Player Matchup

Sobek
Sobek
LoqueYoxMF131
Sobek
Level 115
God Stats
1W - 0L
1,313 SR
Queue Stats
2W - 3L
1,443 Elo+
Solo
Olorun
Olorun
Pezcadito
Olorun
Level 42
God Stats
4W - 3L
1,495 SR
Queue Stats
25W - 31L
1,368 Elo+
Party 1
Pele
Pele
Senpico
Pele
Level 41
God Stats
7W - 1L
1,500 SR
Queue Stats
41W - 44L
1,432 Elo+
Party 1
Anubis
Anubis
grainmill
Anubis
Level 54
God Stats
9W - 5L
1,405 SR
Queue Stats
100W - 98L
1,450 Elo+
Party 2
Surtr
Surtr
reithbarpet
Surtr
Level 69
God Stats
32W - 33L
1,428 SR
Queue Stats
145W - 142L
1,443 Elo+
Party 2
Team Averages
Level 64
1,428 SR
1,427 Elo+

VS

Team Averages
Level 85
1,529 SR
1,459 Elo+
Neith
Neith
BlackGeminis122
Neith
Level 65
God Stats
12W - 12L
1,327 SR
Queue Stats
348W - 324L
1,494 Elo+
Solo
Nox
Nox
Dillymos04
Nox
Level 128
God Stats
1W - 2L
1,749 SR
Queue Stats
164W - 176L
1,468 Elo+
Solo
Lancelot
Lancelot
DuhPurple
Lancelot
Level 47
God Stats
5W - 10L
1,437 SR
Queue Stats
47W - 59L
1,342 Elo+
Solo
Amaterasu
Amaterasu
HittingLizardKc
Amaterasu
Level 62
God Stats
10W - 11L
1,568 SR
Queue Stats
584W - 525L
1,543 Elo+
Solo
Terra
Terra
Relax_YourDone74
Terra
Level 125
God Stats
54W - 40L
1,565 SR
Queue Stats
328W - 317L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 6
6,529
466
3,608
9,465
8,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Pezcadito
Olorun
12
2 / 2 / 0
6,898
493
4,316
7,185
2,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
Senpico
Pele
14
5 / 3 / 3
7,625
545
9,184
13,542
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Anubis
grainmill
Anubis
14
7 / 2 / 3
8,547
611
13,713
11,535
5,941
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 7
7,373
527
11,583
14,223
14,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
6,653
475
5,326
7,733
3,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
1 / 6 / 2
6,856
490
6,377
10,381
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
DuhPurple
Lancelot
12
3 / 3 / 2
6,999
500
6,342
11,777
4,783
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Amaterasu
HittingLizardKc
Amaterasu
12
2 / 6 / 1
7,050
504
8,117
18,951
10,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 2
7,000
500
6,480
15,618
12,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
18
Kills
7
8
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
1
6
2
0.33
L
Lancelot
DuhPurple
Lancelot
3
3
2
1.33
L
Amaterasu
HittingLizardKc
Amaterasu
2
6
1
0.42
W
0
0
6
3
W
Olorun
Pezcadito
Olorun
2
2
0
1
L
1
2
2
1
W
Pele
Senpico
Pele
5
3
3
2.17
W
Anubis
grainmill
Anubis
7
2
3
4.25
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,404
Damage
32,642
55,950
Taken
64,460
36,654
Mitigated
34,718
21,971
Healing
12,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,326
1,330
0
2,877
7,733
3,248
230
2,353
5,380
0
63,651
L
6,377
538
0
1,005
10,381
3,646
0
5,353
4,936
45,398
1,322
L
Lancelot
DuhPurple
Lancelot
6,342
1,749
0
203
11,777
4,783
0
3,196
8,499
0
46,763
L
Amaterasu
HittingLizardKc
Amaterasu
8,117
3,631
0
4,492
18,951
10,815
13
4,482
13,712
0
46,067
W
3,608
388
324
3,597
9,465
8,170
0
2,256
7,165
12,008
481
W
Olorun
Pezcadito
Olorun
4,316
1,801
439
2,729
7,185
2,905
0
2,239
4,946
49,271
4,103
L
6,480
679
567
3,462
15,618
12,226
112
6,863
8,564
31,731
2,308
W
Pele
Senpico
Pele
9,184
2,605
0
5,703
13,542
5,333
0
1,179
12,323
0
61,425
W
Anubis
grainmill
Anubis
13,713
324
0
5,460
11,535
5,941
0
4,113
6,981
56,328
1,553
W
11,583
3,965
0
3,719
14,223
14,305
0
1,960
12,175
2,173
38,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,972
Gold Earned
34,558
354
Minions Killed
392
0
Camps Cleared
0
1,328,815
Distance Traveled
1,379,513
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,653
475
108
8
0
247,139
2
L
Nox
6,856
490
84
6
0
243,137
0
L
Lancelot
6,999
500
76
5
0
337,840
0
L
Amaterasu
7,050
504
77
6
0
265,356
2
W
Sobek
6,529
466
8
1
0
261,338
4
W
Olorun
6,898
493
93
7
0
254,929
0
L
Terra
7,000
500
47
3
0
286,041
4
W
Pele
7,625
545
101
7
0
286,527
2
W
Anubis
8,547
611
92
7
0
258,383
0
W
Surtr
7,373
527
60
4
0
267,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role