Player Matchup

Chiron
Chiron
DaddyTouchMyHole
Chiron
Level 41
God Stats
0W - 6L
1,087 SR
Queue Stats
131W - 350L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
ShadowFangDark
Sun Wukong
Level 106
God Stats
3W - 2L
1,715 SR
Queue Stats
81W - 77L
1,543 Elo+
Solo
Ymir
Ymir
SlinkyCannon680
Ymir
Level 107
God Stats
1W - 1L
1,703 SR
Queue Stats
92W - 99L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
SmittyDeuce
Danzaburou
Level 64
God Stats
5W - 3L
1,508 SR
Queue Stats
173W - 159L
1,501 Elo+
Solo
He Bo
He Bo
VoLuTeD c0rN
He Bo
Level 101
God Stats
0W - 2L
1,303 SR
Queue Stats
89W - 84L
1,456 Elo+
Party 1
Team Averages
Level 84
1,463 SR
1,466 Elo+

VS

Team Averages
Level 85
1,457 SR
1,444 Elo+
Chernobog
Chernobog
Backstabber0220
Chernobog
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
Shadow Hood748
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,411 Elo+
Party 2
Charon
Charon
ShadowManiac773
Charon
Level 64
God Stats
1W - 1L
1,248 SR
Queue Stats
23W - 17L
1,472 Elo+
Party 2
Cerberus
Cerberus
THE KEZ FAMILY
Cerberus
Level 111
God Stats
1W - 2L
1,537 SR
Queue Stats
36W - 31L
1,463 Elo+
Party 2
Jing Wei
Jing Wei
WordyAlienWar
Jing Wei
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
207W - 246L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 0
10,703
892
922
17,517
8,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
ShadowFangDark
Sun Wukong
6
0 / 0 / 0
6,244
520
383
746
311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
3 / 4 / 3
9,724
810
10,490
18,257
17,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
SmittyDeuce
Danzaburou
14
4 / 5 / 1
8,760
730
11,818
12,026
6,295
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 7 / 2
8,498
708
12,270
10,205
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Backstabber0220
Chernobog
19
6 / 1 / 15
11,011
918
14,895
7,827
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Shadow Hood748
Gilgamesh
17
1 / 1 / 15
9,398
783
6,257
14,756
10,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

18
8 / 2 / 12
10,429
869
11,813
14,583
9,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
15
4 / 3 / 12
9,965
830
7,168
11,762
14,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
WordyAlienWar
Jing Wei
16
6 / 3 / 10
10,224
852
10,401
8,154
4,126
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
89
9
Kills
25
25
Deaths
10
6
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Backstabber0220
Chernobog
6
1
15
13.5
L
0
9
0
0
W
Gilgamesh
Shadow Hood748
Gilgamesh
1
1
15
8.5
L
Sun Wukong
ShadowFangDark
Sun Wukong
0
0
0
0
W
8
2
12
7
L
3
4
3
1.13
L
Danzaburou
SmittyDeuce
Danzaburou
4
5
1
0.9
W
Cerberus
4
3
12
3.33
L
2
7
2
0.43
W
Jing Wei
WordyAlienWar
Jing Wei
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,883
Damage
50,534
58,751
Taken
57,082
37,294
Mitigated
42,354
10,244
Healing
18,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Backstabber0220
Chernobog
14,895
10,691
849
2,421
7,827
4,445
2,812
5,465
2,362
0
29,548
L
922
0
138
1,801
17,517
8,481
0
2,634
14,766
0
29,608
W
Gilgamesh
Shadow Hood748
Gilgamesh
6,257
1,337
676
5,001
14,756
10,329
1,150
7,182
7,574
0
14,592
L
Sun Wukong
ShadowFangDark
Sun Wukong
383
0
0
3
746
311
0
613
133
0
1,833
W
11,813
3,028
383
4,085
14,583
9,312
1,934
4,079
10,504
26,044
1,394
L
10,490
861
526
4,647
18,257
17,711
0
5,266
12,538
22,325
154
L
Danzaburou
SmittyDeuce
Danzaburou
11,818
3,955
222
2,662
12,026
6,295
0
5,633
6,348
0
18,333
W
Cerberus
7,168
117
928
3,052
11,762
14,142
521
2,784
8,978
15,233
464
L
12,270
823
99
146
10,205
4,496
0
3,867
6,045
15,262
575
W
Jing Wei
WordyAlienWar
Jing Wei
10,401
7,022
507
1,008
8,154
4,126
356
2,681
5,473
0
22,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,929
Gold Earned
51,027
110
Minions Killed
170
0
Camps Cleared
0
766,883
Distance Traveled
1,029,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,011
918
46
4
0
222,114
0
L
Chiron
10,703
892
64
5
0
135,291
0
W
Gilgamesh
9,398
783
26
2
0
243,553
0
L
Sun Wukong
6,244
520
4
0
0
47,024
0
W
Charon
10,429
869
24
2
0
189,521
0
L
Ymir
9,724
810
12
1
0
220,872
0
L
Danzaburou
8,760
730
13
1
0
209,610
0
W
Cerberus
9,965
830
39
3
0
214,567
0
L
He Bo
8,498
708
17
1
0
154,086
0
W
Jing Wei
10,224
852
35
3
0
159,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role