Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Kuzenbinho
Sobek
Level 194
God Stats
2W - 1L
1,330 SR
Queue Stats
269W - 276L
1,564 Elo+
Party 1
Ymir
Ymir
Zz_Arthur__zZ
Ymir
Level 140
God Stats
96W - 84L
1,595 SR
Queue Stats
271W - 249L
1,604 Elo+
Party 1
Nut
Nut
akaAzure
Nut
Level 66
God Stats
18W - 4L
1,530 SR
Queue Stats
348W - 120L
1,740 Elo+
Party 1
Scylla
Scylla
teteü
Scylla
Level 340
God Stats
22W - 6L
1,832 SR
Queue Stats
437W - 127L
1,710 Elo+
Party 1
Team Averages
Level 182
1,557 SR
1,624 Elo+

VS

Team Averages
Level 104
1,486 SR
1,482 Elo+
Anubis
Anubis
EvelynStark
Anubis
Level 97
God Stats
45W - 43L
1,653 SR
Queue Stats
176W - 163L
1,549 Elo+
Party 2
Pele
Pele
NamasTreta
Pele
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 54L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
Oneb2114
Baron Samedi
Level 69
God Stats
6W - 3L
1,492 SR
Queue Stats
44W - 64L
1,454 Elo+
Solo
Athena
Athena
Pretynhu
Athena
Level 72
God Stats
2W - 4L
1,285 SR
Queue Stats
14W - 22L
1,350 Elo+
Solo
Ne Zha
Ne Zha
WichiSSJ
Ne Zha
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 173L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
10 / 1 / 5
7,751
705
11,825
9,587
3,849
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
12
3 / 0 / 3
7,073
643
6,088
9,952
7,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 6
6,120
556
3,486
10,033
7,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 1 / 0
7,561
687
11,386
11,207
4,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
teteü
Scylla
13
2 / 0 / 6
7,253
659
5,904
5,313
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 4 / 1
5,593
508
5,954
9,136
4,977
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 0
5,964
542
4,148
10,257
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Oneb2114
Baron Samedi
9
1 / 5 / 1
5,425
493
5,706
9,305
5,344
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Athena
Pretynhu
Athena
8
1 / 5 / 1
5,262
478
3,682
12,426
12,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
WichiSSJ
Ne Zha
10
2 / 4 / 0
5,613
510
4,437
11,896
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
24
Kills
4
4
Deaths
24
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
1
5
12.5
L
Anubis
0
4
1
0.13
W
Sobek
3
0
3
4.5
L
0
6
0
0
L
Baron Samedi
Oneb2114
Baron Samedi
1
5
1
0.3
L
Athena
Pretynhu
Athena
1
5
1
0.3
L
Ne Zha
WichiSSJ
Ne Zha
2
4
0
0.5
W
1
2
6
2
W
8
1
0
8
W
Scylla
teteü
Scylla
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,689
Damage
23,927
46,092
Taken
53,020
25,254
Mitigated
31,584
15,563
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,825
6,621
0
1,335
9,587
3,849
0
1,972
7,615
0
54,818
L
Anubis
5,954
370
0
2,945
9,136
4,977
0
4,619
3,902
36,266
316
W
Sobek
6,088
561
0
6,180
9,952
7,470
0
3,941
6,011
37,731
1,536
L
4,148
794
0
691
10,257
3,509
0
4,499
5,212
0
46,116
L
Baron Samedi
Oneb2114
Baron Samedi
5,706
943
367
2,454
9,305
5,344
0
852
8,453
31,502
716
L
Athena
Pretynhu
Athena
3,682
857
0
1,116
12,426
12,927
0
1,998
10,350
16,461
0
L
Ne Zha
WichiSSJ
Ne Zha
4,437
1,639
0
2,658
11,896
4,827
0
1,455
10,257
0
41,928
W
3,486
703
0
1,866
10,033
7,176
0
4,236
5,797
17,326
429
W
11,386
7,939
0
5,418
11,207
4,778
408
4,846
6,361
0
68,501
W
Scylla
teteü
Scylla
5,904
931
0
764
5,313
1,981
0
140
5,173
46,650
1,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,758
Gold Earned
27,857
378
Minions Killed
266
0
Camps Cleared
0
1,109,665
Distance Traveled
1,077,051
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,751
705
83
8
0
265,235
0
L
Anubis
5,593
508
57
5
0
191,805
1
W
Sobek
7,073
643
71
6
0
207,321
2
L
Pele
5,964
542
88
8
0
223,143
5
L
Baron Samedi
5,425
493
38
3
0
178,905
0
L
Athena
5,262
478
23
2
0
223,027
2
L
Ne Zha
5,613
510
60
5
0
260,171
0
W
Ymir
6,120
556
17
2
0
187,574
6
W
Nut
7,561
687
110
10
0
204,484
0
W
Scylla
7,253
659
97
9
0
245,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role