Player Matchup

Cliodhna
Cliodhna
IAmHarrietTubman
Cliodhna
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 119L
1,486 Elo+
Party 1
Nut
Nut
Loba Couture
Nut
Level 84
God Stats
1W - 0L
1,472 SR
Queue Stats
14W - 11L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
Lutrigon
Danzaburou
Level 156
God Stats
4W - 5L
1,367 SR
Queue Stats
166W - 155L
1,513 Elo+
Solo
Ares
Ares
Moon96499
Ares
Level 25
God Stats
1W - 1L
1,240 SR
Queue Stats
106W - 100L
1,531 Elo+
Party 1
Loki
Loki
Yluisv
Loki
Level 153
God Stats
10W - 3L
1,384 SR
Queue Stats
611W - 619L
1,433 Elo+
Solo
Team Averages
Level 109
1,393 SR
1,497 Elo+

VS

Team Averages
Level 135
1,517 SR
1,562 Elo+
Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
B0st0nbruins19
Mercury
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 180L
1,464 Elo+
Solo
Lancelot
Lancelot
Jhallreadyy
Lancelot
Level 130
God Stats
3W - 4L
1,272 SR
Queue Stats
497W - 479L
1,534 Elo+
Solo
Tiamat
Tiamat
aN00Bis420
Tiamat
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 47L
1,706 Elo+
Solo
Khepri
Khepri
nolangrey
Khepri
Level 149
God Stats
4W - 2L
1,814 SR
Queue Stats
167W - 157L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 18
9,256
926
17,039
10,306
5,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
11 / 2 / 12
9,713
971
15,032
9,182
5,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Lutrigon
Danzaburou
14
1 / 4 / 21
8,545
855
6,774
7,705
3,878
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
15
2 / 2 / 22
9,172
917
5,668
10,450
11,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
Yluisv
Loki
15
8 / 2 / 13
9,279
928
9,676
9,355
4,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 3 / 3
8,378
838
13,061
8,931
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
3 / 8 / 5
7,631
763
6,399
11,255
3,999
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
Jhallreadyy
Lancelot
13
4 / 6 / 2
8,099
810
8,664
10,807
6,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
aN00Bis420
Tiamat
14
0 / 5 / 5
7,473
747
6,938
9,700
7,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
nolangrey
Khepri
12
1 / 6 / 5
7,662
766
5,165
18,767
12,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
30
28
Kills
10
11
Deaths
28
86
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
3
3
1.17
L
3
8
5
0.69
W
6
1
18
15
L
Lancelot
Jhallreadyy
Lancelot
4
6
2
0.83
W
11
2
12
8.5
W
Danzaburou
Lutrigon
Danzaburou
1
4
21
2.88
W
Ares
2
2
22
6.5
W
Loki
Yluisv
Loki
8
2
13
7.25
L
Tiamat
aN00Bis420
Tiamat
0
5
5
0.5
L
Khepri
nolangrey
Khepri
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,189
Damage
40,227
46,998
Taken
59,460
30,773
Mitigated
33,838
16,112
Healing
11,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
13,061
4,892
1,050
1,698
8,931
3,308
0
166
8,765
0
27,448
L
6,399
2,709
478
451
11,255
3,999
0
1,064
10,191
0
10,451
W
17,039
2,904
1,127
3,695
10,306
5,488
575
2,140
8,166
0
23,135
L
Lancelot
Jhallreadyy
Lancelot
8,664
373
212
834
10,807
6,460
0
1,166
9,641
0
11,401
W
15,032
11,275
1,380
3,404
9,182
5,052
484
3,005
6,177
0
27,557
W
Danzaburou
Lutrigon
Danzaburou
6,774
2,067
315
692
7,705
3,878
1,904
1,447
6,258
0
15,232
W
Ares
5,668
862
0
1,143
10,450
11,637
625
3,166
7,284
9,920
1,564
W
Loki
Yluisv
Loki
9,676
1,448
1,559
2,797
9,355
4,718
549
2,150
7,205
0
24,493
L
Tiamat
aN00Bis420
Tiamat
6,938
547
486
1,245
9,700
7,256
0
160
9,540
21,069
0
L
Khepri
nolangrey
Khepri
5,165
285
746
4,332
18,767
12,815
0
2,806
15,961
7,867
269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,965
Gold Earned
39,243
135
Minions Killed
94
0
Camps Cleared
0
873,094
Distance Traveled
952,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,378
838
43
4
0
178,631
0
L
Mercury
7,631
763
8
1
0
194,702
0
W
Cliodhna
9,256
926
21
2
0
140,947
0
L
Lancelot
8,099
810
2
0
0
209,165
0
W
Nut
9,713
971
33
3
0
148,199
0
W
Danzaburou
8,545
855
32
3
0
170,337
0
W
Ares
9,172
917
21
2
0
207,048
0
W
Loki
9,279
928
28
3
0
206,563
0
L
Tiamat
7,473
747
34
3
0
196,903
0
L
Khepri
7,662
766
7
1
0
173,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role