo+
Party 1
Sun Wukong
Sun Wukong
masternjs
Sun Wukong
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 62L
1,527 Elo+
Solo
Eset
Eset
sosa_above_all
Eset
Level 89
God Stats
5W - 7L
1,414 SR
Queue Stats
99W - 109L
1,469 Elo+
Party 2
Team Averages
Level 88
1,454 SR
1,498 Elo+

VS

Team Averages
Level 147
1,652 SR
1,518 Elo+
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
SprayingFilly1
Charybdis
Level 150
God Stats
3W - 5L
1,829 SR
Queue Stats
258W - 238L
1,579 Elo+
Solo
Nike
Nike
ThatKidTray707
Nike
Level 172
God Stats
6W - 0L
1,833 SR
Queue Stats
218W - 222L
1,539 Elo+
Solo
Geb
Geb
ZenMartian
Geb
Level 219
God Stats
38W - 37L
1,599 SR
Queue Stats
849W - 790L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 1 / 0
3,854
642
3,247
4,143
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 0
3,253
542
1,642
4,564
2,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
HateStove2K
Martichoras
4
0 / 1 / 0
3,032
505
756
1,040
280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
masternjs
Sun Wukong
8
0 / 1 / 0
3,938
656
1,253
5,014
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 0
3,588
598
1,564
4,151
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
4 / 0 / 2
4,588
765
3,354
6,363
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Aphrodite
 
Aphrodite
8
1 / 0 / 3
4,395
733
2,259
2,735
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
SprayingFilly1
Charybdis
6
0 / 0 / 0
3,780
630
2,337
3,786
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 0 / 0
4,290
715
2,273
4,980
2,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,825
638
1,275
4,166
2,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Thanatos
 
Thanatos
4
0
2
5
W
Aphrodite
 
Aphrodite
1
0
3
2.5
L
0
1
0
0
L
Martichoras
HateStove2K
Martichoras
0
1
0
0
W
Charybdis
SprayingFilly1
Charybdis
0
0
0
0
W
1
0
0
1
W
0
0
0
0
L
Sun Wukong
masternjs
Sun Wukong
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,462
Damage
11,498
18,912
Taken
22,030
8,347
Mitigated
8,869
4,449
Healing
13,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,247
579
0
1,187
4,143
2,246
0
0
3,802
17,950
0
W
Thanatos
 
Thanatos
3,354
858
0
4,136
6,363
2,534
0
952
5,217
0
22,377
W
Aphrodite
 
Aphrodite
2,259
643
656
2,351
2,735
884
0
612
2,021
22,055
81
L
1,642
821
0
1,449
4,564
2,371
0
862
3,702
8,256
0
L
Martichoras
HateStove2K
Martichoras
756
112
0
1
1,040
280
0
105
895
0
8,042
W
Charybdis
SprayingFilly1
Charybdis
2,337
1,318
0
2,375
3,786
1,129
0
882
2,904
0
26,626
W
2,273
446
0
1,476
4,980
2,151
0
2,501
2,029
0
25,729
W
1,275
110
714
1,828
4,166
2,171
0
760
3,406
9,234
2,297
L
Sun Wukong
masternjs
Sun Wukong
1,253
112
0
663
5,014
2,319
0
833
4,123
0
24,527
L
1,564
134
0
1,149
4,151
1,131
0
1,407
2,560
17,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,665
Gold Earned
20,878
144
Minions Killed
187
0
Camps Cleared
0
580,822
Distance Traveled
591,064
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,854
642
40
7
0
128,263
0
W
Thanatos
4,588
765
37
6
0
142,728
1
W
Aphrodite
4,395
733
43
7
0
125,275
0
L
Atlas
3,253
542
4
1
0
129,163
2
L
Martichoras
3,032
505
15
3
0
59,014
0
W
Charybdis
3,780
630
50
8
0
103,834
0
W
Nike
4,290
715
49
8
0
113,167
2
W
Geb
3,825
638
8
1
0
106,060
1
L
Sun Wukong
3,938
656
53
9
0
143,934
0
L
Eset
3,588
598
32
5
0
120,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role